Renewal
.:Renewal Item Database:.
Shadow Gear - Shadow Armor

Banishing Cannon Shadow Armor [Shadow Body]   Item ID# 24578 (S_Banish_Cannon_Armor)
Vanishing Cannon Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Royal Guard
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases damage of Banishing Point by 5%.

For each 2 refine levels:
Increases damage of Cannon Spear by additional 2%.
Item Script
{ bonus2 bSkillAtk,"LG_BANISHINGPOINT",5; bonus2 bSkillAtk,"LG_CANNONSPEAR",2*(getrefine()/2); },{},{}
Dropped By No Result

Bard Shadow Armor [Shadow Body]   Item ID# 24280 (S_Bard_Armor)
Bard Armor Shadow
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.

When Bard using their exclusive skills, for 30 seconds restores SP by 5 every 5 seconds.
Every refine level increases SP restore bonus by 1.
(Bard exclusive skills: Dissonance, Poem of Bragi, Assassin Cross on Sunset, Apple of Idun and Whistle)

+Bard Shadow Shoes
When Adaptation to Circumstances is used, for 5 seconds increases ASPD and movement speed drastically.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_DISSONANCE"; autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI"; autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS"; autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN"; autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_WHISTLE"; },{},{}
Dropped By No Result

Basis Shadow Armor [Shadow Body]   Item ID# 24186 (S_Basis_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase physical and magical damage against Neutral property monsters by 1%.
Each 2 refine increase physical and magical damage against Neutral property monsters by 1%.
[Basis Shadow Set]
Basis Shadow Armor
Basis Shadow Shield
Reduces physical and magical damage taken from Neutral property monsters by 2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bAddEle,Ele_Neutral,(1+(.@r/2)); bonus2 bMagicAddEle,Ele_Neutral,(1+(.@r/2)); },{},{}
Dropped By No Result

Bearer's Shadow Armor [Shadow Body]   Item ID# 24180 (S_Bearers_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
MDEF +1.
Each 2 refines, MDEF +1.
[Bearer's Shadow set]
Bearer's Shadow Weapon, Bearer's Shadow Armor, Bearer's Shadow Shield,
Bearer's Shadow Shoes, Bearer's Shadow Earring, Bearer's Shadow Pendant.
All Stats +1.
If total refine levels of entire set is +45 or higher:
Enable unlimited effect of Endure.
MaxHP -60%.
Each refine levels of items in the set increases MaxHP by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMdef,1+(.@r/2); },{},{}
Dropped By No Result

Bearer's Shadow Armor II [Shadow Body]   Item ID# 24337 (S2_Bearers_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
MaxHP +1%, MDEF +1.
Refine Level +7: MaxHP +2%.

[Bearer's II Shadow set]
Bearer's Shadow Armor II, Bearer's Shadow Pendant II, Bearer's Shadow Shoes II
All Stats +1.
If total refine levels of entire set at least +25:
Enable unlimited effect of Endure.
MaxHP -35%. MaxHP increased by (total refine levels of set)%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bMdef,1; if (.@r >= 7) { bonus bMaxHPrate,3; } else { bonus bMaxHPrate,1; } },{},{}
Dropped By No Result

Beginner's Shadow Armor [Shadow Body]   Item ID# 24387 (Rebeginer_Armor_S)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

INT +2.

[Beginner's Shadow set:
Beginner's Shadow Armor, Beginner's Shadow Weapon, Beginner's Shadow Shield,
Beginner's Shadow Shoes, Beginner's Shadow Earring, Beginner's Shadow Pendant]


Pierces physical and magical defense of all monsters, except Player, by 20%.
For each refine level of entire set(Up to +30):
Pierces physical and magical defense of all monsters, except Player, by 1%.

Base Level at least 125:
Pierces physical and magical defense of all monsters, except Player, by 3%.
Base Level at least 130:
Pierces physical and magical defense of all monsters, except Player, by 3%.
Item Script
{ bonus bMaxHP,getrefine()*10; bonus bInt,2; },{},{}
Dropped By No Result

Blacksmith Shadow Armor [Shadow Body]   Item ID# 24271 (S_Blacksmith_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

When Weapon Perfection is used, for 50 seconds increases physical damage inflicted on all size monsters by 5%.

For each refine level above +6, increases bonus damage by 1%.

When equipped with Blacksmith Shadow Shoes:
Increases physical damage inflicted on all size monsters by 3%.
Reduces SP cost of Weapon Perfection by 20%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; .@val = 5; if (.@r > 6) { .@val += .@r-6; } autobonus3 "{ bonus2 bAddSize,Size_All,"+.@val+"; bonus2 bMagicAddSize,Size_All,"+.@val+"; }",1000,50000,"BS_WEAPONPERFECT"; },{},{}
Dropped By No Result

Blitz Shadow Armor [Shadow Body]   Item ID# 24344 (S_Blitz_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +25.
Every 2 refine levels: DEF +5.
Refine Level +7: ASPD +1.
Refine Level +9: After cast delay -1%.

[Blitz Shadow set]
Blitz Shadow Weapon, Blitz Shadow Armor
For each refine level of entire set, MDEF +1.
If total refine levels of entire set at least +15:
ASPD +1.
After cast delay -1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,25+5*(.@r/2); if (.@r >= 7) { bonus bAspd,1; if (.@r >= 9) { bonus bDelayrate,-1; } } },{},{}
Dropped By No Result

Booster Shadow Armor [Shadow Body]   Item ID# 24584 (S_Booster_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Refineable
No
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

MaxHP +100, ASPD +1.
Item Script
{ bonus bMaxHP,100; bonus bAspd,1; },{},{}
Dropped By No Result

Brand Shadow Armor [Shadow Body]   Item ID# 24572 (S_Brand_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Royal Guard
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases damage of Over Brand by 5%.

For each 2 refine levels:
Increases damage of Over Brand by additional 2%.
Item Script
{ bonus2 bSkillAtk,"LG_OVERBRAND",5+2*(getrefine()/2); },{},{}
Dropped By No Result

Breeze Armor (Shadow) [Shadow Body]   Item ID# 24024 (S_Breezy_Armor)
Breeze Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a set to have any effect.
FLEE +5.
When refined to +7 or higher, FLEE +10.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bFlee,5; if (.@r>6) { bonus bFlee,10; } },{},{}
Dropped By No Result

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