Renewal
.:Renewal Item Database:.
Shadow Gear - Shadow Shield

Gargantua Shield (Shadow) [Shadow Shield]   Item ID# 24055 (S_Gargantua_Shield)
Gargantua Shadow Shield
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Reduces damage taken from Insect monster by 1%.
Refined to +7: reduces damage taken from Insect monster by 1%.
Refined to +9: reduces damage taken from Insect monster by 1%.
[+Insecticide Shadow Shoes]
Increase experience gained when killing Insect monsters by 3%.

More Information on Combo:
Item Script
{ bonus2 bSubRace,RC_Insect,1; .@r = getrefine(); bonus bMaxHP,.@r*10; if (.@r>=7) { bonus2 bSubRace,RC_Insect,1; } if (.@r>=9) { bonus2 bSubRace,RC_Insect,1; } },{},{}
Dropped By No Result

Gemstone Shadow Shield [Shadow Shield]   Item ID# 24086 (S_Gemstone_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +5.
Each 2 refines, DEF +1.

When equipped with Gemstone Shadow Set (armor, shield, shoes, weapon, earring, pendant):
All stats +1.
If total refine levels of entire set is +45 or higher, removes gemstone from the requirement of skills.
SP cost of skills increase by (100 - total refine level of set)%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5+(.@r/2); },{},{}
Dropped By No Result

Gemstone Shadow Shield II [Shadow Shield]   Item ID# 24336 (S2_Gemstone_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +5, SP cost -2%.
Refine Level +7: SP cost -1%.

[Gemstone II Shadow set]
Gemstone Shadow Shield II, Gemstone Shadow Weapon II, Gemstone Shadow Earring II
All Stats +1.
If total refine levels of entire set at least +25:
Nullifies gemstone requirement of certain skills.
SP cost +70%. SP cost reduced by (total refine levels of set)%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,5; if (.@r >= 7) { bonus bUseSPrate,-3; } else { bonus bUseSPrate,-2; } },{},{}
Dropped By No Result

Genetic Shadow Shield [Shadow Shield]   Item ID# 24304 (S_Genetic_Shield)
Geneticist Shield Shadow
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Required Lvl
99
Applicable Jobs
Genetic
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

MaxHP +3%.
DEF +1 multiplied with total skill level of Genetic's related skills:
Cart Tornado, Cart Cannon and Cart Boost

When equipped with Genetic Shadow Weapon:
MaxHP +2%.
Decreases Cart Tornado skill cooldown by 1 second.
Decreases variable cast time of Cart Boost by 100%.

When equipped with 2 types of Merchant Shadow, Alchemist Shadow or Genetic Shadow Equipment:
All Stats +10, MaxHP +5%, MaxSP +5%.
Ignores physical and magical defense of Normal class monsters by 50%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMaxHPrate,3; bonus bDef,.@r*(getskilllv("GN_CART_TORNADO")+getskilllv("GN_CARTBOOST")+getskilllv("GN_CARTCANNON")); },{},{}
Dropped By No Result

God Hammer Shadow Shield [Shadow Shield]   Item ID# 24608 (S_God_Hammer_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Gunslinger
Rebellion
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

Increases damage of Hammer of God by 5%.

For each 2 refine levels:
Increases damage of Hammer of God by additional 2%.
Item Script
{ bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",5+2*(getrefine()/2); },{},{}
Dropped By No Result

Grid Shadow Shield [Shadow Shield]   Item ID# 24116 (S_Greed_Shield)
Greed Shadow Shield
Type
Shadow Gear
Class
Shadow Shield
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A small shield worn on the arm for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Enables use of Level 1 Greed.
Increases SP consumption of Greed by 100.
Each refine decrease SP consumption of Greed by 10.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",-100+(.@r*10); },{},{}
Dropped By No Result

Guillotine Cross Shadow Shield [Shadow Shield]   Item ID# 24307 (S_Guillotine_Shield)
Guillotine Cross Shield Shadow
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Required Lvl
99
Applicable Jobs
Guillotine Cross
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

Reduces cooldown time of Dark Claw by 10 seconds.
For each refine level, reduces cooldown time of Dark Claw by 2 seconds.

When equipped with Guillotine Cross Shadow Weapon:
Increases damage of Dark Illusion by 20%.
Random chance to autocast Level 1 Dark Claw when dealing physical attack.

When equipped with 2 types of Thief Shadow, Assassin Shadow or Guillotine Cross Shadow Equipment:
All Stats +10, MaxHP +5%, MaxSP +5%.
Pierces physical and magical defense of Normal monsters by 50%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillCooldown,"GC_DARKCROW",-(10000+(2000*.@r)); },{},{}
Dropped By No Result

Gunslinger Shadow Shield [Shadow Shield]   Item ID# 24319 (S_Gunslinger_Shield)
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Gunslinger
Rebellion
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

Increases critical damage by 5%.
For each refine level, Critical +1
For each level of Single Action: Critical +2.

Refine Level +7: Increases critical damage by 2%.
Refine Level +9: Increases critical damage by 3%.

When equipped with Gunslinger Shadow Weapon:
All Stats +3, MaxHP +2%, MaxSP +2%.
Reduces SP cost of all skills by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bCritAtkRate,5; bonus bCritical,(getskilllv("GS_SINGLEACTION")*2)+.@r; if (.@r>=7) bonus bCritAtkRate,2; if (.@r>=9) bonus bCritAtkRate,3; },{},{}
Dropped By No Result

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