Renewal
.:Renewal Item Database:.
Armor - All Headgears

Illusion Hot-blooded Headband [1]   [Upper Head]   Item ID# 19344 (Headband_Of_Power_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
3
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
The preparedness and will of the burning
heart were captured in one headband.
Using this makes me want to clench my fist.

STR +2.
For each 2 Refine Levels, ATK +10.

Refine Level +7:
Increases physical damage against Water, Wind, Earth and Neutral elemental monsters by 10%.

Refine Level +9:
Increases physical damage against Small and Large size monsters by 15%.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bStr,2; bonus bBaseAtk,(10*(.@r/2)); if (.@r >= 7) { bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Wind,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Neutral,10; if (.@r >= 9) { bonus2 bAddSize,Size_Small,15; bonus2 bAddSize,Size_Large,15; } } },{},{}
Dropped By No Result

Illusion Morpheus's Hood [1]   [Upper Head]   Item ID# 19428 (Morpheus_Hood_IL)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
15
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Hood that says that the true power of Morphys is sealed in. Some items are needed to unlock the seal.

INT +10, MDEF +15, MaxSP +20%.
For each 2 refine levels: variable cast time -3%.

Refine Level +7: MATK +30.
Refine Level +9: Protects from skill cast interruption.

When equipped with
[Illusion Morpheus's Shawl, Illusion Morpheus's Bracelet and Illusion Morpheus's Ring]:
INT +5, MaxSP +10%, DEF +100.
Increases Water, Earth and Neutral elemental magic damage by 10%.

If refine level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher:
MATK +40

If total refine level of entire set is at least +18:
MATK +40.
Increases Ghost, Wind and Holy elemental magic damage by 15%.

If total refine level of entire set is at least +22:
MATK +10%.
Ignores magic defense of Formless, Brute and Demon monsters by 50%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,10; bonus bMdef,15; bonus bMaxSPrate,20; bonus bVariableCastrate,-(3*(.@r/2)); if (.@r >= 7) { bonus bMatk,30; if (.@r >= 9) { bonus bNoCastCancel; } } },{},{}
Dropped By No Result

Illusion Morrigane's Helm [1]   [Upper Head]   Item ID# 400053 (Morrigane_Helm_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
15
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice
Description
A helm that was once owned by Morrigan, the goddess of war.

STR +5, Critical +5.

Refine Level +7: ATK +50.

Refine Level +9: Decreases after attack delay by 10%.

When equipped with Illusion Morrigan's Manteau, Illusion Morrigan's Pendant and Illusion Morrigan's Belt:
STR +5, ATK +10%, Critical +5.
MaxHP +10%, MaxSP +10%.
Increases physical damage against Small size monsters by 20%.

If total refine level of entire set at least +18:
Perfect Dodge +10, ATK +50.

If total refine level of entire set at least +22:
Increases critical damage by 20%.
Increases physical damage against Medium size monsters by 20%.
Item Script
{ .@r = getrefine(); bonus bCritical,5; bonus bStr,5; if (.@r>=7) { bonus bBaseAtk,50; } if (.@r>=9) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Nurse Cap [1]   [Upper Head]   Item ID# 19209 (Nurse_Cap_IL)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
4
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
A cap worn by nurses both great and small.

INT +1.
For each 2 refine levels: INT +1, increases your healing skills effectiveness by 3%.

When equipped with Illusion Puente Robe:
Increases movement speed.
Increases your healing skills effectiveness by 10%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2)); },{},{}
Dropped By No Result

Imp Hat [1]   [Upper Head]   Item ID# 5658 (Imp_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat modeled based on Imp, the monster in Thor Dungeon.

Has a low chance of endowing your weapon with Level 1 Flame Launcher (Endow Blaze) when dealing physical attacks.

[kRO effect:]
Random chance to enchant equipped weapon with Fire elemental for 60 seconds when dealing physical attack.
Random chance to increase Fire elemental magic damage by 10% for 60 seconds when dealing magical attack.

Refine Level +7: Increases the chance of increasing Fire elemental magic damage.
Refine Level +9: Random chance to autocast Level 1 Pulse Strike when receiving physical attack.
Item Script
{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
Dropped By No Result

Imp Hat-LT [1]   [Upper Head]   Item ID# 400156 (Imp_Hat_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
1
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon.

Base Level at least 210:
P.ATK +2
S.MATK +2

Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase magical damage with Fire element by 20% for 60 seconds.

Refine Level +7:
Increases melee physical damage by 10%.
Increases magical damage with Fire element by 10%.

Refine Level +9:
ATK +5%, MATK +5%

Refine Level +11:
Increases Damage against Earth elemental by 20%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%. magical damage with Fire element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; },{},{}
Dropped By No Result

Imperial Feather [0]   [Middle Head]   Item ID# 18823 (Imperial_Feather)
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
50
Required Lvl
70
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A wing ornaments made of wings of Griffon.

ASPD +1% (Decreases after attack delay by 1%).
Decreases damage taken from Wind elemental attacks by 5%.

Base AGI is at least 108:
ASPD +1.
ASPD +1% (Decreases after attack delay by 1%).

When equipped with Imperial Spear and Imperial Guard:
Increases damage of Cannon Spear, Shield Press and Banishing Point by 20%.

More Information on Combo:
Item Script
{ bonus bAspdRate,1; bonus2 bSubEle,Ele_Wind,5; if (readparam(bAgi)>107) { bonus bAspd,1; bonus bAspdRate,1; } },{},{}
Dropped By No Result

Imperial Glory [0]   [Lower Head]   Item ID# 420028 (Imperial_Glory)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
30
Defense
70
Required Lvl
70
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
The replica worn by the legendary guard.

When sum of base AGI and VIT is higher than 50,
DEF + 4 per 50 base points of AGI and VIT
MDEF + 4
Reduce after cast delay by 3% per 50 base points of AGI and VIT

Type : Helm Defense : 0
Required level : 70
Class : All
Item Script
{ .@a = (readparam(bAgi)+readparam(bVit))/50; bonus bMdef,4*.@a; bonus bDelayrate,-3*.@a; },{},{}
Dropped By No Result

Improved Bongun Hat [1]   [Upper, Middle & Lower Head]   Item ID# 18770 (Remodel_Bongun_Hat)
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
30
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Monster Bongun used to wear this hat with charm attached as a point. It has been remodeled for extra effect.

Reduces damage from Demon monsters by 10%.

If refined to +7 or higher, increases physical damage against Demon monsters by 10%.
Item Script
{ bonus2 bSubRace,RC_Demon,10; if (getrefine()>=7) bonus2 bAddRace,RC_Demon,10; },{},{}
Dropped By No Result

Improved Bunny Band [1]   [Upper Head]   Item ID# 18764 (Remodel_Bunny_Band)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Rabbit ear decorated hairlace. Looks pretty, but hard to stand it straight. Remodeled for extra effect.
LUK +2
When refined to +7 or higher, CRIT +5.
Item Script
{ bonus bLuk,2; if (getrefine()>=7) bonus bCritical,5; },{},{}
Dropped By No Result

Improved Joker Jester [1]   [Upper Head]   Item ID# 18763 (Remodel_Joker_Jester)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A weird looking hat made for circus clown. Remodeled for extra effect.
LUK +2, MDEF +5.
When refined to +7 or higher, increases critical damage by 5%.
Item Script
{ bonus bLuk,2; bonus bMdef,5; if (getrefine()>=7) bonus bCritAtkRate,5; },{},{}
Dropped By No Result

Improved Kitsune Mask [0]   [Upper Head]   Item ID# 18762 (Remodel_Mask_Of_Fox)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A replica of Assassin troops' secret hiding mask. Slick shape. Remodeled for extra effect.
AGI +2, LUK +2.
When refined to +7 or higher, perfect dodge +4.
Item Script
{ bonus bAgi,2; bonus bLuk,2; if (getrefine()>=7) bonus bFlee2,4; },{},{}
Dropped By No Result

< 1234 >
back to top