Renewal
.:Renewal Item Database:.
Armor - Garment

Eden Team Manteau II [0]   [Garment]   Item ID# 2571 (Para_Team_Manteau2)
Eden Group Manteau II
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
18
Required Lvl
60
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A manteau which is only for Paradise Group members. It is designed to flatter anyone's backside.
FLEE +12
Increase resistance against Neutral property attack by 10%.
Unrefineable
Item Script
{ bonus bFlee,12; bonus2 bSubEle,Ele_Neutral,10; },{},{}
Dropped By No Result

Egir Manteau [1]   [Garment]   Item ID# 20700 (Egir_Manteau)
Type
Armor
Class
Garment
Buy
200000z
Sell
100000z
Weight
30
Defense
10
Required Lvl
110
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A mantle from Aegir, god of Ocean. It protects owner with blessing of the Sea.
Indestructible.

[Mage, Archer, Acolyte]
Perfect Dodge +5.
Every 2 refine, Perfect Dodge +1.

[Swordman, Merchant, Thief]
Reflects 5% of damage taken back to the attacker.
Every 2 refine increases the reflect damage amount by 1%.
Item Script
expand to view script
{ bonus bUnbreakableGarment; .@r = getrefine(); if (.@r > 10) .@r = 10; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bFlee2,5+(.@r*2); } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bShortWeaponDamageReturn,5+(.@r*2); } },{},{}
Dropped By No Result

Elegant Doram Manteau [1]   [Garment]   Item ID# 20790 (Doram_Ele_Cape)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
50
Defense
30
Required Lvl
175
Armor Lvl
1
Slot
1
Applicable Jobs
Summoner
Spirit Handler
Description
A doram race's favourite elegant manteau.
FLEE +10.
Reduces damage taken from Neutral property attack 5%.
Every 2 refine level: Perfect Dodge +1, INT +1, DEX +1, LUK +1.

More Information on Combo:
Item Script
{ bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{}
Dropped By

Elemental Booster Muffler [1]   [Garment]   Item ID# 480001 (Ele_Muffler)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
20
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Special muffler prepared for your rapid growth.
It is specialized in some elemental magic attacks.

Cannot be refined normally.

Decreases variable cast time of all skills by 5%.
For each 3 refine levels: MATK +4.

Refine Level +7:
Increases Water, Wind, Earth, Fire and Neutral elemental magic damage by 5%.

Refine Level +9:
Decreases after skill cast delay by 10%.
Item Script
expand to view script
{ bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bMatk,.@r/3*4; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5; } if (.@r>=9) { bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Elemental Cape [0]   [Garment]   Item ID# 20820 (Cloak_Of_Elemental)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
50
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Sorcerer
Description
A manteau with elemental power.
Flee +10.
Reduces damage taken from Neutral elemental attacks by 10%.
Every 3 refine level increases Flee by 5.
Refine Level +9: ASPD +5%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bFlee,(10+5*(.@r/3)); bonus2 bSubEle,Ele_Neutral,10; if (.@r>=9) bonus bAspdRate,5; },{},{}
Dropped By No Result

Elemental Towel [1]   [Garment]   Item ID# 20799 (Elemental_Towel)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
40
Defense
13
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A towel on the shoulder that has been improved to exert the power of the four major elements more strongly.
You can feel the power of the four major elements directly from your skin.

Increases ranged physical damage by 2%.

Refine Level +7:
Decreases SP Consumption of Arrow Storm by 20.
Decreases SP Consumption of Severe Rainstorm by 60.

Refine Level +8:
Increases ranged physical damage by additional 2%.

Refine Level +9:
Increases ranged physical damage by additional 3%.

When equipped with Burning Bow and Fire Arrow:
For each refine level of Burning Bow:
Increases damage of Arrow Storm and Severe Rainstorm by 5%.
If Refine Level of Burning Bow is +10 or higher: ASPD +1.

When equipped with Frozen Bow and Crystal Arrow:
For each refine level of Frozen Bow:
Increases damage of Arrow Storm and Severe Rainstorm by 5%.
If Refine Level of Frozen Bow is +10 or higher: ASPD +1.

When equipped with Earth Bow and Stone Arrow:
For each refine level of Earth Bow:
Increases damage of Arrow Storm and Severe Rainstorm by 5%.
If Refine Level of Earth Bow is +10 or higher: ASPD +1.

When equipped with Gust Bow and Arrow of Wind:
For each refine level of Gust Bow:
Increases damage of Arrow Storm and Severe Rainstorm by 5%.
If Refine Level of Gust Bow is +10 or higher: ASPD +1.
Item Script
{ bonus bLongAtkRate,2; if (getrefine()>=7) { bonus2 bSkillUseSP,"RA_ARROWSTORM",20; bonus2 bSkillUseSP,"WM_SEVERE_RAINSTORM",60; } if (getrefine()>=8) { bonus bLongAtkRate,2; } if (getrefine()>=9) { bonus bLongAtkRate,3; } },{},{}
Dropped By No Result

Endure Amistr Bag [1]   [Garment]   Item ID# 20807 (AmistrBag_Endure)
Type
Armor
Class
Garment
Buy
300000z
Sell
150000z
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A bag made based on Amistr Homunculus.
All Stats +1
Enables use of Level 1 Endure.
Every 2 refine level, Exp gained +1%, Drop rate +1%.
Refine Level +9:
Restore SP by 3 when killing enemy with physical and magical attacks.
Refine Level +12:
Skill casting cannot be interrupted (Except during WoE).
Item Script
expand to view script
{ bonus bAllStats,1; .@r = getrefine(); skill "SM_ENDURE",1; bonus2 bExpAddRace,RC_All,.@r/2; bonus2 bDropAddRace,RC_All,.@r/2; if (.@r>8) { bonus bSPGainValue,3; bonus bLongSPGainValue,3; bonus bMagicSPGainValue,3; } if (.@r>11) { bonus bNoCastCancel; } },{},{}
Dropped By No Result

Enforcer Cape [1]   [Garment]   Item ID# 20800 (Enforcer_cape)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Soaked with blood, this manteau releases terrible aura.
MDEF +10
Reduces after cast delay by 5%.

If mastered Level 5 Cross Impact:
Increases Cross Impact damage by 5%.

If mastered Level 5 Grim Tooth:
Increases Grim Tooth damage by 50%.

If mastered Level 10 Soul Breaker:
Increases Soul Breaker damage by 50%.

Refine Level +7:
Reduces after cast delay by 3%.
Every Base Level: Increases Grim Tooth damage by 1%.
Every 3 Base Levels: Increases Soul Breaker damage by 1%.
Every 30 Base Levels: Increases Cross Impact damage by 1%.
Refine Level +9:
MaxSP +5%
Reduces after cast delay by 3%.

When equipped by Guillotine Cross class:
MaxHP +15%
Reduces damage taken from long range physical attack by 20%.
If refine level +7:
MaxHP +5%
Reduces damage taken from long range physical attack by 15%.

When equipped by Guillotine Cross class and equipped with Rectangular Large Sleeve or Horn Card:
Increases damage taken from long range physical attack by 35%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; if (getskilllv("AS_GRIMTOOTH") == 5) { bonus2 bSkillAtk,"AS_GRIMTOOTH",50; } if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillAtk,"GC_CROSSIMPACT",5; } if (getskilllv("ASC_BREAKER") == 10) { bonus2 bSkillAtk,"ASC_BREAKER",50; } if (.@r>=7) { .@delay += 3; bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; } if (.@r>=9) { .@delay += 3; bonus bMaxSPrate,5; } bonus bDelayrate,-.@delay; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { if (.@r >= 7) { bonus bMaxHPrate,20; bonus bLongAtkDef,35; } else { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } } },{},{}
Dropped By No Result

Engraved Survival Manteau [1]   [Garment]   Item ID# 480138 (ST_Servival_Cloak)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
55
Defense
10
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A cloak that greatly increases your chances of surviving in any situation.
It was strengthened due to Varmundt's rune engraving.

VIT +10, CON +3.
MaxHP +5%
Item Script
{ bonus bVit,10; bonus bCon,3; bonus bMaxHPrate,5; },{},{}
Dropped By No Result

Enhanced Time Keeper Manteau [0]   [Garment]   Item ID# 20801 (Toughen_Time_Keepr_MT)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0
Defense
13
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
An enhanced manteau made from mixed elunium and emperium made for an experienced adventurer.

MDEF +5, FLEE +20, Perfect Dodge +5.
Decreases damage taken from Neutral elemental attacks by 15%.
Item Script
{ bonus bFlee2,5; bonus bMdef,5; bonus bFlee,20; bonus2 bSubEle,Ele_Neutral,15; },{},{}
Dropped By No Result

Erymanthian Skin [1]   [Garment]   Item ID# 480094 (ErymanthianSkin)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
The skin of a large and clever boar that lives in a local highland.

Dex +6, Reduce incoming damage from players by 5%, reduce after cast delay by 3%.
When refined to +7 or higher, additional Dex +12, additional increased attack speed by 5%, increased ranged physical damage by 10%.
When refined to +9 or higher, additional Dex +12, additional attack speed +7%, additional increased ranged physical damage by 10%.

When No Limit is level 5, reduced cooltime of Arrow Storm by 0.3s.
When Warg Ride is level 3, MaxHP + 10000.
Increase damage to all size monsters by 2% per 1 skill level of Aimed Bolt learned.
When Electric Shocker is level 5, increase resistance to fire property attacks by 100%.

Type : Garment Defense : 12
Required level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableGarment; bonus bDex,6; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus bDelayrate,-3; if (.@r>=7) { bonus bDex,12; bonus bAspdRate,5; bonus bLongAtkDef,10; } if (.@r>=9) { bonus bDex,12; bonus bAspdRate,7; bonus bLongAtkDef,10; } if (getskilllv("RA_UNLIMIT")>=5) bonus2 bSkillCooldown,"RA_ARROWSTORM",-300; if (getskilllv("RA_WUGRIDER")>=3) bonus bMaxHP,10000; bonus2 bAddSize,Size_All,2*getskilllv("RA_AIMEDBOLT"); if (getskilllv("RA_ELECTRICSHOCKER")>=5) bonus2 bSubEle,Ele_Fire,100; },{},{}
Dropped By No Result

Etran Shirt [1]   [Garment]   Item ID# 20797 (Etran_Shirt)
Etran's Undershirt
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
15
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Undershirt belonged to the ancient Laphine, Etran.
MaxHP +2%, MDEF +10.

Refine Level +7: MaxHP +4%.
Refine Level +8: MaxHP +6%.
Refine Level +9: MaxHP +8%.
Refine Level +10: Prevents wearer from being knocked back.

When combined with Pantie:
INT +15, MaxHP +5%, MaxSP +5%.
When Pantie's refine level +7:
Skill casting cannot be interrupted.

When combined with Deviling card:
Reduces damage taken from all element attacks except Neutral by 50%.

More Information on Combo:
Item Script
{ bonus bMdef,10; bonus bMaxHPrate,2; .@r = getrefine(); if (.@r >= 6) bonus bMaxHPrate,4; if (.@r >= 7) bonus bMaxHPrate,6; if (.@r >= 8) bonus bMaxHPrate,8; if (.@r >= 9) bonus bNoKnockback; },{},{}
Dropped By No Result

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