Renewal
.:Renewal Item Database:.
Armor

Emperor's Laurel Crown [0]   [Upper & Middle Head]   Item ID# 5205 (Wreath)
Emperor's Wreath
Type
Armor
Class
Upper & Middle Headgear
Buy
20z
Sell
10z
Weight
100
Defense
3
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
An honorable Laurel Wreath that was given to a winner by an emperor of some country in ancient days.
All Stats + 1, MDEF + 3
Item Script
{ bonus bAllStats,1; bonus bMdef,3; },{},{}
Dropped By No Result

Encyclopedia Complete Edition [1]   [Shield]   Item ID# 460006 (MD_Geffen_Shield2)
Complete Encyclopedia
Type
Armor
Class
Shield
Buy
n/a
Sell
n/a
Weight
150
Defense
150
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
The complete edition of the encyclopedia of Prontera Mo Publishing, which is famous for its hard edges.
Now, not just the corners, but every side of the book is incredibly heavy and hard.

ATK +3%,
MDEF +15

Refine Level +7:
ATK +25
Critical +7

Refine Level +9:
ASPD +10% (Decreases after attack delay by 5%.

Refine Level +12:
ATK +7%
Increases critical damage by 10%.

When equipped with Mental Condenser or Force Condenser:
MaxHP +10%
Decreases after skill cast delay by 5%.
Item Script
{ .@r = getrefine(); bonus bAtkRate,3; bonus bMdef,10; if (.@r>=7) { bonus bCritical,3; bonus bBaseAtk,25; if (.@r>=9) { bonus bAspdRate,5; if (.@r>=12) { bonus bCritAtkRate,10; bonus bAtkRate,7; } } } },{},{}
Dropped By No Result

End of the World [1]   [Footgear]   Item ID# 470130 (aegis_470130)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Special shoes made for the assassin. By wearing it, it creates strong awakening and rotational power.

MaxHP + 3% , MaxSP + 3%, Reduce resistance against players by 10%.

Reduce cooldown of Hallucination Walk by 5 sec per 1 skill level of Cross Impact.

Increase physical damage to all types of monsters by 10% per 1 skill level of Cross Reaper Slasher.

When Halluciation Walk lv5, increase resistance against normal and boss type monsters by 5%.
Increase resistance against shadow type attacks by 30%.

Increase damage of Rolling Cutter by 100% per 1 skill level of Rolling Cutter.

When refined to +5 or higher, additional MaxHP + 7% and MaxSP + 7%, reduce after cast delay by 10%.
When refined to +7 or higher, additional MaxHP + 10% and MaxSP + 10%, reduce after cast delay by additional 10%.

Type : Shoes Defense : 12
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player_Human,10; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*getskilllv("GC_CROSSIMPACT"); bonus bAtkRate,10*getskilllv("GC_CROSSRIPPERSLASHER"); bonus2 bSkillAtk,"GC_COUNTERSLASH",6*getskilllv("GC_ROLLINGCUTTER"); bonus2 bSkillAtk,"GC_ROLLINGCUTTER",100*getskilllv("GC_ROLLINGCUTTER"); if (getskilllv("GC_HALLUCINATIONWALK") == 5) bonus2 bSubClass,Class_All,5; if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bDelayrate,-10; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Endure Amistr Bag [1]   [Garment]   Item ID# 20807 (AmistrBag_Endure)
Type
Armor
Class
Garment
Buy
300000z
Sell
150000z
Weight
20
Defense
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A bag made based on Amistr Homunculus.
All Stats +1
Enables use of Level 1 Endure.
Every 2 refine level, Exp gained +1%, Drop rate +1%.
Refine Level +9:
Restore SP by 3 when killing enemy with physical and magical attacks.
Refine Level +12:
Skill casting cannot be interrupted (Except during WoE).
Item Script
expand to view script
{ bonus bAllStats,1; .@r = getrefine(); skill "SM_ENDURE",1; bonus2 bExpAddRace,RC_All,.@r/2; bonus2 bDropAddRace,RC_All,.@r/2; if (.@r>8) { bonus bSPGainValue,3; bonus bLongSPGainValue,3; bonus bMagicSPGainValue,3; } if (.@r>11) { bonus bNoCastCancel; } },{},{}
Dropped By No Result

Endure Ring [1]   [Accessory]   Item ID# 2889 (Endure_Ring)
Ring of Endurance
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Required Lvl
60
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A ring wore by person who has endured many difficulties in his life.

MaxHP +300
Increases resistance against Demihuman monsters by 3%.
Item Script
{},{},{}
Dropped By No Result

Energy Rune Guard [1]   [Shield]   Item ID# 2140 (Energy_Rune_Guard)
Type
Armor
Class
Shield
Buy
20z
Sell
10z
Weight
0
Defense
70
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Rune Knight
Description
A wing-shaped guard nailed with a luxurious bluish energy rune. A clear energy comes out that stimulates spirit.
MaxSP + 2%.
Item Script
{ bonus bMaxSPrate,2; },{},{}
Dropped By No Result

Enforcer Cape [1]   [Garment]   Item ID# 20800 (Enforcer_cape)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
30
Defense
18
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Soaked with blood, this manteau releases terrible aura.
MDEF +10
Reduces after cast delay by 5%.

If mastered Level 5 Cross Impact:
Increases Cross Impact damage by 5%.

If mastered Level 5 Grim Tooth:
Increases Grim Tooth damage by 50%.

If mastered Level 10 Soul Breaker:
Increases Soul Breaker damage by 50%.

Refine Level +7:
Reduces after cast delay by 3%.
Every Base Level: Increases Grim Tooth damage by 1%.
Every 3 Base Levels: Increases Soul Breaker damage by 1%.
Every 30 Base Levels: Increases Cross Impact damage by 1%.
Refine Level +9:
MaxSP +5%
Reduces after cast delay by 3%.

When equipped by Guillotine Cross class:
MaxHP +15%
Reduces damage taken from long range physical attack by 20%.
If refine level +7:
MaxHP +5%
Reduces damage taken from long range physical attack by 15%.

When equipped by Guillotine Cross class and equipped with Rectangular Large Sleeve or Horn Card:
Increases damage taken from long range physical attack by 35%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; if (getskilllv("AS_GRIMTOOTH") == 5) { bonus2 bSkillAtk,"AS_GRIMTOOTH",50; } if (getskilllv("GC_CROSSIMPACT") == 5) { bonus2 bSkillAtk,"GC_CROSSIMPACT",5; } if (getskilllv("ASC_BREAKER") == 10) { bonus2 bSkillAtk,"ASC_BREAKER",50; } if (.@r>=7) { .@delay += 3; bonus2 bSkillAtk,"AS_GRIMTOOTH",Baselevel; bonus2 bSkillAtk,"ASC_BREAKER",Baselevel/3; bonus2 bSkillAtk,"GC_CROSSIMPACT",Baselevel/30; } if (.@r>=9) { .@delay += 3; bonus bMaxSPrate,5; } bonus bDelayrate,-.@delay; if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { if (.@r >= 7) { bonus bMaxHPrate,20; bonus bLongAtkDef,35; } else { bonus bMaxHPrate,15; bonus bLongAtkDef,20; } } },{},{}
Dropped By No Result

Enforcer Shoes [0]   [Footgear]   Item ID# 22134 (Enforcer_Shoes)
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
40
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
These blood soaked shoes releases a terrible aura.
MaxHP +3%, MaxSP +3%, MDEF +10.
Enables use of Level 1 Maximize Power.
Reduces SP cost of Meteor Assault by 8.

Refine Level +5:
MaxHP +7%, MaxSP +7%.
Every base level: Increases Meteor Assault damage by 1%.

Refine Level +7:
MaxHP +10%, MaxSP +10%.
Every base level: Increases Meteor Assault damage by 1%.

Every learned level of Poison React:
Increases Meteor Assault damage by 30%.

Every learned level of Weapon Blocking:
Reduces skill cooldown of Hallucination Walk by 5 seconds.

Every learned level of Weapon Crush:
ATK +4%.

Every learned level of Counter Slash:
Pierces physical defense of all monsters by 20%.

Every learned level of Weapon Blocking, Weapon Crush and Counter Slash:
Reduces variable cast time of Meteor Assault by 7%.
Item Script
expand to view script
{ .@r = getrefine(); .@hpsp = 3; .@a = getskilllv("GC_WEAPONCRUSH"); .@b = getskilllv("GC_WEAPONBLOCKING"); .@c = getskilllv("GC_COUNTERSLASH"); if (.@r >= 5) { .@hpsp += 7; .@dmg = BaseLevel; if (.@r >= 7) { .@hpsp += 10; .@dmg += BaseLevel + 30*getskilllv("AS_POISONREACT"); } bonus2 bSkillAtk,"ASC_METEORASSAULT",.@dmg; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; skill "BS_MAXIMIZE",1; bonus2 bSkillUseSP,"ASC_METEORASSAULT",8; bonus bAtkRate,4*.@a; bonus2 bSkillCooldown,"GC_HALLUCINATIONWALK",-5000*.@b; bonus2 bIgnoreDefRaceRate,RC_All,20*.@c; bonus2 bVariableCastrate,"ASC_METEORASSAULT",-7*(.@a+.@b+.@c); },{},{}
Dropped By No Result

Engineer Cap [1]   [Upper Head]   Item ID# 5679 (Engineer_Cap)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An old engineer cap.
Increases physical damage inflicted on Formless monsters by 10%.
Item Script
{ bonus2 bAddRace,RC_Formless,10; },{},{}
Dropped By No Result

Engineer Cap [1]   [Upper Head]   Item ID# 19364 (Engineer_Cap_K)
Engineer's Cap
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
20
Defense
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An engineer's old cap hat A craftsman's eyes seem to shine through the hat.

For each 2 refine levels:
ATK +10, MATK +10.

Refine Level +7:
Decreases damage taken from Formless monsters by 5%.

Refine Level +9:
Increases damage against Formless monsters by 10%.

Refine Level +11:
MATK +5%, ATK +5%.

For each refine level equal or above +10:
Increases damage against Formless monstery by 2%. (Up to +15 )
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bBaseAtk,10*(.@r/2); if (.@r>=7) { bonus2 bSubRace,RC_Formless,5; } if (.@r>=9) { bonus2 bAddRace,RC_Formless,10; bonus2 bMagicAddRace,RC_Formless,10; } if (.@r>=11) { bonus bMatkRate,5; bonus bAtkRate,5; bonus2 bAddRace,RC_Formless,min(.@r-10,15); bonus2 bMagicAddRace,RC_Formless,min(.@r-10,15); } },{},{}
Dropped By No Result

Engineer Mail [1]   [Body]   Item ID# 15106 (Engineer_Mail)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Armor used by technical engineers on the battlefield.

Increases damage against Ghost elemental monsters by 3%.

For each refine level equal or above +6:
Increases damage against Ghost elemental monsters by additional 1%.
Item Script
{ .@r = getrefine(); bonus2 bAddRace,RC_Formless,3; bonus2 bMagicAddRace,RC_Formless,3; if (.@r>5) { bonus2 bAddRace,RC_Formless,.@r-5; bonus2 bMagicAddRace,RC_Formless,.@r-5; } },{},{}
Dropped By No Result

Engraved Naga's Scale Armor [1]   [Body]   Item ID# 450192 (ST_Naga_Armor)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
450
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
It is an armor made from the scales of naga, and the sharpness and brilliance of the armor make you dazzle. If you get too close, the scales are likely to injure you.
It was strengthened due to Varmundt's rune engraving.

Reflects 5% of the damage recieved from melee physical attacks.

MRES +3

Refine Level +7:
Reflects additional 5% of the damage recieved from melee physical attacks.

Refine Level +9:
Increases melee physical damage by 10%.

Refine Level +11:
Random chance to transform into Naga for 7 seconds when dealing physical attacks.
During transformation:
P.ATK +15

When equipped with Engraved Naga's Scale Shield:
Increases melee physical damage by additional 10%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bShortWeaponDamageReturn,5; bonus bMres,3; if (.@r>=7) { bonus bShortWeaponDamageReturn,5; if (.@r>=9) { bonus bShortAtkRate,10; if (.@r>=11) { autobonus "{ bonus bPAtk,15; }",1,7000,BF_WEAPON,"{ active_transform 1993,3000; }"; } } } },{},{}
Dropped By No Result

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