.:Renewal Item Database:.
Armor - Upper Headgear
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Rune Knight |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: MaxHP +250. For each 3 refine levels: MaxSP +2%. Increases damage of Dragon Breath and Dragon Breath - Water by 15%. For each 4 refine levels: Increases long range physical damage by 5%. Refine Level +11: Decreases after skill cast delay of all skills by 5%. |
Item Script | { .@r = getrefine(); bonus bMaxHP,250*(.@r/2); bonus bMaxSPrate,2*(.@r/3); bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15*(.@r/3); bonus2 bSkillAtk,"RK_DRAGONBREATH",15*(.@r/3); bonus bLongAtkRate,5*(.@r/4); if (.@r>=11) { bonus bDelayrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: ATK +15. For each 3 refine levels: ASPD +2% (Decreases after attack delay by 2%). Increases damage of Fatal Menace and Feint Bomb by 30%. For each 4 refine levels: ATK +2%. Refine Level +11: Decreases after skill cast delay of all skills by 5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bAspdRate,2*(.@r/3); bonus2 bSkillAtk,"SC_FATALMENACE",30*(.@r/3); bonus2 bSkillAtk,"SC_FEINTBOMB",30*(.@r/3); bonus bAtkRate,2*(.@r/4); if (.@r>=11) { bonus bDelayrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: MATK +15. For each 3 refine levels: Decreases variable cast time by 3%. Increases damage of Psychic Wave and Diamond Dust by 20%. For each 4 refine levels: Increases Neutral and Water elemental magic damage by 5%. Refine Level +11: MATK +5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bVariableCastrate,-3*(.@r/3); bonus2 bSkillAtk,"SO_DIAMONDDUST",20*(.@r/3); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(.@r/3); bonus2 bMagicAtkEle,Ele_Neutral,5*(.@r/4); bonus2 bMagicAtkEle,Ele_Water,5*(.@r/4); if (.@r>=11) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Soul Reaper |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: MATK +15. For each 3 refine levels: Decreases variable cast time of all skills by 5%. Increases damage of Curse Explosion and Eswhoo by 20%. For each 4 refine levels: Increases Shadow elemental magic damage by 7%. Refine Level +11: MATK +5%. |
Item Script | { .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bVariableCastrate,-5*(.@r/3); bonus2 bSkillAtk,"SP_CURSEEXPLOSION",20*(.@r/3); bonus2 bSkillAtk,"SP_SWHOO",20*(.@r/3); bonus2 bMagicAtkEle,Ele_Dark,7*(.@r/4); if (.@r>=11) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Star Emperor |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: ATK +15. For each 3 refine levels: ASPD +2% (Decreases after attack delay by 2%). Increases damage of Falling Star by 30%. For each 4 refine levels: Increases physical damage against all size enemies by 2%. Refine Level +11: ATK +5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",30*(.@r/3); bonus2 bAddSize,Size_All,2*(.@r/4); if (.@r>=11) { bonus bAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: ATK +15. For each 3 refine levels: ASPD +2% (Decreases after attack delay by 2%). Increases damage of Catnip Meteor and Picky Peck by 20%. For each 4 refine levels: Increases long range physical damage by 5%. Increases Neutral elemental magic damage by 7%. Refine Level +11: Decreases after skill cast delay of all skills by 5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bAspdRate,2*(.@r/3); bonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3); bonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3); bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); if (.@r>=11) { bonus bDelayrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: ATK +10, MATK +10. For each 3 refine levels: ASPD +4% (Decreases after attack delay by 4%). Decreases variable cast time by 4%. For each 4 refine levels: Increases critical damage by 5%. Increases all elemental magical damage by 5%. Refine Level +11: Decreases after skill cast delay of all skills by 5%. |
Item Script | { .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,4*(.@r/3); bonus bVariableCastrate,-4*(.@r/3); bonus2 bMagicAtkEle,Ele_All,5*(.@r/4); bonus bCritAtkRate,5*(.@r/4); if (.@r>=11) { bonus bDelayrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Shura |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: ATK +15. For each 3 refine levels: MaxHP +2%. Increases damage of Knuckle Arrow and Tiger Cannon by 10%. For each 4 refine levels: Increases long range physical damage by 5%. Refine Level +11: ATK +5%. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bMaxHPrate,2*(.@r/3); bonus2 bSkillAtk,"SR_KNUCKLEARROW",10*(.@r/3); bonus2 bSkillAtk,"SR_TIGERCANNON",10*(.@r/3); bonus bLongAtkRate,5*(.@r/4); if (.@r>=11) { bonus bAtkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: MATK +15. For each 3 refine levels: Decreases variable cast time of all skills by 5%. Increases damage of Reverberation and Metallic Sound by 20%. For each 4 refine levels: Increases Neutral elemental magic damage by 7%. Refine Level +11: MATK +5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bVariableCastrate,-5*(.@r/3); bonus2 bSkillAtk,"WM_METALICSOUND",20*(.@r/3); bonus2 bSkillAtk,"WM_REVERBERATION",20*(.@r/3); bonus2 bMagicAtkEle,Ele_Neutral,7*(.@r/4); if (.@r>=11) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Warlock |
---|---|
Description | A special energy was given to the circlet, which was made of ores and gemstones from the gaps of time by Hugin. For each 2 refine levels: MATK +15. For each 3 refine levels: Decreases variable cast time by 3%. Increases damage of Chain Lightning and Jack Frost by 20%. For each 4 refine levels: Increases Wind and Water elemental magic damage by 5%. Refine Level +11: MATK +5%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus bVariableCastrate,-3*(.@r/3); bonus2 bSkillAtk,"WL_CHAINLIGHTNING",20*(.@r/3); bonus2 bSkillAtk,"WL_JACKFROST",20*(.@r/3); bonus2 bMagicAtkEle,Ele_Wind,5*(.@r/4); bonus2 bMagicAtkEle,Ele_Water,5*(.@r/4); if (.@r>=11) { bonus bMatkRate,5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A masterpiece of craftmanship which modeled after the monster Tendrillion. Enables the use of Level 3 Earth Spike Reduces damage taken from Demihuman monsters by 10%. |
Item Script | { skill "WZ_EARTHSPIKE",3; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; },{},{} |
Dropped By | No Result |
Tenkaippin Ramen [0] [Upper Head] Item ID# 5791 (Tenkaippin_Ramen) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
1 Required Lvl 30 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A ramen that made to celebrate Tenkaippin event. INT -1, DEX +4. Unrefineable |
Item Script | { bonus bInt,-1; bonus bDex,4; },{},{} |
Dropped By | No Result |