.:Renewal Item Database:.
Armor
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
120 Defense
42 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | Shoe that Goibne made for a bet against his rival Dulb. MaxHP +5%, MaxSP +5%. Refine Level +7: Decreases variable cast time by 5%. Refine Level +9: Increases long ranged physical damage by 10%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; if (.@r >= 7) { bonus bVariableCastrate,-5; if (.@r >= 9) { bonus bLongAtkRate,10; } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
60 Defense
60 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A shield made to simply block enemy attacks. ASPD +2 For each 2 Refine Levels: Perfect HIT +3% (Up to Refine Level 12) |
Item Script | { bonus bAspd,2; bonus bPerfectHitAddRate,3*(min(getrefine(),12)/2); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
3 Required Lvl 120 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | The preparedness and will of the burning heart were captured in one headband. Using this makes me want to clench my fist. STR +2. For each 2 Refine Levels, ATK +10. Refine Level +7: Increases physical damage against Water, Wind, Earth and Neutral elemental monsters by 10%. Refine Level +9: Increases physical damage against Small and Large size monsters by 15%. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*(.@r/2)); if (.@r >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if (.@r >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots A type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxSP +200. For each 2 refine levels: MaxSP +20. Refine Level +7: Increases ranged physical damage by 5%. When equipped with Illusion Armor Type A: ATK +5%. When equipped with Illusion Armor Type B: ASPD +5% (After attack delay -5%). Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
50 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots B type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. MaxSP +200. For each 2 refine levels: MaxSP +20. Refine Level +7: Increases all elemental magic damage by 5%. When equipped with Illusion Armor Type A: MaxSP +5%. When equipped with Illusion Armor Type B: MATK +5%. Enchantable: Yes More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+(20*(.@r/2)); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots A type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxSP +200 For each 2 Refine Levels: MaxSP +20 Refine Level +7: Increases ranged physical damage by 5%. When equipped with Illusion Armor Type A (Bound): ATK +5% When equipped with Illusion Armor Type B (Bound): ASPD +5% (Decreases after attack delay by 5%). |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+20*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
20 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Combat boots B type born from Illusion's technology. It is said to be able to add abilities by attaching various modules. Cannot be refined normally. MaxSP +200 For each 2 Refine Levels: MaxSP +20 Refine Level +7: Increases magical damage with every element by 5%. When equipped with Illusion Armor Type A (Bound): MaxSP +5% When equipped with Illusion Armor Type B (Bound): MATK +5% |
Item Script | { .@r = getrefine(); bonus bMaxSP,200+20*(.@r/2); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; } },{},{} |
Dropped By | No Result |
Illusion Military Boots [0] [Footgear] Item ID# 470036 (Military_Boots_IL) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. Class: Shoes DEF : 12 Required Level : 100 Usable By: All Jobs |
Item Script |
expand to view script{ .@r = getrefine(); .@lvl = getskilllv("NC_AXEBOOMERANG"); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "SM_MAGNUM",3; bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl; bonus2 bIgnoreDefRaceRate,RC_All,20*getskilllv("NC_MAGMA_ERUPTION"); if (getskilllv("NC_MAGICDECOY") == 5) { bonus bAspdRate,10; bonus bMaxHP,150*BaseLevel; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bBaseAtk,50; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; } },{},{} |
Dropped By | No Result |
Illusion Military Boots [1] [Footgear] Item ID# 470037 (Military_Boots_IL_) | |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); .@lvl = getskilllv("NC_AXEBOOMERANG"); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "SM_MAGNUM",3; bonus2 bSkillAtk,"NC_AXETORNADO",30*.@lvl; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20*.@lvl; bonus bIgnoreDefRace,20*getskilllv("NC_MAGMA_ERUPTION"); if (getskilllv("NC_MAGICDECOY") == 5) { bonus bAspdRate,10; bonus bMaxHP,150*BaseLevel; } if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bBaseAtk,50; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,50; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Left)
Buy
20z
Sell
10z
Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus. INT +3, MaxSP +5%. When equipped with Illusion Morpheus's Ring: MATK +10%. More Information on Combo: |
Item Script | { bonus bInt,3; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
15 Required Lvl 130 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Hood that says that the true power of Morphys is sealed in. Some items are needed to unlock the seal. INT +10, MDEF +15, MaxSP +20%. For each 2 refine levels: variable cast time -3%. Refine Level +7: MATK +30. Refine Level +9: Protects from skill cast interruption. When equipped with [Illusion Morpheus's Shawl, Illusion Morpheus's Bracelet and Illusion Morpheus's Ring]: INT +5, MaxSP +10%, DEF +100. Increases Water, Earth and Neutral elemental magic damage by 10%. If refine level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher: MATK +40 If total refine level of entire set is at least +18: MATK +40. Increases Ghost, Wind and Holy elemental magic damage by 15%. If total refine level of entire set is at least +22: MATK +10%. Ignores magic defense of Formless, Brute and Demon monsters by 50%. More Information on Combo: |
Item Script | { .@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory (Right)
Buy
20z
Sell
10z
Weight
10 Required Lvl 130 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus. INT +3, MaxSP +5%. When equipped with Illusion Morpheus's Bracelet: Reduces variable cast time of all skills by 10%. More Information on Combo: |
Item Script | { bonus bInt,3; bonus bMaxSPrate,5; },{},{} |
Dropped By | No Result |