Renewal
.:Renewal Item Database:.
Armor - Accessory

Sealed Dimensional Keychain [0]   [Accessory (Right)]   Item ID# 490275 (Under_Seal_D_keyring)
Sealed Dimensional Keyring
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
240
Armor Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A keyring in which all powers are sealed.
It can be equipped, but has no effect.
Item Script
{},{},{}
Dropped By No Result

Sealed Dimensional Lock [0]   [Accessory (Right)]   Item ID# 490274 (Under_Seal_D_Padlock)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
240
Armor Lvl
2
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A lock in which all powers are sealed.
It can be equipped, but has no effect.
Item Script
{},{},{}
Dropped By No Result

Serin's Gold Ring [0]   [Accessory]   Item ID# 2642 (Serin's_Gold_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A beautiful golden ring engraved with the words, 'In celebration of Serin's 17th birthday.'
Item Script
{},{},{}
Dropped By No Result

Serin's Gold Ring [0]   [Accessory]   Item ID# 2643 (Serin's_Gold_Ring_)
Serin's Gold Ring
Type
Armor
Class
Accessory
Buy
45000z
Sell
22500z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A beautiful golden ring engraved with the words, 'In celebration of Serin's 17th birthday.'
Item Script
{},{},{}
Dropped By No Result

Shadow Ring [1]   [Accessory]   Item ID# 28379 (Shadow_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Required Lvl
20
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring that only high class thief can worn.

Randomly autocasts Level 1 Steal Coin when dealing physical attack.
Cast higher skill level when wearer has learned higher skill level of Steal Coin.

Randomly inflicts Stun status on target when using Raid skill.
Every learned skill level of Raid, raises the chance of inflicting Stun status.

Every Base Level increases Back Stab damage by 2%.
When using Escape, for 20 seconds increases Triangle Shot damage by (BaseLevel/3)%
Item Script
expand to view script
{ .@s = getskilllv("RG_STEALCOIN"); .@r = getskilllv("RG_RAID"); bonus3 bAutoSpell,"RG_STEALCOIN",min(1,.@s),50; bonus2 bSkillAtk,"RG_BACKSTAP",2*BaseLevel; bonus2 bAddEff,Eff_Stun,.@r*300; autobonus3 "{ bonus2 bSkillAtk,\"SC_TRIANGLESHOT\",BaseLevel/3; }",1000,20000,"SC_ESCAPE"; },{},{}
Dropped By No Result

Shaman Earrings [0]   [Accessory]   Item ID# 2778 (Shaman_Earing)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
INT +2
[Shaman Set]
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.
Max HP increases by (10 * the refine level of Shaman's Hair Decoration).
Skill casting can not be interrupted.
Increase variable casting time by 15%.

More Information on Combo:
Item Script
{ bonus bInt,2; },{},{}
Dropped By No Result

Shaman Earrings [0]   [Accessory]   Item ID# 2825 (Shaman_EaringB)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
INT +2
Shaman Set
[Shaman Ring Shaman's Hair Ornament, Shaman Earring]
Max HP increases by (Base Level * 10).
Max SP increases by (Base Level * 2).
Increases your Healing skills effectiveness by 10%.

(Select to show iRO description for different combo effect).

More Information on Combo:
Item Script
{ bonus bInt,2; },{},{}
Dropped By No Result

Shaman Ring [1]   [Accessory]   Item ID# 2777 (Shaman_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring worn only by those belonging to the Shaman order.
It can teleport its wearer in Glast Heim with the help of Sapphires.
Sapphires can be found at the Entrance to Glast Heim, Chivalry, St. Abbey, and Culvert.
MaxHP +50
Increase natural SP regeneration by 3%.
[Shaman Set]
Shaman Ring
Shaman's Hair Ornament
Shaman Earring.

More Information on Combo:
Item Script
{ bonus bMaxHP,50; bonus bSPrecovRate,3; },{},{}
Dropped By No Result

Shape Shifter [1]   [Accessory]   Item ID# 2803 (Shape_Shifter)
Type
Armor
Class
Accessory
Buy
100000z
Sell
50000z
Weight
50
Required Lvl
99
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Mechanic
Description
Required accessory item to use the Mechanic Magic Gear (Mado Gear) skill 'Shape Shift'.
INT + 3.
Item Script
{ bonus bInt,3; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Sheriff Badge [0]   [Accessory]   Item ID# 2733 (Medal_Gunner)
Medal of Honor (Gunslinger)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
0
Defense
1
Required Lvl
80
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A badge rewarded to honorable warriors.
MaxHP +300
MaxSP +80
ATK +5%
MATK +5%
CRIT +10
Has a chance of inflicting Blind status when dealing long ranged physical attacks.

More Information on Combo:
Item Script
{ bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG; },{},{}
Dropped By No Result
Obtainable FromBattleground

Sheriff's Left Badge [1]   [Accessory (Left)]   Item ID# 28495 (Badge_Of_Vigilante1)
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Badge to indicate vigilante.
If base STR at least 90: ATK +3%.
If base DEX at least 90: Long range physical attack +3%.
If base VIT at least 90: MaxHP +1000.
Item Script
{ if (readparam(bStr) > 89) bonus bAtkRate,3; if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bDex) > 89) bonus bLongAtkRate,3; },{},{}
Dropped By No Result

Sheriff's Right Badge [1]   [Accessory (Right)]   Item ID# 28496 (Badge_Of_Vigilante2)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Badge to indicate vigilante.
If base INT at least 90: MATK +3%.
If base DEX at least 90: Reduces variable cast time by 5%.
If base VIT at least 90: MaxHP +1000.
Item Script
{ if (readparam(bVit) > 89) bonus bMaxHP,1000; if (readparam(bInt) > 89) bonus bMatkRate,3; if (readparam(bDex) > 89) bonus bVariableCastrate,-5; },{},{}
Dropped By No Result

< 123456789 > Last »
back to top