Renewal
.:Renewal Item Database:.
Armor - Armor

Ice Prison Dress [0]   [Body]   Item ID# 15420 (Icefall_Dress)
Icefall Dress
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40
Defense
120
Required Lvl
90
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
A blue dress made from icy rivers. It is said it contains powers to create ice that cannot be melted for eternity.
Class: Armor
Defense: 120
Property: Water
Requires Level: 90
Usable By: All Jobs
Prevents the user from being knocked back.
This item is indestructible in battle.

If upgrade level is +5 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by 10%.
Increases physical and magical damage on Doram Player and Human Player race targets by 10%.
Increases physical and magical damage on Fire and Water property targets by 10%.

If upgrade level is +7 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.

If upgrade level is +9 or higher,
Increases physical and magical damage on Formless and Demi-Human race targets by an additional 15%.
Increases physical and magical damage on Doram Player and Human Player race targets by an additional 15%.
Increases physical and magical damage on Fire and Water property targets by an additional 15%.
Disabled during WoE TE
Item Script
expand to view script
{ .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Water; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Fire,.@a; bonus2 bAddEle,Ele_Water,.@a; bonus2 bMagicAddEle,Ele_Fire,.@a; bonus2 bMagicAddEle,Ele_Water,.@a; bonus2 bAddRace,RC_DemiHuman,.@a; bonus2 bAddRace,RC_Formless,.@a; bonus2 bMagicAddRace,RC_DemiHuman,.@a; bonus2 bMagicAddRace,RC_Formless,.@a; bonus2 bAddRace,RC_Player_Human,.@a; bonus2 bMagicAddRace,RC_Player_Human,.@a; bonus2 bAddRace,RC_Player_Doram,.@a; bonus2 bMagicAddRace,RC_Player_Doram,.@a; },{},{}
Dropped By No Result

IDTest armor [1]   [Body]   Item ID# 450000 (IDTest_armor)
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
1
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
MaxHP +100
Item Script
{ bonus bMaxHP,100; },{},{}
Dropped By No Result

Illusion Armor A-type [1]   [Body]   Item ID# 15376 (Illusion_Armor_A)
Illusion Armor Type A
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

ATK +100.
For every 2 refine levels, ATK +10.

Refine Level +7:
Reduces after attack delay by 10% (ASPD +10%).

When equipped with Illusion Engine Wing Type A:
ATK +50.

When equipped with Illusion Engine Wing Type B:
Reduces after skill delay by 10%.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Armor B-type [1]   [Body]   Item ID# 15377 (Illusion_Armor_B)
Illusion Armor Type B
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

MATK +100.
For every 2 refine levels, MATK +10.

Refine Level +7:
Reduces variable cast time of all skills by 10%.

When equipped with Illusion Engine Wing Type A:
Reduces after attack delay by 10%.

When equipped with Illusion Engine Wing Type B:
MATK +50.

Enchantable: Yes

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMatk,(100+10*(.@r/2)); if (.@r >= 7) { bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Illusion Armor Type A (Bound) [1]   [Body]   Item ID# 450147 (E_Illusion_Armor_A)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type A combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

Cannot be refined normally.

ATK +100

For each 2 Refine Levels:
ATK +10

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

When equipped with Illusion Engine Wing Type A (Bound):
ATK +50

When equipped with Illusion Engine Wing Type B (Bound):
Decreases after skill cast delay by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,100+10*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Armor Type B (Bound) [1]   [Body]   Item ID# 450148 (E_Illusion_Armor_B)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0
Defense
105
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A type B combat armor made from illusion technology.
There are various modules that can be installed to enhance it.

Cannot be refined normally.

MATK +100

For each 2 Refine Levels: MATK +10

Refine Level +7: Decreases variable cast time by 10%.

When equipped with Illusion Engine Wing Type A (Bound): ASPD +10%

When equipped with Illusion Engine Wing Type B (Bound): MATK +50
Item Script
{ .@r = getrefine(); bonus bMatk,100+10*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Illusion Chain Mail [1]   [Body]   Item ID# 450146 (Chain_Mail_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
330
Defense
70
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Heavy mail made entirely of polished, metal chain links.

MaxHP +10%, MaxSP +10%.

For each refine level: ATK +4.

For each 3 refine level:
Increases physical damage against Fire and Water elemental enemies by 4%.

Refine Level +9: ATK +10%.

When equipped with Illusion Katar of Frozen Icicle:
ATK +5%.

If Refine Level of Illusion Katar of Frozen Icicle and Illusion Chain Mail each is +7 or higher:
Critical +5.

If total refine level of entire set at least +18:
Increases critical damage by 15%.

If total refine level of entire set at least +22:
Increases physical damage against Fire elemental enemies and Insect race monsters by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bBaseAtk,4*.@r; bonus2 bAddEle,Ele_Fire,4*(.@r/3); bonus2 bAddEle,Ele_Water,4*(.@r/3); if (.@r>=9) { bonus bAtkRate,10; } if (.@r>=11) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Goibne Armor [1]   [Body]   Item ID# 15348 (Goibne_Armor_IL)
Illusion Goibniu's Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
350
Defense
158
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A suit of armor that was accidentally enchanted by Goibniu the blacksmith when he spilled the mystic ale of life all over it.

MaxHP +10%.

Refine Level +7: DEF +50.
Refine Level +9: DEF +100.

More Information on Combo:
Item Script
{ bonus bMaxHPrate,10; .@r = getrefine(); if (.@r >= 9) { bonus bDef,150; } else if (.@r >= 7) { bonus bDef,50; } },{},{}
Dropped By No Result

Illusion Puente Robe [1]   [Body]   Item ID# 15195 (Puente_Robe_IL)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40
Defense
52
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A snow-white robe on which spells are embroidered.

Reduces fixed cast time of all skills by 3%.
Increases Healing skills effectiveness by 5%.

For each refine level:
Increases Healing skills effectiveness by 1%.

When equipped with Illusion Long Mace:
MATK +100
Increases Healing skills effectiveness by 20%.

If refine level of Illusion Puente Robe and Illusion Long Mace at least +7:
MATK +50

If total refine level of entire set at least +18:
Increases Healing skills effectiveness by 15%.

If total refine level of entire set at least +22:
Reduces after skill delay by 15%.

More Information on Combo:
Item Script
{ bonus bFixedCastrate,-3; .@r = getrefine(); bonus bHealPower2,(5+.@r); bonus bAddItemHealRate,(5+.@r); },{},{}
Dropped By No Result

Illusion Saint Robe [1]   [Body]   Item ID# 450144 (Saint_Robe_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
60
Defense
60
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Merchant
Priest
Blacksmith
Monk
Alchemist
Description
A robe that has been baptized with saintly power.

MaxHP +10%, MaxSP +10%, MDEF +10.

Refine Level +9:
Decreases physical and magical damage taken from Fish monsters by 15%.

Refine Level +11:
Bypass 20% of hard magic defense of Fish monsters.

When equipped with Illusion Combo Battle Glove:
ATK +30.

If Refine Level of Illusion Combo Battle Glove and Illusion Saint Robe each is +7 or higher:
ATK +5%.

If total refine level of entire set at least +18:
Increases damage of Sky Net Blow by 20%.

If total refine level of entire set at least +22:
Decreases after skill cast delay of all skills by 10%.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMdef,10; if (.@r>=9) { bonus2 bSubRace,RC_Fish,15; } if (.@r>=11) { bonus2 bIgnoreDefRaceRate,RC_Fish,20; } },{},{}
Dropped By No Result

Illusion Saphien's Armor of Ocean [1]   [Body]   Item ID# 450145 (Water_Sprits_Armor_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
220
Defense
50
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A suit of armor that is enchanted with the water elemental.

MaxHP +10%.
For each refine level: MaxHP +125.

Refine Level +7: DEF +50.

Refine Level +9:
Physical attacks have a chance to decreases damage taken from Water elemental attacks by 15% for 5 seconds.
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,10; bonus bMaxHP,125*.@r; if (.@r>=7) { bonus bDef,50; } if (.@r>=9) { autobonus2 "{ bonus2 bSubEle,Ele_Water,15; }",1,5000,BF_MAGIC|BF_WEAPON; } },{},{}
Dropped By No Result

Illusion Sprint Mail [1]   [Body]   Item ID# 450182 (Sprint_Mail_IL)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150
Defense
40
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor that grants agility for sprinting.

VIT +5

Increases Natural HP Recovery Rate by 20%.

Refine Level +7:
Increases Natural HP Recovery Rate by additional 20%.

Refine Level +9:
Decreases after skill cast delay by 5%.

Refine Level +11:
Decreases after skill cast delay by additional 7%.

When equipped with Illusion Sprint Shoes:
ATK +10%

Refine Level of Illusion Sprint Mail and Illusion Sprint Shoes is +7 or higher:
ATK +70

Total Refine Level of entire set at least +18:
Increases melee and ranged physical damage by 15%.

Total Refine Level of entire set at least +22:
Decreases fixed cast time by 0.7 seconds.
Increases physical damage against monsters of Boss class by 25%.

When equipped with Illusion Sprint Ring and Illusion Sprint Glove:
MaxHP +15%, MaxSP +15%.
Item Script
{ .@r = getrefine(); bonus bHPrecovRate,20; bonus bVit,5; if (.@r>=7) { bonus bHPrecovRate,20; if (.@r>=9) { bonus bDelayrate,-5; if (.@r>=11) { bonus bDelayrate,-7; } } } },{},{}
Dropped By No Result

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