.:Renewal Item Database:.
Armor
Eispinne [0] [Lower Head] Item ID# 420180 (aegis_420180) | |
Type
Armor
Class
Lower Headgear
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bSubRace,RC_Player_Human,3; bonus bDelayrate,-10; },{},{} |
Dropped By | No Result |
Elder Crown [1] [Upper Head] Item ID# 18812 (Elder_Crown) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
10 Defense
5 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Crown made from Elder Branch. INT +2, MDEF +5. Random chance a defeated Plant monster will drop Elder Branch. Refine Level +6: Increases the drops chance of Elder Branch. Refine Level +9: further increases the drops chance of Elder Branch. |
Item Script | { .@r = getrefine(); bonus bInt,2; bonus bMdef,5; .@val = 10; if (.@r >= 6) { .@val += 10; if (.@r >= 9) .@val += 10; } bonus3 bAddMonsterDropItem,7939,RC_Plant,.@val; },{},{} |
Dropped By | No Result |
Elder Devil Horn [1] [Upper Head] Item ID# 18784 (Elder_Devil_Horn) Elder Devil Horns | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
8 Required Lvl 50 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A horns that possess powerful magic. INT +2. Increase magical damage against Demihuman monster by 5%. Refined to +7, further increase magical damage against Demihuman monster by 5%. |
Item Script | { bonus bInt,2; if (getrefine() >= 7) .@val = 5; bonus2 bMagicAddRace,RC_DemiHuman,5+.@val; bonus2 bMagicAddRace,RC_Player_Human,5+.@val; bonus2 bMagicAddRace,RC_Player_Doram,5+.@val; },{},{} |
Dropped By | No Result |
Electric Sunglass [0] [Middle Head] Item ID# 18711 (Electric_Sunglass) | |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
40 Defense
3 Required Lvl 20 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | Do you want be trendy and fashion? Wear it now! |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
50 Defense
30 Required Lvl 175 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A doram race's favourite elegant manteau. FLEE +10. Reduces damage taken from Neutral property attack 5%. Every 2 refine level: Perfect Dodge +1, INT +1, DEX +1, LUK +1. More Information on Combo: |
Item Script | { bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,5; .@r = getrefine()/2; bonus bFlee2,.@r; bonus bInt,.@r; bonus bDex,.@r; bonus bLuk,.@r; },{},{} |
Dropped By |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
70 Defense
35 Required Lvl 175 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | An elegant shoes designed for doram race. MaxHP +10%, MaxSP +5%. Every 2 refine level: MaxHP +100, MaxSP +20. Refine level +9 or higher: 5 SP is consumed each time Lope skill is used. More Information on Combo: |
Item Script | { bonus bMaxHPrate,10; bonus bMaxSPrate,5; .@r = getrefine()/2; bonus bMaxHP,100*.@r; bonus bMaxSP,20*.@r; if (.@r >= 4) bonus2 bSkillUseSP,"SU_LOPE",5; },{},{} |
Dropped By |
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
90 Defense
120 Required Lvl 175 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | A tidy and elegant doram race suit. MaxHP +15%, MaxSP +15%. Every refine level: DEX +1, INT +1. Refine level higher than +9: reduces SP consumption by 5%. [Elegant Set] Elegant Doram Suit Elegant Doram Manteau Elegant Doram Shoes MaxHP +4000 Enables uninterruptable skill cast. Reduces fixed cast time by 25% (reduction increases depend on sum of refinement level of Suit, Manteau and Shoes). More Information on Combo: |
Item Script | { bonus bMaxHPrate,15; bonus bMaxSPrate,15; .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; if (.@r > 9) bonus bUseSPrate,-5; },{},{} |
Dropped By |
Elemental Booster Earrings [1] [Accessory] Item ID# 490005 (Ele_Earing) Elemental Booster Earring | |
Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
0 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Special earrings prepared for your rapid growth. Specialized in some elemental magic attacks. MaxSP +3%, ASPD +10% (After attack delay -10%). Decreases variable cast time of all skills by 10%. Increases Water, Wind, Earth, Fire and Neutral elemental magic damage by 5%. Armor Level: 1 |
Item Script | { bonus bAspdRate,10; bonus bVariableCastrate,-10; bonus bMaxSPrate,3; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
0 Defense
20 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Special muffler prepared for your rapid growth. It is specialized in some elemental magic attacks. Cannot be refined normally. Decreases variable cast time of all skills by 5%. For each 3 refine levels: MATK +4. Refine Level +7: Increases Water, Wind, Earth, Fire and Neutral elemental magic damage by 5%. Refine Level +9: Decreases after skill cast delay by 10%. |
Item Script |
expand to view script{ bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=3) { bonus bMatk,.@r/3*4; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Ground,5; bonus2 bMagicAtkEle,Ele_Neutral,5; } if (.@r>=9) { bonus bDelayrate,-10; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
0 Defense
80 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Special robe prepared for your rapid growth. It is specialized in some elemental magic attacks. Cannot be refined normally. MATK +100. Reduces variable cast time of all skills by 5%. For each 2 refine levels: MATK +1%. For each 3 refine levels: Reduces variable cast time by additional 1%. Refine Level +7: MATK +50. Refine Level +9: Reduces variable cast time by additional 5%. |
Item Script | { bonus bMatk,100; bonus bVariableCastrate,-5; .@r = getrefine(); if (.@r>=2) { bonus bMatkRate,.@r/2; } if (.@r>=3) { bonus bVariableCastrate,.@r/3*-1; } if (.@r>=7) { bonus bMatk,50; } if (.@r>=9) { bonus bVariableCastrate,-5; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
0 Defense
15 Required Lvl 100 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | Special shoes prepared for your rapid growth. It is specialized in some elemental magic attacks. Cannot be refined normally. MATK +20, FLEE +20. For each 3 refine levels: MaxHP +400. Refine Level +7: MaxHP +1800. Refine Level +9: Reduces fixed cast time by 0.5 seconds. |
Item Script | { bonus bMatk,20; bonus bFlee,20; .@r = getrefine(); if (.@r>=3) { bonus bMaxHP,.@r/3*400; } if (.@r>=7) { bonus bMaxHP,1800; } if (.@r>=9) { bonus bFixedCast,-500; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 99 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of boots enchanted with the 4 elemental powers. Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 15%. For each Refine Level: Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 2%. Refine Level +7: MATK +20 Refine Level +9: Random chance to increase INT by 70 and MATK by 10% for 5 seconds when dealing physical damage. Refine Level +11: Increases magical damage with Water, Wind, Earth and Fire element by 10%. When equipped with Elemental Sword: ASPD +2 MATK +70 Refine Level of Elemental Sword is +10 or higher: Increases magical damage with every element by 10%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bSkillAtk,"MG_FIREBOLT",15+2*.@r; bonus2 bSkillAtk,"MG_COLDBOLT",15+2*.@r; bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+2*.@r; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",15+2*.@r; if (.@r>=7) { bonus bMatk,20; } if (.@r>=9) { autobonus "{ bonus bMatkRate,10; bonus bInt,70; }",1,5000,BF_WEAPON; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; } },{},{} |
Dropped By | No Result |