Renewal
.:Renewal Item Database:.
Shadow Gear

Large Shadow Armor [Shadow Body]   Item ID# 24072 (S_Big_Armor)
Large Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Reduces damage taken from Large size monster by 2%.
Refined to +7: Reduces damage taken from Large size monster by 1%.
Refined to +9: Reduces damage taken from Large size monster by 2%.
[+Large Shadow Weapon]
MaxHP +1%, MaxSP +1%.

More Information on Combo:
Item Script
{ bonus2 bSubSize,Size_Large,2; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bSubSize,Size_Large,1; } if (.@r>=9) { bonus2 bSubSize,Size_Large,2; } },{},{}
Dropped By No Result

Large Shadow Weapon [Shadow Weapon]   Item ID# 24075 (S_Big_Weapon)
Large Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A glove that can draw the wearer's potential ability.
Increase damage inflicted on Large size monsters by 2%.
Refined to +7: Increase damage inflicted on Large size monsters by 1%.
Refined to +9: Increase damage inflicted on Large size monsters by 2%.
[+Large Shadow Weapon]
MaxHP +1%, MaxSP +1%.

More Information on Combo:
Item Script
{ bonus2 bAddSize,Size_Large,2; .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; if (.@r>=7) { bonus2 bAddSize,Size_Large,1; } if (.@r>=9) { bonus2 bAddSize,Size_Large,2; } },{},{}
Dropped By No Result

Level 1 Armor Shadow [Shadow Body]   Item ID# 24778 (aegis_24778)
Level 1 Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Armor.
Item Script
{},{},{}
Dropped By No Result

Level 1 Earring Shadow [Shadow Pendant]   Item ID# 24782 (aegis_24782)
Level 1 Shadow Earring
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Earring.
Item Script
{},{},{}
Dropped By No Result

Level 1 Pendant Shadow [Shadow Earring]   Item ID# 24783 (aegis_24783)
Level 1 Shadow Pendant
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Pendant.
Item Script
{},{},{}
Dropped By No Result

Level 1 Shield Shadow [Shadow Shield]   Item ID# 24780 (aegis_24780)
Level 1 Shadow Shield
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Shield.
Item Script
{},{},{}
Dropped By No Result

Level 1 Shoes Shadow [Shadow Footgear]   Item ID# 24781 (aegis_24781)
Level 1 Shadow Shoes
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Shoes.
Item Script
{},{},{}
Dropped By No Result

Level 1 Weapon Shadow [Shadow Weapon]   Item ID# 24779 (aegis_24779)
Level 1 Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A shabby and nonfunctional Shadow Weapon.
Item Script
{},{},{}
Dropped By No Result

Liberation Shoes (Shadow) [Shadow Footgear]   Item ID# 24063 (S_Liberation_Shoes)
Liberation Shadow Shoes
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase physical damage on Boss type monsters by 2%.
Refined to +7: increase physical damage on Boss type monsters by 1%.
Refined to +9: increase physical damage on Boss type monsters by 2%.
[+Safeguard Shadow Shield]
Increase physical damage on Boss type monsters by 5%.

More Information on Combo:
Item Script
{ bonus2 bAddClass,Class_Boss,2; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bAddClass,Class_Boss,1; } if (.@r>=9) { bonus2 bAddClass,Class_Boss,2; } },{},{}
Dropped By No Result

Lightning Bolt Shadow Armor [Shadow Body]   Item ID# 24221 (S_LightingBolt_Armor)
Lighting Bolt Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Refined to +2, every melee physical attack has a 1% chance to activate level (Refine/2) Lightning Bolt.
Each refine level increases the trigger rate by 0.2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=2) autobonus "{ bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",("+.@r+"/2),1000; }",(.@r*2)+100,100,BF_SHORT; },{},{}
Dropped By No Result

Lord Bearer's Shadow Armor [Shadow Body]   Item ID# 24764 (S_R_Bearers_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

For each 2 Refine Levels: MaxHP +1%

Refine Level +7:
Increases Physical and magical damage against enemies of every size by 5%.

Refine Level +9:
MaxHP +5%

When equipped with Lord Bearer's Shadow Shoes:
All Stats +2, MaxHP -20%.
Enables unlimited effect of Endure.

Total Refine Level of entire set is at least +18:
MaxHP +25%
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,(.@r/2); if (.@r>=7) { bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; if (.@r>=9) { bonus bMaxHPrate,5; } } },{},{}
Dropped By No Result

Lord Bearer's Shadow Earring [Shadow Pendant]   Item ID# 24766 (S_R_Bearers_Earring)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

For each 2 Refine Levels: MaxHP +1%

Refine Level +7:
Increases Physical and magical damage against enemies of every size by 5%.

Refine Level +9:
MaxHP +5%

When equipped with Lord Bearer's Shadow Pendant:
All Stats +2, MaxHP -20%.
Enables unlimited effect of Endure.

Total Refine Level of entire set is at least +18:
MaxHP +25%
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,(.@r/2); if (.@r>=7) { bonus2 bAddSize,Size_All,5; bonus2 bMagicAddSize,Size_All,5; if (.@r>=9) { bonus bMaxHPrate,5; } } },{},{}
Dropped By No Result

12 >
back to top