Renewal
.:Renewal Item Database:.
Armor - All Headgears

Sigrun's Wings [0]   [Middle Head]   Item ID# 5592 (Sigrun's_Wing)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.
[Swordman Class, Merchant Class, Thief Class, Taekwon]
ASPD +1
[Mage Class, Acolyte Class, Ninja, Soul Linker]
MATK +5, Heal effectiveness +2%.
[Archer Class, Gunslinger]
Increases long range physical attack by 2%.
[Novice, Super Novice]
MaxHP +120, MaxSP +60.

(Select to show Pre-RE or iRO description for different effect).
Item Script
expand to view script
{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) bonus bAspd,1; else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,5; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,2; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,120; bonus bMaxSP,60; } },{},{}
Dropped By No Result

Sigrun's Wings [1]   [Middle Head]   Item ID# 19085 (Sigrun's_Wing_)
Sigrun Wing
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer.

If worn by Swordman, Merchant, Thief or Taekwon Classes, ASPD +1, AGI -2.

If worn by Mage, Acolyte, Ninja or Soul Linker Classes, MATK +3, healing skills effectiveness +2%.

If worn by Archer or Gunslinger Classes, long range attack damage +1%.

If worn by Novice Class, MaxHP +60, MaxSP +30.
Item Script
expand to view script
{ if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker)) { bonus bAspd,1; bonus bAgi,-2; } else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) { bonus bMatk,3; bonus bHealPower,2; } else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger) bonus bLongAtkRate,1; else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) { bonus bMaxHP,60; bonus bMaxSP,30; } },{},{}
Dropped By No Result

Silent Enforcer [0]   [Middle & Lower Head]   Item ID# 5755 (Silent_Executer)
Silent Executor
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
6
Required Lvl
100
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Guillotine Cross
Description
A mask which is designed for Guillotine Cross' costume.
AGI + 1, MDEF + 5.
If base AGI is 120 or higher: ATK +10, perfect dodge +5.
Item Script
{ bonus bAgi,1; bonus bMdef,5; if (readparam(bAgi)>=120) { bonus bBaseAtk,10; bonus bFlee2,5; } },{},{}
Dropped By No Result

Silk Hat of Earth [1]   [Upper Head]   Item ID# 18943 (Silk_Hat_Of_Earth)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
90
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat with sealed force of false earth god.
Reduces damage taken from Earth element attack by 5%.
Increases damage taken from Fire element attack by 5%.
Adds a chance of inflicting Deep Sleep status on enemy when receiving physical or magic attacks.
Adds a chance to reduce enemy's SP by 30 when receiving physical or magic attacks.

When equipped with Shining Trapezohedron:
MaxHP +5%, White Slim Potion recover 10% more HP.
Reduces damage taken from Demihuman monsters by 5%.
When refine level +7: Reduces damage taken from Demihuman monsters by 5%.

Indestructible
Item Script
{ bonus bUnbreakableHelm; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bAddEffWhenHit,Eff_Deepsleep,1000; autobonus2 "{}",50,100,BF_WEAPON|BF_MAGIC,"{ heal 0,-30; }"; },{},{}
Dropped By No Result

Silver Bunny Hairband [1]   [Upper Head]   Item ID# 18588 (Silvah_Bunny_Hairband)
Silvah Bunny Band
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT +1, INT +3, STR +2.
If refined to +9, increase ATK and MATK by 2%.
If refined to +12, reduces fixed cast time by 10%.
Item Script
{ bonus bStr,2; bonus bInt,3; bonus bVit,1; bonus bDex,1; .@r = getrefine(); if (.@r>8) { bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; if (.@r>11) bonus bFixedCastrate,-10; } },{},{}
Dropped By No Result

Silver Tiara [0]   [Upper Head]   Item ID# 5149 (Silver_Tiara)
Tiara Of Champions
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A head decoration made out of shiny silver with a star in the center.
INT + 2
Item Script
{ bonus bInt,2; },{},{}
Dropped By No Result

Silver Tiara [0]   [Upper Head]   Item ID# 5261 (Silver_Tiara_)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
5
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A head decoration made out of shiny silver with a star in the center.
INT + 2
[Magician]
Increases MATK bonus according to the wearer's job level.
[Acolyte]
Decreases SP Consumption according to the wearer's job level.
[Archer]
Increases Max SP according to the wearer's job level.
Item Script
{ bonus bInt,2; if (BaseClass == Job_Mage) bonus bMatkRate,(JobLevel/20); if (BaseClass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2); },{},{}
Dropped By No Result
Obtainable FromOld Yellow Box

Sinsuncho Hat [0]   [Upper Head]   Item ID# 18558 (Sinsuncho_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Fruit from a plant that screams when uprooted from the ground.

Increases experience gained from defeating Plant monsters by 5%.
Increases damage taken from Plant monsters by 10%.
Item Script
{ bonus2 bExpAddRace,RC_Plant,5; bonus2 bSubRace,RC_Plant,-10; },{},{}
Dropped By No Result

Sirt Evil Eye [0]   [Middle Head]   Item ID# 18690 (Sirt_Evil_Eye)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
40
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Wearing dizziness imitation of giants Sirt of the flame that would burn the world, you can feel the heat to get angry.
STR +1, ATK +1%.
Item Script
{ bonus bUnbreakableHelm; bonus bStr,1; },{},{}
Dropped By No Result

Sitting Pope Casual [1]   [Upper Head]   Item ID# 19172 (PoPe_Osuwari_Head)
Pope Osuwari Head
Type
Armor
Class
Upper Headgear
Buy
1000z
Sell
500z
Weight
40
Defense
5
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A doll made based of Arunafelt Pope in casual clothes.
INT +2.
Reduces after cast delay by 10%.

Refine Level +7: Reduces after cast delay by 10%.
Refine Level +9: Reduces after cast delay by 10%.

When combined with Zealous Necklace: Reduces after cast delay by 15%.

When combined with Kiel-D-01 Card: Increases after cast delay by 30%.
Item Script
{ bonus bInt,2; bonus bDelayrate,-10; .@r = getrefine(); if (.@r>=7) bonus bDelayrate,-10; if (.@r>=9) bonus bDelayrate,-10; },{},{}
Dropped By No Result

Skull Cap [1]   [Upper Head]   Item ID# 18539 (Skull_Cap)
Type
Armor
Class
Upper Headgear
Buy
40z
Sell
20z
Weight
20
Defense
5
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A driver's cap with a menacing skull on the band.
MATK +2%.
If refined to +5 or higher, adds an additional MATK +3%.
If refined to +7 or higher, adds an additional MATK +3%.

When equipped with Elven Ears[0]:
Decreases the SP cost of skills by 3%.

When equipped with Evil Bone Wand[0]:
Each refine on the weapon adds MATK +10. If the Bone Wand[0] is refined to +10, reduces variable cast time of skill by 10%.

When equipped with Thorn Staff of Darkness[0]:
Each refine on the weapon adds MATK +10. If the Thorn Staff of Darkness[0] is refined to +10, reduces variable cast time of skills by 10%.

More Information on Combo:
Item Script
{ bonus bMatkRate,2; .@r = getrefine(); if (.@r >= 5) { bonus bMatkRate,3; } if (.@r >= 7) { bonus bMatkRate,3; } },{},{}
Dropped By No Result

Skull Hood [1]   [Upper & Middle Head]   Item ID# 5667 (Skull_Hood)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
70
Defense
10
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A black hood is decorated with skull model. It makes feel become an angel of death.
Increases tolerance to Undead and Demon monsters by 10%
When refined to +7 or higher, has a chance of adding CRIT +30% and HIT +10 for 10 seconds while physically attacking.
Item Script
{ bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; if (getrefine()>=7) autobonus "{ bonus bCritical,30; bonus bHit,10; }",10,10000,BF_NORMAL,"{ specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

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