Renewal
.:Renewal Item Database:.
 

Armor
a b c d e f g h i j k l m n o p q r s t u v w x y z
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Survive Orb [0]   [Lower Head]   Item ID# 19139 (SurviveOrb)
Survivor's Orb
Type Armor Class Lower Headgear Buy n/a Sell n/a Weight 30
Slot 0
Refineable No
Applicable Jobs
Every Job
Description Orbs that automatically assists its master in battle.
ATK +2%, MATK +2%.
Reduces variable cast time by 3%.
Enables use of Level 1 Hiding.

When combined with Staff of Survival[1]:
Every refine levels of Staff of Survival[1]:
MATK +10.
When Staff of Survival[1] refined to +10:
If Base Level is below 100:
Reduces variable cast time by 3%.
Increases Earth Strain and Chain Lightning damage by 15%.
Increases Heaven's Drive and Jupitel Thunder damage by 70%.
If Base Level at least 100:
Reduces variable cast time by 9%.
Increases Earth Strain and Chain Lightning damage by 45%.
Increases Heaven's Drive and Jupitel Thunder damage by 210%.

When combined with Circlet of Survival:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.
Increases Wind and Earth elemental magic damage by 20%.
When Circlet of Survival refined to +7:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.
When Circlet of Survival refined to +9:
VIT +4
Reduces damage taken from Demihuman monsters by 4%.
Reduces variable cast time by 6%.

When combined with Manteau of Survival:
Reduces damage taken from Demihuman monsters by 1%.
Reduces fixed cast time by 50%.
When Manteau of Survival refined to +5:
Reduces damage taken from Demihuman monsters by 2%.
When Manteau of Survival refined to +7:
Reduces damage taken from Demihuman monsters by 2%.

When combined with Manteau of Survival and Staff of Survival[1]:
MATK +1%
When Staff of Survival[1] refined to +5:
MATK +2%
When Staff of Survival[1] refined to +7:
MATK +2%
Item Script
{ skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3; },{},{}
Dropped ByNo Result

Survivor's Manteau [0]   [Garment]   Item ID# 2509 (Clack_Of_Servival)
Type Armor Class Garment Buy 20000z Sell 10000z Weight 55
Defense 10Required Lvl 75Slot 0
Applicable Jobs
Mage Wizard Sage Soul Linker
Description A manteau which protects its wearer from the elements.
VIT + 10
[+ slotted Survivor's Rod]
Maximum HP + 300
MATK - 5%, MATK increase by Survivor's Rod refine rate.
Increase resistance from Neutral Property attacks by refine rate * 3.
However, the MATK bonus and neutral resistance increases only to +10.

More Information on Combo:
Item Script
{ bonus bMdef,5; bonus bVit,10; },{},{}
Dropped By
Ktullanux
(30%)
Ktullanux
(30%)

Svalinn [1]   [Shield]   Item ID# 2188 (Svalinn_J)
Type Armor Class Shield Buy 10z Sell 5z Weight 50
Defense 80Required Lvl 65Slot 1
Applicable Jobs
Every Job
Description The name of this shield surrounded by chilling cold energy means ''freeze''
MDEF +5
Reduces damage taken from Water elemental attack by 10%.

Every 3 refine level:
MaxHP +1%.
Reduces damage taken from Water elemental attack by 5%.
Item Script
{ [email protected] = getrefine(); bonus bMaxHP,[email protected]/3; bonus2 bAddEle,Ele_Water,[email protected]/3*5; },{},{}
Dropped ByNo Result

Sweet Candy [0]   [Lower Head]   Item ID# 5412 (Sweet_Candy)
Lollipop
Type Armor Class Lower Headgear Buy 20z Sell 10z Weight 10
Defense 1Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A delicious candy which is good for the children.
Item Script
{ bonus bUnbreakableHelm; },{},{}
Dropped ByNo Result

Sweet Gent [0]   [Upper Head]   Item ID# 2245 (Sweet_Gents)
Type Armor Class Upper Headgear Buy 15000z Sell 7500z Weight 40
Defense 5Required Lvl NoneSlot 0
Applicable Jobs
Every Job except Novice
Description A dark colored and very stylish hat that was popularized by smooth crooners.
Item Script
{},{},{}
Dropped By
Dragon Fly
(2%)
Obtainable FromOld Blue Box, Old Violet Box

Sweet Valentine Out [0]   [Upper Head]   Item ID# 18873 (Sweet_Valentine_Out)
Sweet Valentine
Type Armor Class Upper Headgear Buy 20z Sell 10z Weight 10
Defense 1Required Lvl NoneSlot 0
Applicable Jobs
Every Job
Description A heart-shaped yellow hat celebrating 2013 Valentine's Day.
Max HP +7%, Max SP +7%.
Adds a chance of autocasting Level 10 Blessing on yourself while receiving physical damage.

During event period, Ends March 5, 2013:
If refined to +7: MaxHP and MaxSP +4%.
If refined to +8: MaxHP and MaxSP +5%.
If refined to +9: MaxHP and MaxSP +6%.
If refined to +10: MaxHP and MaxSP +7%.
Item Script
{ bonus bMaxHPrate,7; bonus bMaxSPrate,7; },{},{}
Dropped ByNo Result

Sword Master Crown [1]   [Upper Head]   Item ID# 18865 (Sword_Master_Crown)
Type Armor Class Upper Headgear Buy 10z Sell 5z Weight 100
Defense 30Required Lvl 50Slot 1
Applicable Jobs
Every Job
Description A crown for the master of all weapon.
Base Lv 50, ATK +5.
Base Lv 100, ATK +10.
Base Lv 150, ATK +15.

Sword Mastery Lv 10, HIT +10.
Two Handed Sword Mastery Lv 10, decrease SP consumption by 5%.
Spear Mastery Lv 10, decrease after cast delay by 10%.
Axe Mastery Lv 10, decrease variable cast time by 15%.
Katar Mastery Lv 10, increase critical damage by 20%.
Mace Mastery Lv 10, increase attack speed by 10%.

When equipping with Mysteltainn Card, increase damage on Small size monster by 5%.
When equipping with Tirfing Card, increase damage on Medium size monster by 5%.
When equipping with Executioner Card, increase damage on Large size monster by 5%.

More Information on Combo:
Item Script
{ [email protected] = BaseLevel; bonus bBaseAtk,([email protected]>150)?(15):(([email protected]>100)?(10):(([email protected]>50)?(5):(0))); if(getskilllv("SM_SWORD")==10) bonus bHit,10; if(getskilllv("SM_TWOHAND")==10) bonus bUseSPrate,-5; if(getskilllv("AM_AXEMASTERY")==10) bonus bVariableCastrate,-5; if(getskilllv("AS_KATAR")==10) bonus bCritAtkRate,20; if(getskilllv("PR_MACEMASTERY")==10) bonus bAspdRate,10; },{},{}
Dropped ByNo Result

Swordman Figure [0]   [Accessory]   Item ID# 2766 (Swordman_Figure)
Type Armor Class Accessory Buy n/a Sell n/a Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A figure made representing the Swordsman Class.
VIT+ 1.
[Swordsman Class]
DEF + 2.
Item Script
{ bonus bVit,1; if(Class==Job_Swordman) bonus bDef,2; },{},{}
Dropped ByNo Result

Swordsman Manual [0]   [Accessory]   Item ID# 2819 (Swordman_Manual)
Swordman Manual
Type Armor Class Accessory Buy n/a Sell n/a Weight 10
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Novice (& Supernovice)
Description A guide to help experience the basic skill of Swordman.
Max SP + 100.
Item Script
{ bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1; },{},{}
Dropped ByNo Result

Sylphid Manteau [0]   [Garment]   Item ID# 2543 (Sylphid_Manteau)
Type Armor Class Garment Buy 20z Sell 10z Weight 0
Defense 9Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description Rental Items
A Soft Manteau that has been blessed by a Wind Fairy.
It is said to allow the wearer to be protected from danger.
FLEE + 13, Reduce 13% of Neutral Property damage.
Perfect Dodge + 1
Item Script
{ bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1; },{},{}
Dropped ByNo Result

Syringe In Mouth [0]   [Lower Head]   Item ID# 18697 (Syringe_In_Mouth)
Magda's Syringe
Type Armor Class Lower Headgear Buy 20z Sell 10z Weight 20
Defense 0Required Lvl 20Slot 0
Refineable No
Applicable Jobs
Every Job except Novice
Description It is made with the shape of the syringes. It look like a nurse is injecting for the patient.
Cannot refine.
Item Script
{},{},{}
Dropped ByNo Result

T Cigarette [0]   [Costume Lower Head]   Item ID# 19505 (T_Cigarette)
[Costume] Cigarette
Type Armor Class Costume Lower Headgear Buy n/a Sell n/a Weight 0
Defense 0Required Lvl NoneSlot 0
Refineable No
Applicable Jobs
Every Job
Description A narrow, short roll of finely cut tobacco wrapped in thin paper.
Item Script
{},{},{}
Dropped ByNo Result