.:Renewal Item Database:.
Armor
Exorcist Robe [1] [Body] Item ID# 18863 (Exorcist_Robe) | |
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
170 Defense
57 Required Lvl 60 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | This robe was once worn by a famous exorcist, it instantly improves your resistance against unholy creatures. MDEF +5 For every 3 refine levels, reduces damage taken from Demon monster by 5%. If worn by Acolyte class: adds resistance to Shadow element by 10%. |
Item Script | { bonus bMdef,5; .@r = getrefine(); if (.@r >= 3) { bonus2 bSubRace,RC_Demon,.@r/3*5; } if (BaseClass == Job_Acolyte) bonus2 bSubEle,Ele_Dark,10; },{},{} |
Dropped By | No Result |
Exorcist's Shoes [0] [Footgear] Item ID# 22032 (Shoes_Of_Exorcism) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30 Defense
10 Required Lvl 30 Armor Lvl 1 Slot 0 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes. Give 5% more experience point when defeating Demon monsters. Every refine, gives an extra 1% more experience point when defeating Demon monsters. |
Item Script | { bonus2 bExpAddRace,RC_Demon,5+getrefine(); },{},{} |
Dropped By | No Result |
Exorcist's Shoes [1] [Footgear] Item ID# 22093 (Shoes_Of_Exorcism_) | |
Type
Armor
Class
Footgear
Buy
20z
Sell
10z
Weight
30 Defense
10 Required Lvl 30 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A pair of shoes worn by a man who devoted himself to devotion. All years of experience were accumulated on these shoes. Give 5% more experience when defeating Demon monsters. Every refine further gives 1% more experience when defeating Demon monsters. |
Item Script | { bonus2 bExpAddRace,RC_Demon,5+getrefine(); },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
0 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | It helps you to accumulate more experience points through advice. Increases experience gained from defeating monsters by 2%. |
Item Script | { bonus2 bExpAddRace,RC_All,2; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
0 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | It helps you to accumulate more experience points through advice. Increases experience gained from defeating monsters by 1%. Activates additional effects by using the EXP Overclocker. EXP Overclocker can be obtained from [Cat Salesman Nyarom] at itemmall (41, 50), by using Silvervine Cat Fruit or Zeny. This item cannot receive additional enchantment from [Piercing Brosnan]. |
Item Script | { bonus2 bExpAddRace,RC_All,1; },{},{} |
Dropped By | No Result |
Experimental Goat Cap [1] [Upper Head] Item ID# 19387 (Exa_Goat_Cap) | |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50 Defense
2 Required Lvl 40 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A hat made to simulate an experimental adult goat type, which is an experimental body of Werner Institute. Decreases damage taken from Earth elemental attacks by 10%. Increases physical and magical damage on Werner Lab Central Room monsters by 15%. Decreases damage taken from Werner Lab Central Room monsters by 15%. Refine Level +7: Increases physical and magical damage on Werner Lab Central Room monsters by additional 15%. Decreases damage taken from Werner Lab Central Room monsters by additional 15%. Refine Level +8: Decreases damage taken from Earth elemental attacks by additional 15%. Refine Level +9: Increases physical and magical damage on Werner Lab Central Room monsters by additional 20%. Decreases damage taken from Werner Lab Central Room monsters by additional 20%. |
Item Script |
expand to view script{ .@r = getrefine(); .@sub = 10; .@dmg = 15; if (.@r >= 7) { .@dmg += 15; if (.@r >= 8) { .@sub += 15; if (.@r >= 9) { .@dmg += 20; } } } bonus2 bSubEle,Ele_Earth,.@sub; bonus2 bAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bMagicAddRace2,RC2_WERNER_LAB,.@dmg; bonus2 bSubRace2,RC2_WERNER_LAB,.@dmg; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
15 Required Lvl 50 Armor Lvl 1 Slot 1 Refineable No | |
Applicable Jobs | Every Rebirth Job except High Novice & Supernovice |
---|---|
Description | Beings with ultimate power found a way to maximize their ability based on their clear understanding of themselves. But be aware that there are pros and cons. Reduces after cast delay by 5% and increases SP consumption of all skills by 5%. |
Item Script | { bonus bDelayrate,-5; bonus bUseSPrate,5; },{},{} |
Dropped By | |
Obtainable From | Jewelry Box |
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10 Defense
1 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | An eye cover which has gloomy eyes on it. It looks fixed, but someone says the eyes moves sometimes. DEX + 1 Immune against Blind status. |
Item Script | { bonus bDex,1; bonus2 bResEff,Eff_Blind,10000; },{},{} |
Dropped By | No Result |
Type
Armor
Class
Accessory
Buy
90000z
Sell
45000z
Weight
10 Required Lvl 50 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job except Novice & Supernovice |
---|---|
Description | An accessory modeled after the eye of Dullahan. Reduces damage from Undead and Demon monsters by 4%. Immune to Poison status. |
Item Script | { bonus2 bResEff,Eff_Poison,10000; bonus2 bSubRace,RC_Undead,4; bonus2 bSubRace,RC_Demon,4; },{},{} |
Dropped By | |
Obtainable From | Old Violet Box |
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
40 Defense
2 Armor Lvl 1 Slot 1 | |
Applicable Jobs | Every Job |
---|---|
Description | A horn imbued with spirit of devil. Could feel full of vital force from it. MDEF +2. Reduce Neutral and Water property damage by Job Level/14. Swordman, Merchant, Thief classes: AGI +2, VIT +2. Mage, Archer, Acolyte classes: INT +2, DEX +2. |
Item Script |
expand to view script{ bonus bMdef,2; .@i = JobLevel/14; if (BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte) { bonus bInt,2; bonus bDex,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } else if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief) { bonus bAgi,2; bonus bVit,2; bonus2 bSubEle,Ele_Neutral,.@i; bonus2 bSubEle,Ele_Water,.@i; } },{},{} |
Dropped By | No Result |
Type
Armor
Class
Middle Headgear
Buy
1000z
Sell
500z
Weight
10 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A patch used to cover one eye. [Pocket Watch & Eye Patch & Memory Book Equip Set] |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box, Old Violet Box |
Eye Patch Of Power [0] [Middle Head] Item ID# 15948 (aegis_15948) | |
Type
Armor
Class
Middle Headgear
Buy
n/a
Sell
n/a
Weight
5 Required Lvl 150 Armor Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus2 bResEff,Eff_Bleeding,10000; bonus bBaseAtk,60; if (BaseLevel>=170) bonus bBaseAtk,60; },{},{} |
Dropped By | No Result |