Renewal
.:Renewal Item Database:.
Armor - Upper Headgear

Illusion Morrigane's Helm [1]   [Upper Head]   Item ID# 400053 (Morrigane_Helm_IL)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
15
Required Lvl
130
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice
Description
A helm that was once owned by Morrigan, the goddess of war.

STR +5, Critical +5.

Refine Level +7: ATK +50.

Refine Level +9: Decreases after attack delay by 10%.

When equipped with Illusion Morrigan's Manteau, Illusion Morrigan's Pendant and Illusion Morrigan's Belt:
STR +5, ATK +10%, Critical +5.
MaxHP +10%, MaxSP +10%.
Increases physical damage against Small size monsters by 20%.

If total refine level of entire set at least +18:
Perfect Dodge +10, ATK +50.

If total refine level of entire set at least +22:
Increases critical damage by 20%.
Increases physical damage against Medium size monsters by 20%.
Item Script
{ .@r = getrefine(); bonus bCritical,5; bonus bStr,5; if (.@r>=7) { bonus bBaseAtk,50; } if (.@r>=9) { bonus bAspdRate,10; } },{},{}
Dropped By No Result

Illusion Nurse Cap [1]   [Upper Head]   Item ID# 19209 (Nurse_Cap_IL)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
4
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Acolyte
Priest
Monk
Description
A cap worn by nurses both great and small.

INT +1.
For each 2 refine levels: INT +1, increases your healing skills effectiveness by 3%.

When equipped with Illusion Puente Robe:
Increases movement speed.
Increases your healing skills effectiveness by 10%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bInt,(1+(.@r/2)); bonus bHealPower,(3*(.@r/2)); },{},{}
Dropped By No Result

Imp Hat [1]   [Upper Head]   Item ID# 5658 (Imp_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40
Defense
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hat modeled based on Imp, the monster in Thor Dungeon.

Has a low chance of endowing your weapon with Level 1 Flame Launcher (Endow Blaze) when dealing physical attacks.

[kRO effect:]
Random chance to enchant equipped weapon with Fire elemental for 60 seconds when dealing physical attack.
Random chance to increase Fire elemental magic damage by 10% for 60 seconds when dealing magical attack.

Refine Level +7: Increases the chance of increasing Fire elemental magic damage.
Refine Level +9: Random chance to autocast Level 1 Pulse Strike when receiving physical attack.
Item Script
{ bonus3 bAutoSpell,"SA_FLAMELAUNCHER",1,5; },{},{}
Dropped By No Result

Imp Hat-LT [1]   [Upper Head]   Item ID# 400156 (Imp_Hat_LT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
40
Defense
1
Required Lvl
150
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the hat modeled after the Imp, the mascot of the Thor Volcano Dungeon.

Base Level at least 210:
P.ATK +2
S.MATK +2

Physical attacks have a certain chance to grant Fire element to your weapon for 60 seconds.
Magical attacks have a certain chance to increase magical damage with Fire element by 20% for 60 seconds.

Refine Level +7:
Increases melee physical damage by 10%.
Increases magical damage with Fire element by 10%.

Refine Level +9:
ATK +5%, MATK +5%

Refine Level +11:
Increases Damage against Earth elemental by 20%.

[Bonus by Grade]
[Grade D]: melee physical damage +5%. magical damage with Fire element +5%.
[Grade C]: P.ATK +2, S.MATK +2
[Grade B]: Refine Level +12: fixed cast time of all skills -0.5 seconds.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSmatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSmatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; },{},{}
Dropped By No Result

Improved Bunny Band [1]   [Upper Head]   Item ID# 18764 (Remodel_Bunny_Band)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Rabbit ear decorated hairlace. Looks pretty, but hard to stand it straight. Remodeled for extra effect.
LUK +2
When refined to +7 or higher, CRIT +5.
Item Script
{ bonus bLuk,2; if (getrefine()>=7) bonus bCritical,5; },{},{}
Dropped By No Result

Improved Joker Jester [1]   [Upper Head]   Item ID# 18763 (Remodel_Joker_Jester)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A weird looking hat made for circus clown. Remodeled for extra effect.
LUK +2, MDEF +5.
When refined to +7 or higher, increases critical damage by 5%.
Item Script
{ bonus bLuk,2; bonus bMdef,5; if (getrefine()>=7) bonus bCritAtkRate,5; },{},{}
Dropped By No Result

Improved Kitsune Mask [0]   [Upper Head]   Item ID# 18762 (Remodel_Mask_Of_Fox)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
2
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A replica of Assassin troops' secret hiding mask. Slick shape. Remodeled for extra effect.
AGI +2, LUK +2.
When refined to +7 or higher, perfect dodge +4.
Item Script
{ bonus bAgi,2; bonus bLuk,2; if (getrefine()>=7) bonus bFlee2,4; },{},{}
Dropped By No Result

Improved Mage Hat [1]   [Upper Head]   Item ID# 18760 (Remodel_Wizardry_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Talented Wizard's magic hat. It looks weird, but works just fine. Remodeled for extra effect.
INT +2, Max SP +150.
Each refine increase MATK +1.
When refined to +7 or higher, each refine adds INT +1.
Item Script
{ bonus bInt,2; bonus bMaxSP,150; .@r = getrefine(); bonus bMatk,.@r; if (.@r>=7) bonus bInt,.@r-6; },{},{}
Dropped By No Result

Improved Magician Hat [1]   [Upper Head]   Item ID# 18761 (Remodel_Magician_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
6
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
Healthy live rabbit looking wizard hat. Very firm and strong item. Remodeled for extra effect.
DEX +1, AGI +1, Max SP +50.
Each refine increase Max SP +5.
When refined to +7 or higher, each refine adds DEX +1.
Item Script
{ bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50; .@r = getrefine(); bonus bMaxSP,.@r*5; if (.@r>=7) bonus bDex,.@r-6; },{},{}
Dropped By No Result

Inconspicuous Hat [1]   [Upper Head]   Item ID# 5904 (Inconspicuous_Hat_)
Very Normal Hat
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Shadow Chaser
Description
A simple hat that would look inconspicuous in any crowd. Its very helpful to anyone who is trying to blend in.

MATK +7%
Refine Level +7: Increases MATK by 2 per Base INT 5.
Refine Level +9: MATK +5%.
Item Script
{ .@r = getrefine(); if (.@r>=9) { .@matk = 5; } bonus bMatkRate,(7+.@matk); if (.@r>=7) { bonus bMatk,(readparam(bInt)/5)*2; } },{},{}
Dropped By No Result

Incubus Horn [0]   [Upper Head]   Item ID# 5072 (Inccubus_Horn)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
80
Defense
7
Required Lvl
70
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A headgear which resembles the horns of Incubus.
AGI + 1
MDEF + 10
Item Script
{ bonus bAgi,1; bonus bMdef,10; },{},{}
Dropped By
Obtainable FromOld Violet Box

Independence Memorial Hat [1]   [Upper Head]   Item ID# 5190 (Baseball_Cap_)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
2
Defense
5
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Indonesian independence celebration.
Item Script
{},{},{}
Dropped By No Result

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