Renewal
.:Renewal Item Database:.
Items Listed From A-Z

S Grade Coin Bag    Item ID# 12616 (Sgrade_Pocket)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A bag containing coin A, coin B and some other stuff too. If you are lucky, you can even get Seagod's Anger.
Item Script
{ getgroupitem(IG_Sgrade_Pocket); },{},{}
Dropped By

S-Atk    Item ID# 29170 (Reactor_S_ATK)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
ATK +50.

Refine Level +7:
Random chance to increase ATK by 150 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bBaseAtk,50; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bBaseAtk,150; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped By No Result

S-Avoid    Item ID# 29172 (Reactor_S_Avoid)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Perfect dodge +5.

Refine Level +7:
Random chance to increase Perfect dodge by 100 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bFlee2,5; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bFlee2,100; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped By No Result

S-Cri    Item ID# 29175 (Reactor_S_CRI)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Critical +10

Refine Level +7:
Random chance to increase Critical by 100 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bCritical,10; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bCritical,100; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped By No Result

S-Matk    Item ID# 29171 (Reactor_S_MATK)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
MATK +100.

Refine Level +7:
Random chance to increase MATK by 150 for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bMatk,100; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bMatk,150; }",.@c,.@t,BF_MAGIC; } },{},{}
Dropped By No Result

S-MaxHP    Item ID# 29173 (Reactor_S_MHP)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
MaxHP +2500.

Refine Level +7:
Adds a chance of restoring HP by 7500 for 3 seconds when dealing physical attacks.
MaxHP +7500.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
{ .@r = getrefine(); bonus bMaxHP,2500; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bMaxHP,7500; }",.@c,.@t,BF_WEAPON; } },{},{}
Dropped By No Result

S-Quick    Item ID# 29174 (Reactor_S_Quick)
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
Decreases variable cast time of all skills by 10%.

Refine Level +7:
Random chance to Decreases variable cast time and skill delay by 100% for 3 seconds when dealing physical attacks.

Refine Level +8:
Activation rate increased. Extends duration by 1 second.

Refine Level +9:
Activation rate increased. Extends duration by 1 second.

When enchanted on Riot Chip:
For each 2 refine levels: ASPD +1% (After attack delay -1%).
Item Script
expand to view script
{ .@r = getrefine(); bonus bVariableCastrate,-10; if (.@r>=7) { .@c = 10; .@t = 3000; if (.@r>=8) { .@c = 20; .@t += 1000; } if (.@r>=9) { .@c = 35; .@t += 1000; } autobonus "{ bonus bVariableCastrate,-100; bonus bDelayrate,-100 }",.@c,.@t,BF_MAGIC; } },{},{}
Dropped By No Result

S.MATK 1Lv    Item ID# 310984 (SMATK_1Lv)
S.MATK Lv1
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
S.MATK +1
Item Script
{ bonus bSmatk,1; },{},{}
Dropped By No Result

S.MATK 2Lv    Item ID# 310985 (SMATK_2Lv)
S.MATK Lv2
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
S.MATK +2
Item Script
{ bonus bSmatk,2; },{},{}
Dropped By No Result

Sabbath [0]   [Two Handed]   Item ID# 1365 (Sabbath)
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
230
Attack
120
Required Lvl
44
Weapon Lvl
4
Slot
0
Property
Darkness / Shadow
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife.

Increases critical attack on Undead monster by 50%.
Causes Coma effect on Demon monster by a low chance.
Item Script
{ bonus bAtkEle,Ele_Dark; bonus2 bComaRace,RC_Demon,50; bonus2 bCriticalAddRace,RC_Undead,50; },{},{}
Dropped By

Sabbatical Handkerchief    Item ID# 1000503 (Sanctuary_Sudarium)
Type
Miscellaneous
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A necessary handkerchief needed to purify false beliefs in weapons.
Item Script
{},{},{}
Dropped By No Result

Saber [2]   [One Hand]   Item ID# 1126 (Saber)
Type
Weapon
Class
One-handed Sword
Buy
49000z
Sell
24500z
Weight
100
Attack
115
Required Lvl
27
Weapon Lvl
3
Slot
2
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Description
A heavy one-handed cavalry sword with a slightly curved blade.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

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