.:Renewal Item Database:.
Shadow Gear - Shadow Pendant
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
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Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxHP +1%, MATK +5. For each 2 refine levels, MaxHP +50. [Elegant Shadow set: Elegant Shadow Weapon, Elegant Shadow Earring, Elegant Shadow Pendant] Has a 1% chance to restore 100 HP per seconds for 5 seconds when dealing magical attack. If total refine level of entire set at least +15: Increases trigger rate by 1%. If total refine level of entire set at least +25: Increases restored HP by 150. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10+((.@r/2)*50); bonus bMaxHPrate,1; bonus bMatk,5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 | |
Applicable Jobs | Every Job |
---|---|
Description | A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities. MaxSP +1%, MATK +5. Every 2 refine levels, MaxSP +5. |
Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxSP,(.@r/2)*5; bonus bMaxSPrate,1; bonus bMatk,5; },{},{} |
Dropped By | No Result |
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 99 | |
Applicable Jobs | Soul Linker |
---|---|
Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases magical damage with Shadow element by 3%. Refine Level +7: Increases magical damage with Shadow element by additional 3%. Refine Level +9: Increases magical damage with Shadow element by additional 4%. When equipped with Evil Curse Shadow Pendant and 9Evil Curse Shadow Shoes: For each Refine Level of entire set: Increases damage of Curse Explosion by 1%. When equipped with oul Reaper Shadow Armor: Ignores magic defense of all race, except Players, by 40%. For each Refine Level of entire set: Ignores magic defense of all race, except Players, by additional 1%. |
Item Script | { .@r = getrefine(); if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Dark,10; } else if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,6; } else { bonus2 bMagicAtkEle,Ele_Dark,3; } },{},{} |
Dropped By | No Result |