Renewal
.:Renewal Item Database:.
Armor - Garment

Aries Manteau [0]   [Garment]   Item ID# 480022 (Aries_Manteau_J)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
25
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,5; bonus bBaseAtk,20; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-5; bonus2 bSubEle,Ele_Neutral,20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) { bonus bBaseAtk,30; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSubClass,Class_Boss,5; if (.@r>=8) bonus bLongAtkRate,20; } },{},{}
Dropped By No Result

Asprika [0]   [Garment]   Item ID# 2541 (Asprika)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
40
Defense
40
Required Lvl
94
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Wings created using all the light in the world. Its name means "Light of the Gods".
Reduces damage from melee attacks of all elements by 30%.
FLEE + 30, MDEF + 5.
Enables use of Level 1 Teleport.
Cannot be refined, cannot be destroyed.
Item Script
{ bonus bMdef,5; bonus3 bSubEle,Ele_All,30,BF_SHORT; bonus bFlee,30; skill "AL_TELEPORT",1; bonus bUnbreakableGarment; },{},{}
Dropped By No Result

Assassin's Muffler [1]   [Garment]   Item ID# 20714 (Assassin_Muffler)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
10
Defense
16
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A muffler worn by eastern group of assassin.
Every refine level above +6, AGI +2.
Item Script
{ .@r = getrefine(); if (.@r>5) { bonus bAgi,(.@r-5)*2; } },{},{}
Dropped By No Result

Asteria's Cloak [1]   [Garment]   Item ID# 20905 (Astrea_Cape)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
40
Defense
15
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bInt,2; bonus bVit,2; bonus bDex,2; if (getrefine()>=12) bonus bAspd,2; },{},{}
Dropped By No Result

Attacker Booster Manteau [1]   [Garment]   Item ID# 480000 (Atker_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Special manteau prepared for your rapid growth.
It is specialized for melee physical attacks.

Cannot be refined normally.

ASPD +5% (After attack delay -5%).
For each 3 refine levels: Critical +2.

Refine Level +7: Increases critical damage by 5%.
Refine Level +9: Decreases after skill cast delay by 10%.
Item Script
{ bonus bAspdRate,5; .@r = getrefine(); if (.@r>=3) { bonus bCritical,.@r/3*2; } if (.@r>=7) { bonus bCritAtkRate,5; } if (.@r>=9) { bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Automatic Engine Wing Type A [1]   [Garment]   Item ID# 480020 (Auto_Engine_A)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90
Defense
70
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine A type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.

MaxHP +1500.
For each 2 refine levels: MaxHP +100.

Refine Level +7: ASPD +7% (After attack delay -7%).

When equipped with Automatic Leg Type A:
Increases critical damage by 15%.

When equipped with Automatic Leg Type B:
Decreases variable cast time by 15%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxHP,100*(.@r/2); if (.@r>=7) { bonus bAspdRate,7; } },{},{}
Dropped By No Result

Automatic Engine Wing Type A (Bundled) [1]   [Garment]   Item ID# 480185 (E_Auto_Engine_A)
Automatic Engine Wing Type A(Bound)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
70
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Combat engine A type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

MaxHP +1500

For each 2 Refine Levels:
MaxHP +100

Refine Level +7:
ASPD +7% (Decreases after attack delay by 7%).

When equipped with Automatic Leg Type A:
Increases critical damage by 15%.

When equipped with Automatic Leg Type B:
Decreases variable cast time by 15%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1500+100*(.@r/2); if (.@r>=7) { bonus bAspdRate,7; } },{},{}
Dropped By No Result

Automatic Engine Wing Type B [1]   [Garment]   Item ID# 480021 (Auto_Engine_B)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
90
Defense
70
Required Lvl
160
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Combat engine B type improved with the technology of Barmund mansion.
It is said to be able to add abilities by attaching various modules.

MaxHP +1500.
For each 2 refine levels: MaxHP +100.

Refine Level +7:
Decreases variable cast time by 7%.

When equipped with Automatic Leg Type A:
Increases long range physical damage by 7%.

When equipped with Automatic Leg Type B:
Increases all elemental magic damage by 15%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1500; bonus bMaxHP,100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-7; } },{},{}
Dropped By No Result

Automatic Engine Wing Type B (Bundled) [1]   [Garment]   Item ID# 480186 (E_Auto_Engine_B)
Automatic Engine Wing Type B(Bound)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
70
Required Lvl
160
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Combat engine B type improved with the technology of Varmundt's mansion.
It is said to be able to add abilities by attaching various modules.

Cannot be refined normally.

MaxHP +1500

For each 2 Refine Levels:
MaxHP +100

Refine Level +7:
Decreases variable cast time by 7%.

When equipped with Automatic Leg Type A:
Increases ranged physical damage by 7%.

When equipped with Automatic Leg Type B:
Increases Magical Damage with every element by 15%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,1500+100*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-7; } },{},{}
Dropped By No Result

Avareco [1]   [Garment]   Item ID# 480134 (Avareco)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed.

MaxHP + 5%
Reduce incoming damage from players by 5%.

When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%.
Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact.
When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec.

When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%.
When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%.
-
Type : Garment Defense : 12
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSkillAtk,"GC_COUNTERSLASH",getskilllv("GC_CROSSIMPACT")*6; bonus2 bSkillAtk,"GC_CROSSIMPACT",getskilllv("GC_CROSSIMPACT")*30; if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillCooldown,"GC_DARKILLUSION",-4000; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-20000; } if (getskilllv("GC_HALLUCINATIONWALK") == 5) { bonus2 bSubEle,Ele_Water,100; bonus2 bSubEle,Ele_Holy,30; } if (.@r>=7) { bonus bMaxHPrate,5; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; } if (.@r>=9) { bonus bMaxHPrate,10; bonus2 bAddSize,Size_All,10; bonus bSPGainValue,10; } },{},{}
Dropped By No Result

Awakened Eden Group Manteau I [0]   [Garment]   Item ID# 20823 (Para_Team_Manteau100)
Awakening Paradise Group Manteau I
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
20
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A cape given to loyal member of paradise group. It has stylish design.
Flee +12.
Reduces damage taken from Neutral elemental attacks by 10%.

Refine Level +7:
MaxHP +500, Perfect Dodge +2.

Refine Level +9:
MaxHP +500.
Reduces damage taken from all element attacks, except Neutral, by 10%.
Item Script
{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; .@r = getrefine(); if (.@r >= 7) { bonus bMaxHP,500; bonus bFlee2,2; if (.@r >= 9) { bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; } } },{},{}
Dropped By No Result

Awakened Eden Group Manteau II [0]   [Garment]   Item ID# 20824 (Para_Team_Manteau130)
Awakening Paradise Group Manteau II
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
25
Required Lvl
130
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A cape given to trained member of paradise group. It has stylish design.
MaxHP +500, Flee +12, Perfect Dodge +2.
Reduces damage taken from Neutral elemental attacks by 10%.

Refine Level +7:
MaxHP +500.
Reduces damage taken from all element attacks, except Neutral, by 10%.

Refine Level +9:
Reduces damage taken from Neutral elemental attacks by 5%.
Item Script
{ bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,12; bonus bMaxHP,500; bonus bFlee2,2; .@r = getrefine(); if (.@r >= 7) { bonus bMaxHP,500; bonus2 bSubEle,Ele_All,10; bonus2 bSubEle,Ele_Neutral,-10; if (.@r >= 9) { bonus2 bSubEle,Ele_Neutral,5; } } },{},{}
Dropped By No Result

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