Renewal
.:Renewal Item Database:.
Armor - Garment

Cancer Manteau [0]   [Garment]   Item ID# 20954 (Cancer_Manteau_J)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bBaseAtk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bNoCastCancel; if (.@r>=8) bonus bNoKnockback; } },{},{}
Dropped By No Result

Candy Pouch Bag (Magic) [1]   [Garment]   Item ID# 20844 (Bag_Of_Antonio_Magic)
Candy Pouch Bag(Magic)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 3 refine levels: MATK +2%.

Refine Level +9: Variable cast time -10%.

Refine Level +12: Variable cast time -7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bMatkRate,.@r/2; if (.@r >= 9) bonus bVariableCastrate,-10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Candy Pouch Bag (Physical) [1]   [Garment]   Item ID# 20842 (Bag_Of_Antonio_Melee)
Candy Pouch Bag(Physical)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 2 refine levels: ATK +1%.

Refine Level +9: ASPD +10%.

Refine Level +12: ASPD +7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Candy Pouch Bag (Range) [1]   [Garment]   Item ID# 20843 (Bag_Of_Antonio_Range)
Candy Pouch Bag(Distance)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Third Job
Description
A bag full of candy.
You can get various effects if this bag enchanted.
Every 2 refine levels: Long range physical attack +1%.

Refine Level +9: ASPD +10%.

Refine Level +12: ASPD +7%.

When base level below 100: Experience gained from defeating monster +10%.
When base level at least 100: Experience gained from defeating monster +4%.
Item Script
{ .@r = getrefine(); if (.@r >= 2) bonus bLongAtkRate,.@r/2; if (.@r >= 9) bonus bAspdRate,10; if (.@r >= 12) bonus bDelayrate,-7; if (BaseLevel <= 100) { bonus2 bExpAddClass,Class_All,10; } else { bonus2 bExpAddClass,Class_All,4; } },{},{}
Dropped By No Result

Capricon Manteau [0]   [Garment]   Item ID# 480006 (Capricon_Manteau_J)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMatk,20; bonus bAspdRate,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) { bonus bBaseAtk,30; bonus bMatk,30; bonus bAspdRate,10; bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (.@r>=8) bonus bFlee2,30; } },{},{}
Dropped By No Result

Captain's Manteau [1]   [Garment]   Item ID# 2538 (Commander_Manteau)
Type
Armor
Class
Garment
Buy
10z
Sell
5z
Weight
0
Defense
28
Required Lvl
80
Armor Lvl
1
Slot
1
Applicable Jobs
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Crusader
Rogue
Alchemist
Taekwon
Star Gladiator
Ninja
Kagerou / Oboro
Description
A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Reduces damage from Demi-Human monsters by 1%.
MaxHP + 50. MDEF + 1.

More Information on Combo:
Item Script
{ bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1; bonus2 bSubRace,RC_Player_Human,1; },{},{}
Dropped By No Result
Obtainable FromBattleground

Cheap Undershirt [0]   [Garment]   Item ID# 2547 (Cheap_Running_Shirts)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
11
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Cannot be traded
Rental item
DEX +2, FLEE +10
Reduce 10% of Neutral Property damage.
MDEF + 1
Item Script
{ bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1; },{},{}
Dropped By No Result

Christmas Guardian Tree [1]   [Garment]   Item ID# 20955 (Chrismas_Tree)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10
Defense
20
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A christmas tree hanging on the back to save the Christmas atmosphere.
Since it has holy power, it resonates with various items to give special abilities to the wearer.

For each 2 refine levels: ATK +1%, MATK +1%.

Refine Level +9: ATK +30, MATK +30.

Refine Level +11:
Physical melee attacks have a chance to increase Holy and Neutral elemental magic damage by 20% for 10 seconds.

When equipped with Noble Cross and Wounded Mind:
MATK +30. Increases damage of Double Light by 40%.

If Refine Level of Noble Cross is +10 or higher:
Increases damage of Double Light by additional 20%.

When equipped with Noble Cross and Gentle Heart:
ATK +30. Increases damage of Knuckle Arrow by 40%.

If Refine Level of Noble Cross is +10 or higher:
Increases damage of Knuckle Arrow by additional 20%.

When equipped with Old Parasol and Evil Thread Glove:
MATK +80.
Physical melee attacks have a chance to autocast Level 10 Soul Strike.

If Refine Level of Old Parasol is +10 or higher:
Physical melee attacks have a chance to autocast Level 5 Napalm Vulcan.

When equipped with Evil Thread Glove and Red Lantern:
HIT +10, MATK +10%, ASPD +10% (After attack delay -10%).

If Refine Level of Christmas Guardian Tree is +10 or higher:
Physical melee attacks have a chance to auto-cast Level 3 Psychic Wave.

When equipped with Wounded Mind and Gentle Heart:
ATK +10%, ASPD +10% (After attack delay -10%).
Increases long range physical damage by 10%.

If Refine Level of Christmas Guardian Tree is +10 or higher:
HIT +15. Increases critical damage by 15%.
Item Script
{ .@r = getrefine(); bonus bMatkRate,(.@r/2); bonus bAtkRate,(.@r/2); if (.@r>=9) { bonus bMatk,30; bonus bBaseAtk,30; } if (.@r>=11) { autobonus "{ bonus2 bMagicAtkEle,Ele_Neutral,20; bonus2 bMagicAtkEle,Ele_Holy,20; }",1,10000,BF_WEAPON; } },{},{}
Dropped By No Result

Clergy's Manteau [1]   [Garment]   Item ID# 20947 (Cassock_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
45
Defense
40
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Cloak worn by the priests who worshiped Odin.
The enchanted blessing of the cloak gently wraps the whole body.

MaxSP +5%, MDEF +10.
Decreases variable cast time by 10%.

For each 2 refine levels:
Increases magical damage against Angel and Demon monsters by 1%.

For each 3 refine levels:
Decreases damage taken from Angel and Demon monsters by 1%.

Refine Level +7:
Decreases variable cast time by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxSPrate,5; bonus bMdef,10; bonus bVariableCastrate,-10; bonus2 bMagicAddRace,RC_Angel,(.@r/2); bonus2 bMagicAddRace,RC_Demon,(.@r/2); bonus2 bSubRace,RC_Angel,(.@r/3); bonus2 bSubRace,RC_Demon,(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } },{},{}
Dropped By No Result

Cloak of Gray [1]   [Garment]   Item ID# 20721 (Cloak_Of_Gray)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
60
Defense
45
Required Lvl
120
Armor Lvl
1
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Warlock
Mechanic
Ranger
Guillotine Cross
Royal Guard
Shura
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Description
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this manteau protects its wearer against holiness and fear.
Reduces damage taken from Holy element attack by 5%.
Additional 1% Holy element damage reduction per 2 refine levels.

When equipped with Armor, Helmet and Boots of Gray:
Reduces damage taken from Neutral element attack by 15%.
Adds a chance of autocasting Level 3 Drain Life when receiving melee physical attack.

When equipped with Robe, Helmet and Boots of Gray:
MaxHP +25%, MaxSP +25%, MATK +10%.
Reduces damage taken from Neutral element attack by 15%.

More Information on Combo:
Item Script
{ bonus2 bSubEle,Ele_Holy,5+getrefine()/2; },{},{}
Dropped By No Result
Obtainable FromGhost Palace

Cloak Of Survival [0]   [Garment]   Item ID# 2535 (Cloak_Of_Survival_C)
Type
Armor
Class
Garment
Buy
1z
Sell
0z
Weight
0
Defense
17
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
Rental Items
A mantaeu that will increase the survival rate of its user under any condition.
VIT + 10, MDEF + 10
Impossible to refine this item.
[+ slotted Survivor's Rod]
MATK + 5%.
Increase resistance against Neutral Property attacks by 25%.

More Information on Combo:
Item Script
{ bonus bVit,10; bonus bMdef,10; },{},{}
Dropped By No Result

Cloak of Survival [1]   [Garment]   Item ID# 20813 (Clack_Of_Servival_)
Survivor's Manteau
Type
Armor
Class
Garment
Buy
1000z
Sell
500z
Weight
55
Defense
10
Required Lvl
75
Armor Lvl
1
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A manteau which protects its wearer from the elements.
VIT +10, MDEF +5.

When combined with Staff of Survival[1]:
MaxHP +300, MATK -5%.
MATK +1% per upgrade level of Staff of Survival.
Reduces damage taken from Neutral elemental attack by 3*upgrade level of garment.

When combined with Manteau of Survival:
Reduces damage taken from Demihuman monsters by 1%.
Reduces fixed cast time by 50%.
When Manteau of Survival refined to +5:
Reduces damage taken from Demihuman monsters by 2%.
When Manteau of Survival refined to +7:
Reduces damage taken from Demihuman monsters by 2%.

When combined with Orbs of Survival and Staff of Survival[1]:
MATK +1%
When Staff of Survival[1] refined to +5:
MATK +2%
When Staff of Survival[1] refined to +7:
MATK +2%

When combined with Devilring Card:
Increases damage taken from Neutral elemental attack by 30%.

When combined with Shoes of Survival:
MATK +10%
If Manteau of Survival Refine Level +7:
Reduces damage taken from Earth and Wind elemental attack by 15%.
If Manteau of Survival Refine Level +9:
Reduces damage taken from Earth and Wind elemental attack by 15%.
Item Script
{ bonus bMdef,5; bonus bVit,10; },{},{}
Dropped By No Result

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