Renewal
.:Renewal Item Database:.
Armor - Shield

Illusion Guard [1]   [Shield]   Item ID# 460017 (Guard_IL)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
60
Defense
60
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A shield made to simply block enemy attacks.

ASPD +2

For each 2 Refine Levels:
Perfect HIT +3% (Up to Refine Level 12)
Item Script
{ bonus bAspd,2; bonus bPerfectHitAddRate,3*(min(getrefine(),12)/2); },{},{}
Dropped By No Result

Illusion Sacred Mission [1]   [Shield]   Item ID# 28922 (Herald_Of_GOD_IL)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
160
Defense
190
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Royal Guard
Description
A symbolic shield, rumored to have been given from God to his messenger.
INT +2, VIT +3, MDEF +3.
Every refine level: Increases Earth Drive damage by 7%.
Indestructible
Item Script
{ bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield; bonus2 bSkillAtk,"LG_EARTHDRIVE",(7*getrefine()); },{},{}
Dropped By No Result

Illusion Shield I [1]   [Shield]   Item ID# 460004 (Illusion_Shield_A)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
120
Defense
95
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
MaxHP +10%, HaxSP +10%.
DEF +50, MDEF +5 per 3 refine rate.
When base level is 170 or higher, increase resistance to neutral type attacks by 5%.

Type: Shield Defense: 95
Required Level: 100
Class: All
Item Script
{ bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDef,50*(getrefine()/3); bonus bMdef,5*(getrefine()/3); if (BaseLevel >= 170) bonus2 bSubEle,Ele_Neutral,5; },{},{}
Dropped By No Result

Illusion Silver Guard [1]   [Shield]   Item ID# 460018 (Siver_Guard_IL)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
30
Defense
60
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A shield with a thin layer of silver and iron mixed from an normal guard.

Decreases variable cast time by 7%.

For each 2 Refine Levels:
Decreases after skill cast delay by 1%.
(Up to Refine Level 12)
Item Script
{ bonus bVariableCastrate,-7; bonus bDelayrate,-(min(getrefine(),12)/2); },{},{}
Dropped By No Result

Immune Shield [1]   [Shield]   Item ID# 2168 (Immuned_Shield)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
70
Defense
55
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Very unique, square formed shield with a special jewel on it which protects from physical power.

For every refine level equals to +5 or higher:
Reduces damage taken from Neutral elemental attack by 1%.
(The increase is limited to refine level 12)

Refine Level +7:
Reduces damage taken from Neutral elemental attack by 5%.

Refine Level +9:
Reduces damage taken from Fire, Earth, Water and Wind elemental attack by 5%.
Item Script
{ .@r = getrefine(); if (.@r>=5) bonus2 bSubEle,Ele_Neutral,min(.@r,12)-4; if (.@r>6) bonus2 bSubEle,Ele_Neutral,5; if (.@r>8) { bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; } },{},{}
Dropped By No Result

Imperial Guard [1]   [Shield]   Item ID# 2153 (Imperial_Guard)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
250
Defense
120
Required Lvl
102
Armor Lvl
1
Slot
1
Applicable Jobs
Royal Guard
Description
A beautiful shield with the insignia of the Rune Kingdom engraved.
MDEF + 5.
Increases Shield Press damage by 20%.
Each refine above +6, increases Shield Press's damage by an additional 2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMdef,5; bonus2 bSkillAtk,"LG_SHIELDPRESS",(.@r>=6?20+((.@r-5)*2):20); },{},{}
Dropped By

Iron Shield [1]   [Shield]   Item ID# 2197 (Iron_Shield)
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
280
Defense
80
Required Lvl
90
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A very large and heavy shield made of Iron.

Refine Level +8:
ATK -3%
Prevents knock-back effect.

Indestructible
Item Script
{ bonus bUnbreakableShield; if (getrefine()>=8) { bonus bAspdRate,-3; bonus bNoKnockback; } },{},{}
Dropped By No Result

back to top