.:Renewal Item Database:.
Armor - All Headgears
Sky Helm [1] [Upper, Middle & Lower Head] Item ID# 18726 (Sky_Helm) Sky Met | |
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
70 Defense
5 Required Lvl 88 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An emblem of Black Forest Republic engraved on it. A fashionable hat for combat enthusiasts. MDEF +5 Increases long range physical attacks by 2%. Refine Level +5, increases long range physical attacks by 3%. Refine Level +7, increases long range physical attacks by 5%. Indestructible |
Item Script | { .@r = getrefine(); bonus bUnbreakableHelm; bonus bMdef,5; if (.@r>=7) bonus bLongAtkRate,10; else if (.@r>=5) bonus bLongAtkRate,5; else bonus bLongAtkRate,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
1 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat modeled based on Sleeper, the monster in Sograt desert. Has a low chance of endowing your weapon with Level 1 Seismic Weapon when dealing physical attacks. |
Item Script | { bonus3 bAutoSpell,"SA_SEISMICWEAPON",1,5; },{},{} |
Dropped By | No Result |
Sleeping Kitty Cat [1] [Upper Head] Item ID# 5867 (Hat_Of_Drowsy_Cat) Sleeping Cat | |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30 Defense
3 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat that imitate cat that sleeping on cushion under the sunlight. Reduces damage taken from Fish monsters by 5%. Refine Level +6: Reduces damage taken from Fish monsters by 5%. |
Item Script | { bonus2 bSubRace,RC_Insect,5; if (getrefine() >= 6) bonus2 bSubRace,RC_Insect,5; },{},{} |
Dropped By | No Result |
Sleeping Kitty Cat [1] [Upper Head] Item ID# 18693 (Sleeping_Kitty_Cat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20 Defense
4 Required Lvl 20 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | Hat that refer to shape of sleeping cat. If you wake up sleeping cat, you will be suffered. Increases physical damage against Brute monsters by 2%. |
Item Script | { bonus2 bAddRace,RC_Brute,2; bonus2 bAddRace,RC_Player_Doram,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80 Defense
3 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | This cute Sloth must think you look like a tree. At least it warms the top of your head. AGI + 2. Adds chance of autocasting Level 5 Sonic Blow when dealing melee physical attacks. |
Item Script | { bonus bAgi,2; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | The horns imbued with full of Devil Spirit. Feels so tight and harsh. ATK, MATK +5%. MaxHP, MaxSP +10%. |
Item Script | { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bMaxHPrate,10; bonus bMaxSPrate,10; },{},{} |
Dropped By |
Small Deviling Hat [1] [Upper Head] Item ID# 18843 (Small_Deviling_Hat) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
35 Defense
7 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Porings are having a party. Reduces damage taken from Demihuman monsters by 5%. Every refine level after +7, MaxHP +1%. |
Item Script | { .@r = getrefine(); if (.@r>7) bonus bMaxHPrate,.@r-7; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; },{},{} |
Dropped By | No Result |
Small Poring Band [1] [Upper Head] Item ID# 18841 (Small_Poring_Band) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
35 Defense
8 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Small Porings are so cute. ASPD +2% (Decrease attack delay) for every 3 refine levels. Increases experience gained from defeating monsters by 3%. If refined to +10 or higher, ASPD +1. |
Item Script | { .@r = getrefine(); bonus bAspdRate,2*(.@r/3); if (.@r>9) bonus bAspd,1; bonus2 bExpAddRace,RC_All,3; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Required Lvl 45 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of small red ribbons which can be used to decorate the hair of little girls. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
2 Required Lvl 45 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of small red ribbons which can be used to decorate the hair of little girls. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
20 Defense
2 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A mask with mischievous expressions, suitable to be worn by kids. Increases Movement Speed by 5% when equipped. |
Item Script | { bonus bSpeedRate,25; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
60 Defense
7 Required Lvl 150 Armor Lvl 2 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | An improved version of the transformation leave used by Smokey. Base Level at least 120: P.ATK +2 S.MATK +2 For each Refine Level: Increases magical damage with every element by 1%. For each 3 Refine Levels: MATK +2% For each 5 Refine Levels: ASPD +1 Has a chance to transform into Smokie for 10 seconds when dealing melee physical damage. Grants following effects while in Smokie form: MATK +100, HIT +50 Physical melee attacks have 5% chance to autocast Level 3 Cloud Kill. (If you learned a higher Level, it will auto cast that Level instead.) Refine Level +7: MATK +50, HIT +25 Refine Level +9: Physical melee attacks have 5% chance to autocast Level 5 Hell Inferno additionally. Refine Level +10: Physical melee attacks have 5% chance to autocast Level 3 Chain Lightning additionally. [Bonus by Grade] [Grade D]: Refine Level +11: Magical attacks have 3% chance to autocast Level 9 Fire Ball additionally. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSMatk,2; } bonus2 bMagicAtkEle,Ele_All,.@r; bonus bMatkRate,2*(.@r/3); bonus bAspd,(.@r/5); autobonus "{ .@r = getrefine(); bonus bMatk,100; bonus bHit,50; bonus3 bAutoSpell,\"SO_CLOUD_KILL\",max(3,getskilllv(\"SO_CLOUD_KILL\")),50; if (.@r>=7) { bonus bMatk,50; bonus bHit,25; if (.@r>=9) { bonus3 bAutoSpell,\"WL_HELLINFERNO\",5,50; if (.@r>=10) { bonus3 bAutoSpell,\"WL_CHAINLIGHTNING\",3,20; } } }",1,10000,BF_WEAPON; if (.@g >= ENCHANTGRADE_D && .@r>=11) { bonus5 bAutoSpell,"RK_IGNITIONBREAK",9,30,BF_MAGIC,1; } if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSMatk,2; } if (.@g >= ENCHANTGRADE_B && .@r>=12) { bonus bFixedCast,-500; } },{},{} |
Dropped By | No Result |