Renewal
.:Renewal Item Database:.
Armor - Upper Headgear

Boitata Hat [1]   [Upper Head]   Item ID# 5940 (Boitata_Hat_J)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
30
Defense
5
Required Lvl
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat made based of appearance of Guardian of Brasilis waterfall.
MDEF +5
When killing Brute monster with physical attacks, restore SP by 5.
When killing monsters with physical attacks, restore HP by 100.

Refine Level +5:
Reduces damage taken from Brute monsters by 5%.

Refine Level +7:
Reduces damage taken from Brute monsters by 5%.
Item Script
{ .@r = getrefine(); bonus bMdef,5; bonus bHPGainValue,10; bonus2 bSPGainRace,RC_Brute,100; if (.@r >= 5) { bonus2 bSubRace,RC_Brute,5; if (.@r >= 7) bonus2 bSubRace,RC_Brute,5; } },{},{}
Dropped By No Result

Boitata Hat [1]   [Upper Head]   Item ID# 400109 (aegis_400109)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
25
Required Lvl
240
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bHit,-25; bonus bPow,5; bonus bCrt,5; bonus bAspdRate,10; bonus bBaseAtk,20*(.@r/2); bonus bDef,10*(.@r/2); if (.@r>=7) { bonus bShortAtkRate,15; bonus bLongAtkRate,15; if (.@r>=9) { bonus bAtkRate,10; bonus bBaseAtk,30; if (.@r>=11) { bonus bCritAtkRate,25; bonus bPAtk,8; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_C) { bonus bCRate,3; bonus bCritical,15; if (.@g>=ENCHANTGRADE_B) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_A) { bonus bCritAtkRate,14*(.@r/3); bonus bCRate,(.@r/3); } } } } },{},{}
Dropped By No Result

Bomb Wick [0]   [Upper Head]   Item ID# 2279 (Bomb_Wick)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A wick-like ornament worn on top of the head for a dangerous look.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box
Required ForBlush, Cake Hat, Candle, Chef Hat

Bone Hat [1]   [Upper Head]   Item ID# 18562 (Bone_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
3
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Corsage of eerie feeling with the motif of a skull.
MDEF +3.
Increases physical and magical damage inflicted on Demihuman monster by 5%.
Reduces physical damage taken from Demihuman monster by 5%.
Adds a chance a defeated Demihuman monster will drop Immortal Heart.
Item Script
{ bonus bMdef,3; },{},{}
Dropped By No Result

Bone Head [1]   [Upper Head]   Item ID# 5398 (Bone_Head)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
120
Defense
10
Required Lvl
85
Armor Lvl
1
Slot
1
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
Headgear made of the skull of dregon. So hard that it does not easily break.
STR +2
MDEF +5
Resistannce against Stun status +5%.
Resistance against Bleeding status +5%.
Item Script
{ bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500; },{},{}
Dropped By

Bone Helm [0]   [Upper Head]   Item ID# 5017 (Bone_Helm)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
15
Required Lvl
70
Armor Lvl
1
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An incredibly heavy, yet almost impenetrable helmet constructed of bone.
Increases damage received from Shadow Property attacks by 15%.
Item Script
{ bonus2 bSubEle,Ele_Dark,-15; },{},{}
Dropped By
EnchantmentSocket Enchantable
Obtainable FromOld Violet Box

Bone Helm [1]   [Upper Head]   Item ID# 5162 (Bone_Helm_)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
15
Required Lvl
70
Armor Lvl
1
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
An incredibly heavy, yet almost impenetrable helmet constructed of bone.
Increases damage received from Shadow Property attacks by 15%.
Item Script
{ bonus2 bSubEle,Ele_Dark,-15; },{},{}
Dropped By
EnchantmentGenerated by Socket Enchanting

Book File Hat [0]   [Upper Head]   Item ID# 5827 (Book_File_Hat)
Book Hat
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A stylish stack of geology text books.
[Event Bonus, will NOT work outside of Event]
All Stats + 3.
Item Script
{},{},{}
Dropped By No Result

Book of Soyga [1]   [Upper Head]   Item ID# 19326 (Book_of_Soyga)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
90
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A magic book with great information. The contents are only deciphered while placing the book upon your head.

When combined with Armeyer Dinze Card:
Increases experience gained from defeating Fish monsters by 5%.

When combined with Anopheles Card:
Increases experience gained from defeating Insect monsters by 5%.

When combined with Orc Archer Card:
Increases experience gained from defeating Demihuman monsters by 5%.

When combined with Grove Card:
Increases experience gained from defeating Formless monsters by 5%.

When combined with Baroness of Retribution Card:
Increases experience gained from defeating Angel monsters by 5%.

When combined with Stem Worm Card:
Increases experience gained from defeating Brute monsters by 5%.

When combined with Cloud Hermit Card:
Increases experience gained from defeating Plant monsters by 5%.

When combined with Dragon Egg Card:
Increases experience gained from defeating Dragon monsters by 5%.

When combined with Wraith Card:
Increases experience gained from defeating Undead monsters by 5%.

When combined with Raydric Archer Card:
Increases experience gained from defeating Demon monsters by 5%.

Refine Level +6:
Increases experience gained of item set by 5%.

Refine Level +8:
Increases experience gained of item set by 5%.
Item Script
{},{},{}
Dropped By No Result

Boom Boom Hat [0]   [Upper Head]   Item ID# 5809 (Boom_Boom_Hat)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
6
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A hat that seems to explode at any moment.
Increase Movement Speed, All Stats + 5.
[Event Bonus, will NOT work outside of Event]
Item Script
{ bonus bAllStats,5; bonus bSpeedRate,25; },{},{}
Dropped By No Result

Bork [0]   [Upper Head]   Item ID# 18920 (Bork)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
An interesting hat made of felt that comes from a far-away land.
Worn by skilled soldiers, this hat brings a sense of confidence to the wearer.

Reduces physical damage taken from Demihuman monsters by 5%.

Refine Level +7:
Increases physical damage inflicted on Demihuman monsters by 5%.
Refine Level +9:
Increases physical damage inflicted on Demihuman monsters by 3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; if (.@r >= 7) { .@val = 5; if (.@r >= 9) .@val += 3; bonus2 bAddRace,RC_DemiHuman,.@val; bonus2 bAddRace,RC_Player_Human,.@val; bonus2 bAddRace,RC_Player_Doram,.@val; } },{},{}
Dropped By No Result

Boy's Cap [0]   [Upper Head]   Item ID# 5016 (Boy's_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A black cap that is usually worn by boys attending schools that require uniforms.
Item Script
{},{},{}
Dropped By No Result
EnchantmentSocket Enchantable
Obtainable FromBoy's Cap

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