Renewal
.:Renewal Item Database:.
 

Shadow Gear - Shadow Armor
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Basis Shadow Armor [0]   [Shadow Body]   Item ID# 24186 (S_Basis_Armor)
Type Shadow Gear Class Shadow Armor Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase physical and magical damage against Neutral property monsters by 1%.
Each 2 refine increase physical and magical damage against Neutral property monsters by 1%.
[Basis Shadow Set]
Basis Shadow Armor
Basis Shadow Shield
Reduces physical and magical damage taken from Neutral property monsters by 2%.

More Information on Combo:
Item Script
{ [email protected] = getrefine(); bonus2 bAddEle,Ele_Neutral,1+([email protected]/2); bonus2 bMagicAddEle,Ele_Neutral,1+([email protected]/2); },{},{}
Dropped ByNo Result

Bearer's Shadow Armor [0]   [Shadow Body]   Item ID# 24180 (S_Bearers_Armor)
Type Shadow Gear Class Shadow Armor Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
MDEF +1.
Each 2 refines increase MDEF +1.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1, MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.
If total refine levels of entire set is +45 or higher, enable unlimited effect of Endure.

More Information on Combo:
Item Script
{ bonus bMdef,1+(getrefine()/2); },{},{}
Dropped ByNo Result

Breeze Armor (Shadow) [0]   [Shadow Body]   Item ID# 24024 (S_Breezy_Armor)
Type Shadow Gear Class Shadow Armor Buy n/a Sell n/a Weight 0
Slot 0
Applicable Jobs
Every Job
Description An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a set to have any effect.
FLEE +5.
When refined to +7 or higher, FLEE +10.
Item Script
{ bonus bFlee,5+(getrefine()>=7 ? 10 : 0); },{},{}
Dropped ByNo Result