.:Renewal Item Database:.
Shadow Gear
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A glove that can draw the wearer's potential ability. DEX +1. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bDex,1; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases Neutral and Fire elemental magic damage by 2%. For each 3 refine levels: Increases Neutral and Fire elemental magic damage by additional 2%. |
Item Script | { .@r = getrefine(); bonus2 bMagicAtkEle,Ele_Neutral,2+2*(.@r/3); bonus2 bMagicAtkEle,Ele_Fire,2+2*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Meteor Storm by 5%. For each 2 refine levels: Increases damage of Meteor Storm by additional 3%. |
Item Script | { bonus2 bSkillAtk,"WZ_METEOR",5+3*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Physical melee attacks have a low chance to autocast Psychic Wave Lv.3. Refine Level +7, increases the chance to autocast Psychic Wave by 1%. Refine Level +9, increases the chance to autocast Psychic Wave by 2%. When equipped with Ignition Shadow Pendant and Ignition Shadow Earring: For each refine level of entire set: Increases damage of Psychic Wave by 1%. When equipped with Shadow Chaser Shadow Shield: Ignores magical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores magical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus3 bAutoSpell,"SO_PSYCHIC_WAVE",3,1+(.@r>=7?10:0)+(.@r>=9?20:0); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxSP +5%. Refine Level +7: Increases ranged physical damage by 7%. Refine Level +9: Decreases SP Consumption of Banishing Buster by 15%. When combined with Shatter Buster Shadow Pendant and Shatter Buster Shadow Shoes: For each 2 refine levels of entire set: Increases damage of Shattering Storm and Banishing Buster damage by 1%. When combined with Rebellion Shadow Armor: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bMaxSPrate,5; if (.@r>=7) { bonus bLongAtkRate,7; } if (.@r>=9) { bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Shattering Storm by 5%. For each 2 refine levels: Increases damage of Shattering Storm by additional 2%. |
Item Script | { bonus2 bSkillAtk,"RL_S_STORM",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Increases damage of Banishing Buster by 5%. For each 2 refine levels: Increases damage of Banishing Buster by additional 2%. |
Item Script | { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",5+2*(getrefine()/2); },{},{} |
Dropped By | No Result |
Shooting Shadow Earring [Shadow Pendant] Item ID# 24463 (S_Shooting_Earing) Shooting Shadow Earrings | |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Ranger |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Reduces SP consumption of Sharp Shooting by 2%. For each 2 refine levels: Reduces SP consumption of Sharp Shooting by additional 1%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillUseSPrate,"SN_SHARPSHOOTING",2+(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Ranger |
---|---|
Description | A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Sharp Shooting by 5%. For each 2 refine levels: Increases damage of Sharp Shooting by additional 2%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",5+2*(.@r/2); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Ranger |
---|---|
Description | A pair of gloves that can draw the wearer's potential ability. Increases long ranged physical damage by 3%. Refine Level +7, increases long ranged physical damage by additional 3%. Refine Level +9, increases long ranged physical damage by additional 4%. When equipped with Shooting Shadow Pendant and Shooting Shadow Earring: For each 2 refine levels of entire set: Increases critical damage by 1%. When equipped with Ranger Shadow Shield: Ignores physical defense of all race monsters, except Players, by 40%. For each refine level of entire set: Ignores physical defense of all race monsters, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus bLongAtkRate,3+(.@r>=7?3:0)+(.@r>=9?4:0); },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | An armor worn on top of normal armor for additional defense. Can be equipped alone but needs a complete set to have bonus effect. LUK +1 Every refine level: HIT +1. When equipped by Swordman, Thief, Taekwon and Star Gladiator: ATK +15. When equipped by Merchant, Archer and Gunslinger: Long range physical attack +3%. When equipped by Mage, Acolyte, Ninja and Soul Linker: MATK +15. When equipped by Novice and Doram: After attack delay 5%, MaxHP +1000. When combined with Sigrun Shadow Shield: If total refine levels of entire set at least +17: The effect of bonus stats increased by 100%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bLuk,1; bonus bHit,.@r; bonus bMaxHP,.@r*10; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bBaseAtk,15; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bLongAtkRate,3; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMatk,15; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bAspdRate,5; bonus bMaxHP,1000; } },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A small shield worn on the arm for additional defense. Can be equipped alone but needs a complete set to have bonus effect. VIT +1 Every refine level: DEF +5, MDEF +1. When equipped by Swordman, Thief, Taekwon and Star Gladiator: ASPD +1. When equipped by Merchant, Archer and Gunslinger: FLEE +15. When equipped by Mage, Acolyte, Ninja and Soul Linker: MaxSP +2%, Healing skills +3%. When equipped by Novice and Doram: Variable cast time -5%, MaxSP +300. When combined with Sigrun Shadow Armor: If total refine levels of entire set at least +17: The effect of bonus stats increased by 100%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bVit,1; bonus bDef,5*.@r; if (BaseClass == Job_Swordman || BaseClass == Job_Thief || (BaseClass == Job_Taekwon && BaseJob != Job_Soul_Linker)) { bonus bAspd,1; } else if (BaseClass == Job_Merchant || BaseClass == Job_Archer || BaseClass == Job_Gunslinger) { bonus bFlee,15; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || BaseClass == Job_Ninja || BaseJob == Job_Soul_Linker) { bonus bMaxSPrate,2; bonus bHealPower,3; } else if (BaseClass == Job_Novice || BaseJob == Job_Summoner) { bonus bVariableCastrate,-5; bonus bMaxSP,300; } },{},{} |
Dropped By | No Result |