Renewal
.:Renewal Item Database:.
Armor

Antlers [0]   [Upper Head]   Item ID# 2284 (Antler)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
8
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A set of deer antlers that humans, finally, can proudly wear.
Item Script
{},{},{}
Dropped By No Result
Obtainable FromAntlers

Antonio's Coat [1]   [Body]   Item ID# 15249 (Antonio_Coat)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40
Defense
50
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A replica of Antonio's coat. Once worn, you feel like you could become the NEW Antonio.

Reduces variable cast time by 10%.
Indestructible

Refine Level +7:
MDEF +5
Perfect Dodge +1

Refine Level +8:
MDEF +10
Perfect Dodge +1
Reduces damage taken from Demihuman monsters by 7%.

Refine Level +9:
MDEF +15
Perfect Dodge +1
Reduces damage taken from Critical Slash by 100%.

When combined with Antonio Card:
DEF +250
Reduces damage taken from elemental attacks by 5%.
Enables use of Level 1 Teleport.
Disables the effects of Antonio Card.
Refine Level +7:
Prevents Frozen status.
Refine Level +9:
Prevents knock back effect.
Item Script
expand to view script
{ bonus bVariableCastrate,-10; .@r = getrefine(); if (.@r >= 7) { .@mdef = 5; .@pd = 1; bonus bUnbreakableArmor; if (.@r >= 8) { .@mdef += 10; .@pd += 1; bonus2 bSubRace,RC_DemiHuman,7; } if (.@r >= 9) { .@mdef += 15; .@pd += 1; bonus2 bSubSkill,"NPC_CRITICALSLASH",100; } bonus bMdef,.@mdef; bonus bFlee2,.@pd; } },{},{}
Dropped By No Result

Antonio's Santa Hat [0]   [Upper Head]   Item ID# 5136 (Santa's_Hat_)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10
Defense
4
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
A new Santa hat redesigned by an artist named "Louise Kim" who searched for something extraordinary.

More Information on Combo:
Item Script
{ bonus3 bAutoSpellWhenHit,"PR_GLORIA",5,50; bonus3 bAutoSpellWhenHit,"AL_BLESSING",10,50; bonus3 bAutoSpellWhenHit,"AL_HEAL",3,50; bonus2 bAddMonsterDropItem,12225,100; },{},{}
Dropped By No Result

Anubis Helm [0]   [Upper & Middle Head]   Item ID# 5490 (Anubis_Helm)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
0
Defense
8
Required Lvl
65
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A headdress that resemble the god of darkness, Anubis.
MDEF +5.
Reduces damage taken from Boss monster by 10%.
Increase effectiveness of healing skills and healing items by 10%.
Unrefineable
Item Script
{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{}
Dropped By No Result

Anubis Helm [1]   [Upper & Middle Head]   Item ID# 19180 (Anubis_Helm_)
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
0
Defense
8
Required Lvl
65
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A headdress that resemble the god of darkness, Anubis.
MDEF +5.
Reduces damage taken from Boss monster by 10%.
Increases restoration gained from Healing skills and restorative items by 10%.
Unrefineable
Item Script
{ bonus bMdef,5; bonus2 bSubClass,Class_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10; },{},{}
Dropped By No Result

Anubis Helm J [0]   [Upper, Middle & Lower Head]   Item ID# 18504 (Anubis_Helm_J)
Type
Armor
Class
U, M & L Headgear
Buy
20z
Sell
10z
Weight
100
Required Lvl
70
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A hat designed after Anubis, the God of Death. It seems to belong to people who made mummies.
DEF -50%, MDEF -50%.
Has a chance to inflict Stone Curse status to enemies in a 11*11 cell area when receiving physical or magical attacks.
Item Script
{ bonus bMdefRate,-50; bonus bDefRate,-50; bonus5 bAutoSpellWhenHit,"NPC_WIDESTONE",2,10,BF_WEAPON|BF_MAGIC,0; },{},{}
Dropped By No Result

Anulus Ira [1]   [Accessory]   Item ID# 490110 (Anulus_Ira)
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
An ordinary ring that was transformed into a creepy figure
by the magical power interfering devices installed by Illusion.

Str +7, increase damage to all enemies by 10%,
increase damage of Rampage Blast by 1% per 3 BaseLv.

When using Knuckle Arrow lv10, increase damage to all enemies by 10%.
When using Lightning Walk lv10, increase chance to guide attack by 20%.
When using Rising Dragon lv5, reduce after skill delay by 30%.
When using Gentle Touch - Convert lv10, reduce variable casting by 15%,
recovers HP100, SP10 when killing monsters using physical attacks.

Type : Accessory Defense : 0
Required Level : 100
Class : All
Item Script
expand to view script
{ bonus bStr,7; bonus2 bAddRace,RC_All,10; bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",(BaseLevel/5); bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",2*(BaseLevel/5); if (getskilllv("SR_KNUCKLEARROW") == 10) bonus bLongAtkRate,10; if (getskilllv("SR_LIGHTNINGWALK") == 5) bonus bPerfectHitAddRate,30; if (getskilllv("SR_RAISINGDRAGON") == 10) { bonus2 bVariableCastrate,"CH_SOULCOLLECT",-50; bonus2 bVariableCastrate,"SR_LIGHTNINGWALK",-50; } if (getskilllv("SR_GENTLETOUCH_CHANGE") == 5) { bonus bDelayrate,-15; bonus bHPGainValue,100; bonus bSPGainValue,10; } },{},{}
Dropped By No Result

Apollo Armor [1]   [Body]   Item ID# 15362 (Apollo_Armor_TW)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Rune Knight
Royal Guard
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus bMaxHPrate,20+getskilllv("RK_DRAGONBREATH"); bonus bVit,3*(.@r/4); bonus bMdef,5*(.@r/4); if (.@r>=12) bonus3 bAutoSpellWhenHit,"AL_PNEUMA",1,50; },{},{}
Dropped By No Result

Applause Sandal [1]   [Footgear]   Item ID# 22071 (Applause_Sandal_)
Applause Sandals
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
20
Defense
7
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Mysterious shoes with beautifully blooming rose decorations.
They have God's blessing to make the impossible possible.
After restoration, they regained their original beauty and power.
They have a faint rose scent.

MDEF +10.
For each refine level: Decreases after skill cast delay of all skills by 2%.

When equipped with Crown:
Decreases variable cast time of all skills by 10%.

For each 2 refine levels of Crown and Applause Sandals:
ATK +1%. Decreases variable cast time of all skills by additional 1%.

When equipped with Tiara:
Decreases variable cast time of all skills by 10%.

For each 2 refine levels of Tiara and Applause Sandals:
MATK +1%. Decreases variable cast time of all skills by additional 1%.

When compounded with Amon Ra Card:
Decreases variable cast time of all skills by 10%.
The auto-casting effect of Amon Ra Card will not be activated.

For each refine level of Applause Sandals:
All Stats +3.
Item Script
{ bonus bMdef,10; bonus bDelayrate,-2*getrefine(); },{},{}
Dropped By No Result

Apple of Archer [0]   [Upper Head]   Item ID# 2285 (Apple_Of_Archer)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
1
Required Lvl
30
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job except Novice & Supernovice
Description
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
DEX + 3
Item Script
{ bonus bDex,3; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box
Required ForModel Training Hat

Apple of Archer [0]   [Upper Head]   Item ID# 5265 (Apple_Of_Archer_C)
Rental Apple of Archer
Type
Armor
Class
Upper Headgear
Buy
1z
Sell
0z
Weight
0
Defense
12
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
Rental Items
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.
DEX + 4
Impossible to refine this item.
Item Script
{ bonus bDex,4; },{},{}
Dropped By No Result

Aqua Bunny Band [1]   [Upper Head]   Item ID# 18887 (Aqua_Bunny_Band)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A hairband that attracts individuals.
You can wear it when you want to look sexy.
Sexiness increases by 100%.
VIT +3, MDEF +5, MATK +2%.
If refined to +9 or higher, additional MDEF +5 and MATK 4%.
If refined to +12 or higher, reduces fixed casting time by 10%.
Item Script
{ bonus bVit,3; .@r = getrefine(); bonus bMatkRate,2; if (.@r>11) bonus bVariableCastrate,-10; else if (.@r>8) { bonus bMatkRate,4; bonus bMdef,5; } },{},{}
Dropped By No Result

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