Renewal
.:Renewal Item Database:.
Armor - Accessory

Eden Group Ring of Recovery II [0]   [Accessory]   Item ID# 28475 (Para_Team_Ring115D)
Paradise Group Ring of Recovery II
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
115
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A recovery ring given to skilled member of paradise group.
Increases your Healing skills effectiveness by 3%.

When equipped with Paradise Group Necklace of Recovery II and Awakening Paradise Group Boots II:
Reduces variable cast time by 6%.
Reduces after cast delay by 6%.

When equipped with Paradise Group Necklace of Recovery II and Awakening Paradise Group Uniform II:
MATK +40
Reduces damage taken from all elemental attacks except Neutral by 4%.
Item Script
{ bonus bHealPower,3; },{},{}
Dropped By No Result

Eden Group Ring of Recovery III [0]   [Accessory]   Item ID# 28477 (Para_Team_Ring130D)
Paradise Group Ring of Recovery III
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A recovery ring given to trained member of paradise group.
Increases your Healing skills effectiveness by 4%.

When equipped with Paradise Group Necklace of Recovery III and Awakening Paradise Group Boots III:
Reduces variable cast time by 6%.
Reduces after cast delay by 6%.
Experience gained +2%.

When equipped with Paradise Group Necklace of Recovery III and Awakening Paradise Group Uniform III:
MATK +40. Experience gained +2%.
Reduces damage taken from all elemental attacks except Neutral by 4%.
Item Script
{ bonus bHealPower,4; },{},{}
Dropped By No Result

Eden Group Ring of Recovery IV [0]   [Accessory]   Item ID# 28479 (Para_Team_Ring145D)
Paradise Group Ring of Recovery IV
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
145
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A recovery ring given to veteran member of paradise group.
Increases your Healing skills effectiveness by 5%.

When equipped with Paradise Group Necklace of Recovery IV and Awakening Paradise Group Boots IV:
Reduces variable cast time by 8%.
Reduces after cast delay by 8%.
Experience gained +2%.

When equipped with Paradise Group Necklace of Recovery IV and Awakening Paradise Group Uniform IV:
MATK +50. Experience gained +2%.
Reduces damage taken from all elemental attacks except Neutral by 5%.
Item Script
{ bonus bHealPower,5; },{},{}
Dropped By No Result

Eden Group Ring of Recovery V [0]   [Accessory]   Item ID# 28481 (Para_Team_Ring160D)
Paradise Group Ring of Recovery V
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
160
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A recovery ring given to full-fledged member of paradise group.
Increases your Healing skills effectiveness by 5%.
Enables use of Level 1 Heal.

When equipped with Paradise Group Necklace of Recovery V and Awakening Paradise Group Boots V:
Reduces variable cast time by 8%.
Reduces after cast delay by 8%.
Experience gained +2%.
Increases movement speed.

When equipped with Paradise Group Necklace of Recovery V and Awakening Paradise Group Uniform V:
MATK +50
Reduces damage taken from all elemental attacks except Neutral by 5%.
Experience gained +2%.
Enables uninterruptible skill cast.
Item Script
{ bonus bHealPower,5; skill "AL_HEAL",1; },{},{}
Dropped By No Result

Egir Ring [1]   [Accessory]   Item ID# 28520 (EgirRing)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
50
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Ring of Egir, the God of Sea. It has the power to see all things.
ATK +5%, MATK +5%.
Reduces damage taken from Water elemental attack by 10%.
Item Script
{ bonus bMdef,5; bonus bAllStats,1; bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bSubEle,Ele_Water,10; },{},{}
Dropped By No Result

Elemental Booster Earrings [1]   [Accessory]   Item ID# 490005 (Ele_Earing)
Elemental Booster Earring
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Special earrings prepared for your rapid growth.
Specialized in some elemental magic attacks.

MaxSP +3%, ASPD +10% (After attack delay -10%).
Decreases variable cast time of all skills by 10%.
Increases Water, Wind, Earth, Fire and Neutral elemental magic damage by 5%.

Armor Level: 1
Item Script
{ bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxSPrate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5; },{},{}
Dropped By No Result

Elvira Pendant [1]   [Accessory]   Item ID# 28436 (Elvira_Pendant)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
20
Required Lvl
130
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A pendant that looks like Elvira and you don't know who made it.
It looks soft, but it is very hard because it is made by carving a mysterious crystal.

ATK +5%, MATK +5%.
Decreases damage taken from Wind elemental attacks by 5%.

When equipped with Elvira Boots:
ATK +10%, MATK +10%.
Decreases damage taken from Wind elemental attacks by additional 20%.
Item Script
{ bonus bMatkRate,6; bonus bDelayrate,-6; },{},{}
Dropped By No Result

Emerald Earring [1]   [Accessory]   Item ID# 28411 (Emerald_Earring)
Emerald Earrings
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
50
Defense
3
Required Lvl
50
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A beautiful earring made of a large emerald stone.
AGI +5, INT +5, DEX +5.

Every 1 Base Level increase 1% damage of:
Arrow Vulcan
Musical Strike
Throw Arrow

Every 5 Base Levels:
Metallic Sound damage +2%.
Metallic Sound variable cast time -1%.

Every 2 learned skill level of Lesson:
AGI +1, INT +1, DEX +1, MATK +20.
Item Script
expand to view script
{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
Dropped By No Result

Emerald Earring [1]   [Accessory (Left)]   Item ID# 28536 (Emerald_Earring_TW)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
50
Defense
3
Required Lvl
50
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ bonus bDex,5; bonus bAgi,5; bonus bInt,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",BaseLevel; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",BaseLevel; bonus2 bSkillAtk,"DC_THROWARROW",BaseLevel; bonus2 bSkillAtk,"WM_METALICSOUND",2*(BaseLevel/5); .@n = getskilllv("WM_METALICSOUND"); bonus2 bVariableCastrate,"WM_METALICSOUND",.@n/2; bonus bDex,.@n/2; bonus bAgi,.@n/2; bonus bInt,.@n/2; bonus bMatk,(.@n/2)*20; },{},{}
Dropped By No Result

Emerald Ring [1]   [Accessory]   Item ID# 28573 (Emerald_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A beautiful ring with a big shiny emerald inserted into it.
AGI +5, DEX +5, VIT +5.
Reduces SP cost of Improvised Song by 18.

Every 1 Base Level:
Increases Double Strafe damage by 1%.
Increases Arrow Shower damage by 1%.

Every 10 Base Level:
Increases Severe Rainstorm damage by 2%.

Every 2 level of Double Strafe:
AGI +1 , VIT +1, DEX +1.
ATK +20
Item Script
expand to view script
{ .@a = getskilllv("AC_DOUBLE")/2; bonus bAgi,5+(.@a); bonus bVit,5+(.@a); bonus bDex,5+(.@a); bonus bBaseAtk,(20*.@a); bonus2 bSkillAtk,"AC_DOUBLE",Baselevel; bonus2 bSkillAtk,"AC_SHOWER",Baselevel; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",2*(Baselevel/10); bonus2 bSkillUseSP,"WM_RANDOMIZESPELL",18; },{},{}
Dropped By No Result

Endure Ring [1]   [Accessory]   Item ID# 2889 (Endure_Ring)
Ring of Endurance
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Required Lvl
60
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring wore by person who has endured many difficulties in his life.

MaxHP +300
Increases resistance against Demihuman monsters by 3%.
Item Script
{},{},{}
Dropped By No Result

Engraved Orlean's Glove [1]   [Accessory]   Item ID# 490160 (ST_Orleans_Glove)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
210
Armor Lvl
2
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Gloves used by the best court chefs. It looks like it can imitate his hand movements when worn.
It was strengthened due to Varmundt's rune engraving.

SPL +2, CRT +2, S.MATK +3.
Item Script
{ bonus bSmatk,3; bonus bSpl,2; bonus bCrt,2; },{},{}
Dropped By No Result

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