Renewal
.:Renewal Item Database:.
Armor - Upper Headgear

Spirit King's Crown [0]   [Upper Head]   Item ID# 19426 (King_Of_Spirit_Circlet)
King Of Spirit Circlet
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
60
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
The Spirit King's power lies inside beyond this Jeweled Gemstone.

MDEF +15.
Decreases after skill cast delay by of all skills by 10%.
Increases damage of Earth Grave and Diamond Dust by 10%.

When Warmer is Level 5:
Decreases Varetyr Spear, Earth Grave and Diamond Dust skill cooldown by 1 second.

For each Level of Elemental Shield:
Increases magical damage against Boss class monsters by 25%.

For each Level of Elemental Sympathy:
Decreases variable cast time by 6%.

For each refine level:
Decreases fixed cast time of all skills by 7%.

Refine Level +7:
Decreases after skill cast delay by of all skills by an additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 15%.

Refine Level +9:
Decreases after skill cast delay by of all skills by additional 5%.
Increases damage of Earth Grave and Diamond Dust by an additional 25%.

Refine Level +10:
Bypass 100% of hard magic defense of Normal class monsters, Boss class monsters, and DemiHuman when performing a physical attacks.

When equipped with King of Spirit Ring:
When Warmer is Level 5:
Decreases the delay of Earth Grave and Diamond Dust by 1 seconds.
Decreases the delay of Varetyr Spear by 0.5 seconds
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,15; bonus bFixedCastrate,-7*.@r; bonus bDelayrate,-10; bonus2 bSkillAtk,"SO_EARTHGRAVE",10; bonus2 bSkillAtk,"SO_DIAMONDDUST",10; bonus bVariableCastrate,-6*getskilllv("SO_EL_SYMPATHY"); if (getskilllv("SO_WARMER") >= 5) { bonus2 bSkillCooldown,"SO_EARTHGRAVE",-1000; bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-1000; } if (getskilllv("SO_ELEMENTAL_SHIELD") >= 5) bonus2 bMagicAddClass,Class_Boss,25; if (.@r>=7) { bonus2 bSkillAtk,"SO_EARTHGRAVE",15; bonus2 bSkillAtk,"SO_DIAMONDDUST",15; bonus bDelayrate,-5; } if (.@r>=9) { bonus bDelayrate,-5; bonus2 bSkillAtk,"SO_EARTHGRAVE",25; bonus2 bSkillAtk,"SO_DIAMONDDUST",25; } if (.@r>=10) bonus bIgnoreMdefRace,RC_All; },{},{}
Dropped By No Result

Spirit of Green Maiden [0]   [Upper Head]   Item ID# 19135 (Spirit_Of_Chung_E)
Spirit of Chung E
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A spirit of Green Maiden that float on your head.

When dealing physical or magic attacks, has a chance to transform its wearer into Green Maiden for 5 seconds. When in transform state, MATK +30% and critical damage +30%.

Every 2 refine level: Exp gained +1%, drop rate +1%.
Every 4 refine level: MaxHP +2%, MaxSP +2%.

Refine Level +9: HP and SP regeneration +40%.
Refine Level +12: MaxHP +3%, MaxSP +3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bDropAddClass,Class_All,(.@r/2); bonus2 bExpAddClass,Class_All,(.@r/2); bonus bMaxHPrate,2*(.@r/4); bonus bMaxSPrate,2*(.@r/4); if (.@r>=9) { bonus bHPrecovRate,40; bonus bSPrecovRate,40; } if (.@r>=12) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; } autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }"; },{},{}
Dropped By No Result

Spirit of Green Maiden [1]   [Upper Head]   Item ID# 19136 (Spirit_Of_Chung_E_)
Spirit of Chung E
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
1
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A spirit of Green Maiden that float on your head.

When dealing physical or magic attacks, has a chance to transform its wearer into Green Maiden for 5 seconds. When in transform state, MATK +30% and critical damage +30%.

Every 2 refine level: Exp gained +1%, drop rate +1%.
Every 4 refine level: MaxHP +1%, MaxSP +1%.

Refine Level +9: HP and SP regeneration +40%.
Refine Level +12: MaxHP +3%, MaxSP +3%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bDropAddClass,Class_All,(.@r/2); bonus2 bExpAddClass,Class_All,(.@r/2); bonus bMaxHPrate,(.@r/4); bonus bMaxSPrate,(.@r/4); if (.@r>=9) { bonus bHPrecovRate,40; bonus bSPrecovRate,40; } if (.@r>=12) { bonus bMaxHPrate,3; bonus bMaxSPrate,3; } autobonus "{ bonus bCritAtkRate,30; bonus bMatkRate,30; }",1,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1519,5000; }"; },{},{}
Dropped By No Result

Splash Hat [1]   [Upper Head]   Item ID# 5770 (Splash_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A cute Pouring who's jumping on your head.
Can enchant your weapon with Wind property for 3 mins when you're dealing physical attacks.
Item Script
{ autobonus "{}",3,180000,BF_WEAPON,"{ sc_start SC_WINDWEAPON,180000,1; specialeffect2 EF_ENHANCE; }"; },{},{}
Dropped By No Result

Splish-splash Nyanpoo Hat [0]   [Upper Head]   Item ID# 400077 (Cat_Shampoo_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Type: Equipment
Class: Headgear
Position: Upper
Defense: 18
Requires Level: 100
Usable By: All Jobs
MaxHP + 20% , MaxSP + 20%

DEF +50 per every refine level.
If its refine level is 7 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 9 or above, Skill Delay -10%, Variable Casting Time of [Stoop], [Lope] -50%.
Physical damage from Boss monster -10%.
If its refine level is 10 or above, Perfect Dodge +100 for 3 sec when using [Tuna Party].

If player learned [Spirit of Sea] 1Lv, [Pneuma] 1Lv available
If player learned [Tasty Shrimp Party] 5Lv, MaxHP + 30% , MaxSP + 30%
If player learned [Grooming] 5Lv, Gain immunity to the Confusion, Silence status..
Heal Amount +20% per every [Purring] level.
Item Script
expand to view script
{ bonus bUnbreakableHelm; .@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,20; bonus bMaxSPrate,20; if (getskilllv("SU_SPIRITOFSEA") >= 1) skill "AL_PNEUMA",1; if (getskilllv("SU_SHRIMPARTY") >= 5) { bonus bMaxHPrate,30; bonus bMaxSPrate,30; } if (getskilllv("SU_GROOMING") >= 5) { bonus2 bResEff,Eff_Confusion,10000; bonus2 bResEff,Eff_Silence,10000; } bonus bHealPower2,20*getskilllv("SU_PURRING"); bonus bDef,50*.@r; if (.@r >= 7) { bonus bDelayrate,-10; bonus2 bVariableCastrate,"SU_STOOP",-50; bonus2 bVariableCastrate,"SU_LOPE",-50; bonus2 bSubClass,Class_Boss,10; } if (.@r >= 9) { bonus bDelayrate,-10; bonus2 bVariableCastrate,"SU_STOOP",-50; bonus2 bVariableCastrate,"SU_LOPE",-50; bonus2 bSubClass,Class_Boss,10; } if (.@r >= 10) autobonus3 "{ bonus bFlee2,100; }",1000,3000,"SU_TUNAPARTY"; },{},{}
Dropped By No Result

Spore Hat [0]   [Upper Head]   Item ID# 5029 (Spore_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
90
Defense
6
Required Lvl
20
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A headgear made in the form of a Spore's head.
Item Script
{},{},{}
Dropped By No Result
Obtainable FromRaccoon Hat, Rainbow Eggshell, Spore Hat, Wonder Nutshell

Sprout Hat [0]   [Upper Head]   Item ID# 18596 (Sprout_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
4
Required Lvl
70
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A thin, small-leaf-shaped hat.
Enables the use of Level 3 Heaven's Drive.
Concept created during the 2011 Create a headgear Contest.
Created by Miii
Item Script
{ skill "WZ_HEAVENDRIVE",3; },{},{}
Dropped By No Result

Squirrel Ear Hat [1]   [Upper Head]   Item ID# 19140 (Squirrel_Ear_Hat)
Squirrel Ears Hoodie Cap
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A cap with adorable pointy squirrel ears.
You feel like a squirrel just by wearing it.

ASPD +1, critical damage +10%.
Ignore target's DEF by 10%.
CRIT +5 when dealing long ranged attack.

If refined to +5:
ASPD +1, critical damage +2%.
Ignore target's DEF by 20%.
CRIT +10 when dealing long ranged attack.

If refined to +7:
ASPD +1, critical damage +6%.
Ignore target's DEF by 30%.
CRIT +15 when dealing long ranged attack.

If refined to +9:
ASPD +1, critical damage +12%.
Ignore target's DEF by 40%.
CRIT +20 when dealing long ranged attack.
When dealing physical attacks, has a chance to get buffed with critical damage +100% for 5 seconds.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAspd,1; bonus bCriticalLong,5; bonus bCritAtkRate,10; bonus2 bIgnoreDefRaceRate,RC_All,10; if (.@r > 4) { bonus bAspd,1; bonus bCriticalLong,10; bonus bCritAtkRate,2; bonus2 bIgnoreDefRaceRate,RC_All,20; } if (.@r > 6) { bonus bAspd,1; bonus bCriticalLong,15; bonus bCritAtkRate,6; bonus2 bIgnoreDefRaceRate,RC_All,30; } if (.@r > 8) { bonus bAspd,1; bonus bCriticalLong,20; bonus bCritAtkRate,12; bonus2 bIgnoreDefRaceRate,RC_All,40; autobonus "{ bonus bCritAtkRate,100; }",70,5000; } },{},{}
Dropped By No Result

St Patrick's Hat [1]   [Upper Head]   Item ID# 18565 (St_Pat_Hat)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
30
Defense
8
Required Lvl
40
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
This is an exact replica of the hat worn by O'Riley the Leprechaun.

STR +1, INT +1, MDEF +4.

Refine Level +8:
Random chance to use 1 Green Ale when dealing physical damage.
Random chance a defeated monster will drop Green Ale.
Item Script
{ bonus bStr,1; bonus bInt,1; bonus bMdef,4; if (getrefine()>7) { bonus2 bAddMonsterDropItem,12135,8; } },{},{}
Dropped By No Result

Star Eyepatch [0]   [Upper Head]   Item ID# 18647 (Star_Eyepatch)
Stunning Star Eyepatch
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
The Stunning Star Eyepatch is absolutely fabulous!
It's fabulosity is such that you are 15% less likely to be inflicted by the Stun status.
Account Bound
Item Script
{ bonus2 bResEff,Eff_Stun,1500; },{},{}
Dropped By No Result

Stardust Hairband [0]   [Upper Head]   Item ID# 18685 (Stardust_Hairband)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
10
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Using a form decorative star of the Stardust, the hair band that was created. It can be expressed more than my best to be lively is that.
Increases experience gained from Neutral element monsters by 5%.
Increases damage taken from Neutral element monsters by 10%.
Item Script
{},{},{}
Dropped By No Result

Starfish Headband [1]   [Upper Head]   Item ID# 18640 (Starfish_Headband)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job except Novice & Supernovice
Description
A hair band that looks like a starfish.
Item Script
{},{},{}
Dropped By No Result

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