Renewal
.:Renewal Item Database:.
Shadow Gear

Ancient Shadow Armor [Shadow Body]   Item ID# 24029 (S_Ancient_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

HIT +10
Refine Level +7: HIT +10.

When equipped with Kingbird Shadow Weapon:
For each refine level of entire set: ATK +1.

If total refine level of entire set at least +15:
Increases ranged physical damage by 1%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bHit,10; if (.@r>6) { bonus bHit,10; } },{},{}
Dropped By No Result

Andre Shadow Armor [Shadow Body]   Item ID# 24097 (S_Adurate_Armor)
Adurate Shadow Armor
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +1.
Each refine add a 1% resistance to the Blind status.
When equipped with Stability Shadow Shield, Andre / Adurate Shadow Set (armor, shoes):
DEF +5.
If the refine levels of the entire set is +20 or higher, gains immunity to the Blind status.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Blind,.@r; },{},{}
Dropped By No Result

Andre Shadow Shoes [Shadow Footgear]   Item ID# 24098 (S_Adurate_Shoes)
Adurate Shadow Shoes
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
Shoes worn on top of normal shoes for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
DEF +1.
Each refine add a 1% resistance to the Blind status.
When equipped with Stability Shadow Shield, Andre / Adurate Shadow Set (armor, shoes):
DEF +5.
If the refine levels of the entire set is +20 or higher, gains immunity to the Blind status.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus bDef,1; bonus2 bResEff,Eff_Blind,.@r; },{},{}
Dropped By No Result

Angelus Shadow Weapon [Shadow Weapon]   Item ID# 24162 (S_Corrupt_Weapon)
Corrupt Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A pair of gloves that can draw the wearer's potential ability.

Ignores physical defense of Angel monsters by 5%.

For each 2 refine levels:
Ignores physical defense of Angel monsters by additional 1%.

[+ Penetration Shadow Pendant & Penetration Shadow Earring]:
ATK +5.
If total refine level of entire set at least +25:
Ignores physical defense of Angel monsters by 100%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefRaceRate,RC_Angel,5+(.@r/2); },{},{}
Dropped By No Result

Arcbishop Shadow Weapon [Shadow Weapon]   Item ID# 24292 (S_Archbishop_Weapon)
Arch Bishop Weapon Shadow
Type
Shadow Gear
Class
Shadow Weapon
Buy
10z
Sell
5z
Weight
0
Required Lvl
99
Applicable Jobs
Arch Bishop
Description
A glove that can draw the wearer's potential ability.
Increases Duple Light damage by 20%.
For every refine level, increases Duple Light damage by 5%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bSkillAtk,"AB_DUPLELIGHT",20+.@r*5; },{},{}
Dropped By No Result

Arch Bishop Advanced Paradise Shadow Weapon [Shadow Weapon]   Item ID# 24706 (S_2Para_AB_Weapon)
Archbishop Advanced Paradise Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Refineable
No
Applicable Jobs
Arch Bishop
Description
A pair of gloves that can draw the wearer's potential ability.

ATK +10, MATK +10.

When equipped with Advanced Paradise Shadow Armor, Advanced Paradise Shadow Shield, Advanced Paradise Shadow Shoes, Advanced Paradise Shadow Earring, Advanced Paradise Shadow Pendant:

Ignores physical and magical defense of all race, except Players, by 50%.
Increases magical damage with every element by 15%.
Decreases after skill cast delay by 15%.
Decreases Adoramus skill cooldown by 1 second.
Increases damage of Adoramus, Judex, Magnus Exorcismus and Duple Light by 15%.
Item Script
{ bonus bBaseAtk,10; bonus bMatk,10; },{},{}
Dropped By No Result

Archbishop Shadow Shield [Shadow Shield]   Item ID# 24305 (S_Archbishop_Shield)
Arch Bishop Shield Shadow
Type
Shadow Gear
Class
Shadow Shield
Buy
10z
Sell
5z
Weight
0
Required Lvl
99
Applicable Jobs
Arch Bishop
Description
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.

Increases damage of Adoramus by 20%.
For each refine level, increases damage of Adoramus by 5%.

When equipped with Archbishop Shadow Weapon:
Increases damage of Duple Light by 20%.
Reduces cooldown time of Adoramus by 1 second.

When equipped with 2 types of Acolyte Shadow, Priest Shadow or Archbishop Shadow Equipment:
All Stats +10, MaxHP +5%, MaxSP +5%.
Pierces physical and magical defense of Normal monsters by 50%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"AB_ADORAMUS",20+.@r*5; },{},{}
Dropped By No Result

Archbishop's Booster Shadow Weapon [Shadow Weapon]   Item ID# 24597 (S_AB_B_Weapon)
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Refineable
No
Applicable Jobs
Arch Bishop
Description
A pair of gloves that can draw the wearer's potential ability.

ATK +10, MATK +10.

When equipped with Booster Shadow Armor, Booster Shadow Shield, Booster Shadow Shoes, Booster Shadow Earring and Booster Shadow Pendant:
Increases Holy elemental magic damage by 10%.
Increases physical and magical damage against all size enemies by 15%.
Ignores 70% physical and magical defense of all race monsters (Except Players).

Decreases Adoramus skill cooldown by 1 second.
Increases damage of Duple Light by 15%.
Item Script
{ bonus bMatk,10; bonus bBaseAtk,10; },{},{}
Dropped By No Result

Archer Shadow Earring [Shadow Pendant]   Item ID# 28392 (S_Archer_earring)
Archer Earring Shadow
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred earring which is believed to protect its wearer.
It also draws the wearer's potential abilities.

Has a 20% chance of getting buffed with ATK +30 and HIT +30 for 5 seconds when using Double Strafe. Each refine level adds ATK +10 and HIT +10 to the buff when triggered.

[+Archer Shadow Pendant]
ATK +1%, MaxHP +1%.
If total refine levels of entire set is +10 or higher, ATK +2% and MaxHP +2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; autobonus3 "{ .@val = 30+(getrefine()*10); bonus bBaseAtk,.@val; bonus bHit,.@val; }",200,5000,"AC_DOUBLE","{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
Dropped By No Result

Archer Shadow Pendant [Shadow Earring]   Item ID# 24255 (S_Archer_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A sacred necklace which is believed to protect its wearer.
It also draws the wearer's potential abilities.
Increases Arrow Shower damage by 20%.
For every refine level, increases Arrow Shower damage by 5%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"AC_SHOWER",20+(5*.@r); },{},{}
Dropped By No Result

Arm Shadow Earring [Shadow Pendant]   Item ID# 24475 (S_Arms_Earing)
Type
Shadow Gear
Class
Shadow Pendant
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Mechanic
Description
A sacred Earring which is believed to protect its wearer. It also draws the wearer's potential abilities.

Reduces SP consumption of Arm Cannon by 2%.

For each 2 refine levels:
Reduces SP consumption of Arm Cannon by additional 1%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillUseSPrate,"NC_ARMSCANNON",2+(.@r/2); },{},{}
Dropped By No Result

Arm Shadow Pendant [Shadow Earring]   Item ID# 24474 (S_Arms_Pendant)
Type
Shadow Gear
Class
Shadow Earring
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
99
Applicable Jobs
Mechanic
Description
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities.

Increases damage of Arm Cannon by 5%.

For each 2 refine levels:
Increases damage of Arm Cannon by additional 2%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"NC_ARMSCANNON",5+2*(.@r/2); },{},{}
Dropped By No Result

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