Renewal
.:Renewal Item Database:.
 

Armor
a b c d e f g h i j k l m n o p q r s t u v w x y z
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Current Item Drop Rate is set to 1x Hide items that are not dropped by monster?
Sacred Incense [0]   [Accessory]   Item ID# 2638 (Exorcize_Sachet)
Type Armor Class Accessory Buy 20000z Sell 10000z Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description An incense bag which is carried to avoid bad things.
STR + 1, LUK + 1
Item Script
{ bonus bStr,1; bonus bLuk,1; },{},{}
Dropped ByNo Result

Sacred Mission [0]   [Shield]   Item ID# 2111 (Herald_Of_GOD)
Type Armor Class Shield Buy 128000z Sell 64000z Weight 160
Defense 120Required Lvl 83Slot 0
Applicable Jobs
Crusader
Description A symbolic shield, rumored to have been given from God to his messenger.
INT + 2, VIT + 3, MDEF + 3
Indestructible (except in upgrade attempts).
Item Script
{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,1; },{},{}
Dropped By
Ktullanux
(50%)
Ktullanux
(50%)
Baphomet
(5%)
Swift Incarnation of Morroc
(0.1%)
Incarnation of Morroc
(0.1%)
Elusive Incarnation of Morroc
(0.1%)
Furious Incarnation of Morroc
(0.1%)
EnchantmentSocket Enchantable

Sacred Mission [1]   [Shield]   Item ID# 2128 (Herald_Of_GOD_)
Type Armor Class Shield Buy 128000z Sell 64000z Weight 160
Defense 120Required Lvl 83Slot 1
Applicable Jobs
Crusader
Description A symbolic shield, rumored to have been given from God to his messenger.
INT + 2, VIT + 3, MDEF + 3
Indestructible (except in upgrade attempts).
Item Script
{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,1; },{},{}
Dropped ByNo Result
EnchantmentGenerated by Socket Enchanting

Sacrifice Ring [0]   [Accessory]   Item ID# 2653 (Sacrifice_Ring)
Type Armor Class Accessory Buy 20z Sell 10z Weight 10
Defense 0Required Lvl 90Slot 0
Refineable No
Applicable Jobs
Every Job
Description Not much is known about the mysterious Sacrifice Ring.
When your HP reaches 0, the ring is destroyed and your HP is restored to 50% (Not confirmed!)
Item Script
{},{},{}
Dropped ByNo Result

Safety Boots [0]   [Footgear]   Item ID# 2413 (Safty_Boots)
Type Armor Class Footgear Buy 34000z Sell 17000z Weight 35
Defense 6Required Lvl 30Slot 0
Refineable No
Applicable Jobs
Swordman Knight Crusader
Description Light, sturdy shoes with steel covers to protect its wearer's feet from harm.
Impossible to refine this item.
Item Script
{},{},{}
Dropped ByNo Result

Safety Helmet [0]   [Upper Head]   Item ID# 5009 (Safety_Helmet)
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 50
Defense 7Required Lvl NoneSlot 0
Applicable Jobs
Every Job except Novice
Description A durable safety helmet created to offer some protection from accidents.
MDEF + 3
Indestructible (except in upgrade attempts).
Item Script
{ bonus bMdef,3; bonus bUnbreakableHelm,1; },{},{}
Dropped By
Skeleton Worker
(0.02%)
Elusive Skeleton Worker
(0.02%)
Solid Martin
(0.01%)
Martin
(0.01%)
Martin
(0.01%)
Obtainable FromOld Blue Box, Old Violet Box
Required ForMine Helmet, Parcel Hat, Money Loser's Grief, Phantom of the Opera Mask

Safety Ring [0]   [Accessory]   Item ID# 2615 (Safety_Ring)
Type Armor Class Accessory Buy 75000z Sell 37500z Weight 10
Defense 5Required Lvl 40Slot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description A strange ring that curiously raises its wearer's defense.
DEF +5
MDEF +5
Item Script
{ bonus bMdef,5; },{},{}
Dropped By
High Priest Magaleta / High Priest Margaretha
(25%)
Maya
(2%)
Amon Ra
(0.5%)
Nightmare Amon Ra
(0.5%)
Treasure Chest
(0.41%)
Obtainable FromOld Violet Box, Jewelry Box

Safety Ring [0]   [Accessory]   Item ID# 2695 (Safety_Ring_C)
Rental Safety Ring
Type Armor Class Accessory Buy 1z Sell 0z Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description Rental Item
A strange ring that curiously raises its wearer's defenses.
DEF +8
MDEF +8
Item Script
{ bonus bMdef,5; bonus bDef,5; /*Gold PC Room bonus bAllStats,1;*/ },{},{}
Dropped ByNo Result

Safety Ring [0]   [Accessory]   Item ID# 2837 (F_Safety_Ring_C)
Type Armor Class Accessory Buy 1z Sell 0z Weight 0
Defense 5Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description Rental Item
A strange ring that curiously raises its wearer's defenses.
DEF +5
MDEF +5
Item Script
{ bonus bMdef,5; },{},{}
Dropped ByNo Result

Safety Ring [0]   [Accessory]   Item ID# 2849 (E_Safety_Ring_C)
Type Armor Class Accessory Buy 1z Sell 0z Weight 0
Defense 5Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description Not Available

[iRO Description]
Not Available
Item Script
{ bonus bMdef,5; },{},{}
Dropped ByNo Result

Sagittarius Crown [1]   [Upper Head]   Item ID# 5739 (Sagittarius_Crown)
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 30
Defense 3Required Lvl NoneSlot 1
Applicable Jobs
Every Job
Description A magnificent crown created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
DEX + 2
Increases resistance to Fire Property by 7%.
If refined to 7, ASPD + 2%
If refined to 8, AGI + 2.
If refined to 9, ranged attack damage + 5%
If refined to 10, when physically attacking, has a low chance of increasing Dex and Agi by 10 for 10 seconds.
Item Script
{ bonus bDex,2; bonus2 bSubEle,Ele_Fire,7; [email protected] = getrefine(); if ([email protected]>6) { bonus bAspdRate,2; } if ([email protected]>7) { bonus bAgi,2; } if ([email protected]>8) { bonus bLongAtkRate,5; } if ([email protected]>9) { autobonus "{ bonus bAgi,10; bonus bDex,10; }",3,10000,0,"{ specialeffect2 EF_ENHANCE; }"; } },{},{}
Dropped ByNo Result

Sagittarius Diadem [1]   [Upper Head]   Item ID# 5740 (Sagittarius_Diadem)
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 30
Defense 3Required Lvl NoneSlot 1
Applicable Jobs
Every Job
Description A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
DEX + 2, MDEF + 3.
Increases resistance to Fire Property by 7%.
If refined to 7, reduces variable cast time by 3%.
If refined to 8, has a low chance of autocasting Level 1 Sightrasher when dealing magical attack.
If refined to 9, additional reduction to variable cast time by 2%.
If refined to 10, MATK + 4%.
Item Script
{ bonus bDex,2; bonus bMdef,3; bonus2 bSubEle,Ele_Fire,7; [email protected] = getrefine(); if ([email protected]>6) { bonus bVariableCastrate,-3; } if ([email protected]>7) { bonus5 bAutoSpell,"WZ_SIGHTRASHER",10,5,BF_MAGIC,0; } if ([email protected]>8) { bonus bVariableCastrate,-2; } if ([email protected]>9) { bonus bMatkRate,4; } },{},{}
Dropped ByNo Result