Renewal
.:Renewal Item Database:.
Armor - All Headgears

New Wave Sunglasses [0]   [Middle Head]   Item ID# 18813 (New_Wave_Sunglasses)
Type
Armor
Class
Middle Headgear
Buy
10z
Sell
5z
Weight
10
Required Lvl
30
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A sunglasses that give futuristic feeling.
Reduces after cast delay by 10%.
Unrefineable
Item Script
{ bonus bDelayrate,-10; },{},{}
Dropped By No Result

New Wave Sunglasses [1]   [Middle Head]   Item ID# 19181 (New_Wave_Sunglasses_)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Required Lvl
30
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A sunglasses that gives futuristic feel.
Reduces after cast skill delay by 5%.
Item Script
{ bonus bDelayrate,-5; },{},{}
Dropped By No Result

New Year Hairpin [1]   [Upper Head]   Item ID# 18992 (New_Year_Hairpin)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
18
Required Lvl
15
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An over-sized, pure red ribbon enchanted with hidden magical powers.

HIT +5, Perfect Dodge +3.

When equipped with Shinobi Card:
For each refine level:
Reduces after attack delay by 1% (ASPD +1%).

When equipped with Alligator Card:
For each refine level:
Increases HP and SP regeneration by 4%.

When equipped with Bloody Butterfly Card:
For each refine level:
Reduces variable cast time of all skills by 2%.
Increases damage of Fire Wall by 5%.
Item Script
{ bonus bHit,5; bonus bFlee2,3; },{},{}
Dropped By No Result

Nice Hat Feather [0]   [Upper Head]   Item ID# 5686 (Feather_Bonnet_Repl)
A Hat With Nice Feather
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
An S-grade replica which is copied in detail down to the wrinkles.
It even feels like the real thing.
Required Leve: 1
Item Script
{},{},{}
Dropped By No Result

Nine Tail Fox Hair [0]   [Lower Head]   Item ID# 420004 (Nine_Tail_Fox_Hair)
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
130
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bAddRace,RC_Demon,20; bonus2 bMagicAddRace,RC_Demon,20; bonus2 bResEff,Eff_Blind,10000; },{},{}
Dropped By No Result

Ninja Scroll [0]   [Lower Head]   Item ID# 5362 (Ninja_Scroll)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A scroll when Ninjas lay a spell.
Increase MATK by 1%.
Item Script
{ bonus bMatkRate,1; },{},{}
Dropped By No Result

Ninja's Blue Mask [0]   [Lower Head]   Item ID# 420031 (Mask_Of_Orochimaru_C)
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A blue mask that lets you feel like a ninja when worn.

Increases melee physical damage by 5%.
Item Script
{ bonus bShortAtkRate,5; },{},{}
Dropped By No Result

Nipper Crab Hairpin [0]   [Upper Head]   Item ID# 5473 (Forceps_Hairpin)
Crab Nipper Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
8
Required Lvl
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Scissor to cut the crab meat, and processed into the hairpin.
When dealing phsyical attack (script is when receiving physical attack), has a chance to auto cast Level 1 Cold Bolt.
Every time you kill a Fish or Shellfish monster, low chance to drop Crystal blue.
Item Script
{ bonus3 bAutoSpellWhenHit,"MG_COLDBOLT",1,30; bonus3 bAddMonsterDropItem,991,RC_Fish,100; },{},{}
Dropped By No Result

No Fear P Headgear [0]   [Upper Head]   Item ID# 5694 (No_Fear_P_Headgear)
NoFear Headband
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
1
Required Lvl
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
No Fear hat shaped signs that are written.
VIT + 1, MaxHP + 100.
Reduces damage from DemiHuman monster by 2%.
Item Script
{ bonus bVit,1; bonus bMaxHP,100; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{}
Dropped By No Result

No Fear Underwear [0]   [Upper Head]   Item ID# 5693 (No_Fear_Underware)
NoFear Underwear
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Required Lvl
20
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
It's what's inside the man that makes him who he really is. Got the Balls for it?
STR + 1, INT + 1, DEX + 1.
MaxHP + 700.
Reduce 2% damage taken from DemiHuman monster.
[No Fear Shoes & No Fear Belt Set]
Immune to Frozen status.
Increases experience gained from defeating monsters by 5%.
Item Script
{ bonus bStr,1; bonus bInt,1; bonus bDex,1; bonus bMaxHP,700; bonus2 bSubRace,RC_DemiHuman,2; bonus2 bSubRace,RC_Player_Human,2; },{},{}
Dropped By No Result

Noah Hat [1]   [Upper Head]   Item ID# 5759 (Noah_Hat)
Noa's Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A Noah's hat which she got from his father when she was a child.
This hat tittled as the best Midgard's Chromium based production.
MDEF +3
Increases natural SP regeneration by 3%.
[Acolyte]
Increases Holy Light damage by 5%.
Refine Level +7:
Increases Holy Light damage by 5%.
Item Script
{ bonus bMdef,3; },{},{}
Dropped By No Result

Noble Mask [0]   [Middle Head]   Item ID# 5985 (Noble_Mask)
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
20
Required Lvl
30
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A silver mask worn by nobles.

MaxHP +1%, ASPD +1% (reduces after attack delay by 1%).
Increases damage of Sacrifice by (Base Level*2)%.
Reduces variable cast time of Devotion and Pressure by 2 seconds.

Base Level at least 100:
MaxHP +1%, ASPD +1% (reduces after attack delay by 1%).

Base Level at least 150:
MaxHP +1%, ASPD +1% (reduces after attack delay by 1%).
Item Script
expand to view script
{ bonus2 bSkillAtk,"PA_SACRIFICE",BaseLevel*2; bonus2 bSkillVariableCast,"PA_PRESSURE",-2000; bonus2 bSkillVariableCast,"CR_DEVOTION",-2000; if (BaseLevel > 149) { bonus bMaxHPrate,3; bonus bAspdRate,3; } else if (BaseLevel > 99) { bonus bMaxHPrate,2; bonus bAspdRate,2; } else { bonus bMaxHPrate,1; bonus bAspdRate,1; } },{},{}
Dropped By No Result

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