Renewal
.:Renewal Item Database:.
Armor - All Headgears

Observer [0]   [Middle Head]   Item ID# 5315 (Observer)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Required Lvl
35
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An equipment can check energy. Look like where come from another world.
Enables use of Level 1 Sense.

When VIP status is active:
All Stats +1
Item Script
{ skill "WZ_ESTIMATION",1; /*Gold PC Room: bonus bAllStats,1;*/ },{},{}
Dropped By No Result

October Fest Cap [0]   [Upper Head]   Item ID# 5807 (October_Fest_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Required Lvl
50
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
The cap which makes you look better in the fest.
Adds chance of auto casting Level 5 Tarot Card Of Fate on the enemy when attacking.
Item Script
{},{},{}
Dropped By No Result

Octopus Hat [0]   [Upper Head]   Item ID# 5554 (Octopus_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
3
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Ridiculous Octopus with a gentleman's hat. It feels like it's making fun of me as I look at it.
MDEF +3
Add low chance of auto casting Level 5 Provoke on the enemy when attacking.
Indestructible (except in upgrade attempts).
Item Script
{ bonus bMdef,3; bonus3 bAutoSpell,"SM_PROVOKE",5,10; bonus bUnbreakableHelm; },{},{}
Dropped By No Result

Octopus Hat [1]   [Upper Head]   Item ID# 5938 (Octopus_Hat_J)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
88
Defense
8
Required Lvl
60
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat made based of sea creature.
MDEF +8
Fresh Fish recovery rate +50%.
Sashimi and Sushi recovery rate +125%.
Indestructible

Refine Level +5:
Fresh Fish recovery rate +50%. Sashimi and Sushi recovery rate +125%.

Refine Level +6:
Fresh Fish recovery rate +50%. Sashimi and Sushi recovery rate +125%.

Refine Level +7:
Fresh Fish recovery rate +50%. Sashimi and Sushi recovery rate +125%.
Item Script
expand to view script
{ bonus bMdef,8; bonus bUnbreakableHelm,1; bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; .@r = getrefine(); if (.@r>=5) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=6) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } if (.@r>=7) { bonus2 bAddItemHealRate,579,50; bonus2 bAddItemHealRate,544,125; bonus2 bAddItemHealRate,551,125; } },{},{}
Dropped By No Result

Odin Mask [0]   [Middle & Lower Head]   Item ID# 5483 (Odin_Mask)
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A mask worn once worn by Odin during a fierce battle between the gods and humans.
Reduces damage taken from Boss monsters by 2%.

(Select to show Pre-RE or iRO description for different effect).
Item Script
{ bonus2 bSubClass,Class_Boss,2; },{},{}
Dropped By No Result

Odin's Mask [1]   [Middle & Lower Head]   Item ID# 19133 (Odin_Mask_)
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A mask worn once worn by Odin during a fierce battle between the gods and humans.
Reduces damage taken from Boss monsters by 2%.
Item Script
{ bonus2 bSubClass,Class_Boss,2; },{},{}
Dropped By No Result

Officer's Hat [1]   [Upper Head]   Item ID# 400011 (Officer_Cap)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
35
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A high-ranking officer's hat.
Gold ornaments are the highlight of the understated color tone.

When equipped, consumes 10 HP every 5 seconds.

For each 2 Refine Levels:
ATK +5
MATK +5

Refine Level +7:
ATK +5%
MATK +5%

Refine Level +9:
Physical attacks have a 5% chance of absorbing 5% of the damage dealt as HP.
Physical attacks have a 1% chance of absorbing 3% of the damage dealt as SP.

Magical attacks have a 4% chance to recover 300 HP every second for 4 seconds.
Magical attacks have a 4% chance to recover 70 SP every second for 4 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bHPLossRate,10,5000; bonus bMatk,5*(.@r/2); bonus bBaseAtk,5*(.@r/2); if (.@r>=7) { bonus bMatkRate,5; bonus bAtkRate,5; } if (.@r>=9) { bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,3; autobonus "{ bonus2 bHPRegenRate,300,1000; }",40,4000,BF_MAGIC; autobonus "{ bonus2 bSPRegenRate,70,1000; }",40,4000,BF_MAGIC; } },{},{}
Dropped By No Result

Old Bandana [0]   [Upper Head]   Item ID# 5408 (Old_Bandanna)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental item
A bandana of legendary pioneer.
INT +2
MaxSP +50
Reduce variable cast time by 10%.
Item Script
{ bonus bInt,2; bonus bMaxSP,50; bonus bVariableCastrate,-10; },{},{}
Dropped By No Result

Old Blazing Soul [1]   [Upper Head]   Item ID# 18979 (Old_Blazing_Soul)
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Shura
Description
An old, abandoned blazing soul that emanates a mysterious aura.

All Stats +1
Every refine level, ATK +4 and Critical +2.

For each 2 refine levels:
MaxHP +1%, MaxSP +1%.
Increases damage of Rampage Blaster by 15%.
Increases damage of Lightning Ride by 20%.

Enchantable: Yes
Item Script
{ .@r = getrefine(); bonus bAllStats,1; bonus bCritical,2*.@r; bonus bBaseAtk,4*.@r; bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15*(.@r/2); bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",20*(.@r/2); },{},{}
Dropped By No Result

Old Camouflage Rabbit Hood [1]   [Upper Head]   Item ID# 18984 (Old_Camo_RabbitHood)
Old Camouflage Bunny Hood
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Ranger
Description
An old, abandoned camouflage bunny hood that emanates a mysterious aura.

All Stats +1
Every each refine level increases ranged physical attack by 1%.

For each 2 refine levels:
MaxHP +1%, MaxSP +1%.
Increases damage of Cluster Bomb by 15%.
Increases damage of Warg Strike by 10%.

For each 3 refine levels: Perfect Dodge +1.

Enchantable: Yes
Item Script
{ .@r = getrefine(); bonus bAllStats,1; bonus bLongAtkRate,.@r; bonus bFlee2,(.@r/3); bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"RA_CLUSTERBOMB",15*(.@r/2); bonus2 bSkillAtk,"RA_WUGSTRIKE",10*(.@r/2); },{},{}
Dropped By No Result

Old Camouflage Scarf [0]   [Lower Head]   Item ID# 420110 (ScarfOfHero_J)
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus2 bAddSize,Size_All,BaseLevel/10; bonus2 bMagicAddSize,Size_All,BaseLevel/10; },{},{}
Dropped By No Result

Old Circlet Of Bones [1]   [Upper Head]   Item ID# 18982 (Old_Circlet_Of_Bone)
Old Bone Circlet
Type
Armor
Class
Upper Headgear
Buy
10z
Sell
5z
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Guillotine Cross
Description
An old, abandoned bone circlet that emanates a mysterious aura.

All Stats +1

For each refine level:
Increases critical damage by 1%.
Reduces after attack delay by 1%. (ASPD +1%)

For each 2 refine levels:
MaxHP +1%, MaxSP +1%.
Increases damage of Cross Impact by 15%.
Increases damage of Cross Ripper Slasher by 20%.

Enchantable: Yes
Item Script
{ .@r = getrefine(); bonus bAllStats,1; bonus bCritAtkRate,.@r; bonus bAspdRate,.@r; bonus bMaxHPrate,(.@r/2); bonus bMaxSPrate,(.@r/2); bonus2 bSkillAtk,"GC_CROSSIMPACT",15*(.@r/2); bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20*(.@r/2); },{},{}
Dropped By No Result

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