Renewal
.:Renewal Item Database:.
Weapon

Abyss Katar [1]   [Two Handed]   Item ID# 28037 (Variant_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
280
Attack
150 / MATK 250
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Guillotine Cross
Description
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +250.
Decreases damage taken from Players by 30%.
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10%.

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Lance [1]   [Two Handed]   Item ID# 26021 (Variant_Lance)
Type
Weapon
Class
Two-handed Spear
Buy
n/a
Sell
n/a
Weight
350
Attack
200 / MATK 230
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +230.
Decreases damage taken from Players by 30%.
Indestructible in battle

For each refine level:
Increases Healing skills effectiveness by 2%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Mace [1]   [One Hand]   Item ID# 16087 (Variant_Mace)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
150 / MATK 110
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Arch Bishop
Mechanic
Expanded Supernovice
Royal Guard
Shura
Genetic
Description
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10% (ASPD + 10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Rifle [1]   [Two Handed]   Item ID# 28249 (Variant_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
85
Attack
170
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

Decreases damage taken from Players by 30%.

For each 10 base INT:
Increases damage of Hammer of God by 7%.

Base INT is at least 110:
Increases damage of Hammer of God by additional 30%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Shotgun [1]   [Two Handed]   Item ID# 28251 (Variant_Shotgun)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
300
Attack
180
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

Deals Splash Damage.
Decreases damage taken from Players by 30%.

For each 10 base STR:
Increases damage of Slug Shot by 7%.

Base STR is at least 110:
Increases damage of Slug Shot by additional 30%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
expand to view script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bSplashRange,1; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_SLUGSHOT",7*(readparam(bStr)/10); if (readparam(bStr)>=110) { bonus2 bSkillAtk,"RL_SLUGSHOT",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Spear [1]   [One Hand]   Item ID# 32017 (Variant_Spear)
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
180
Attack
150 / MATK 110
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
3
Applicable Jobs
Rune Knight
Royal Guard
Description
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110.

Refine Level +7:
ATK +5%.
Decreases damage taken from Players by additional 5%.

Refine Level +7:
ATK +5%.
Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against monsters of all elements by 15%.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Staff [1]   [Two Handed]   Item ID# 2053 (Variant_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240
Attack
120 / MATK 270
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
High Novice
High Priest,
Arch Bishop
High Wizard,
Warlock
Supernovice,
Expanded SN
Description
A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +270. Decreases damage taken from Players by 30%.

Indestructible in battle

For each refine level:
Increases Healing skills effectiveness by 2%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
Decreases after attack delay by 10% (ASPD +10%).
Increases physical damage against all elemental monsters by 10%.

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ bonus2 bSubRace,RC_Player_Human,30; .@r = getrefine(); bonus bHealPower,.@r*2; if (.@r>=7) { bonus bMatkRate,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus bMatkRate,5; bonus2 bSubRace,RC_Player_Human,5; } bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Abyss Two Hand Axe [1]   [Two Handed]   Item ID# 28135 (Variant_Twohand_Axe)
Abyss Two-Handed Axe
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
400
Attack
320 / MATK 200
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Rune Knight
Mechanic
Guillotine Cross
Expanded Supernovice
Royal Guard
Genetic
Description
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +200.
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASDP +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Violin [1]   [One Hand]   Item ID# 32105 (Variant_Viollin)
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
25
Attack
180 / MATK 120
Required Lvl
165
Weapon Lvl
4
Slot
1
Gender
Male Only
Applicable Jobs
Minstrel / Wanderer
Description
A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +120.

Refine Level +7:
Increases damage of Arrow Vulcan by 150%.
Decreases damage taken from Players by additional 5%.

Refine Level +7:
Increases damage of Arrow Vulcan by additional 50%.
Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASDP +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against monsters of all elements by 15%.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; if (.@r>=7) { bonus2 bSkillAtk,"CG_ARROWVULCAN",150; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bSkillAtk,"CG_ARROWVULCAN",50; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Wand [1]   [One Hand]   Item ID# 26149 (Variant_Wand)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
30
Attack
60 / MATK 180
Required Lvl
165
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Warlock
Expanded Supernovice
Shura
Sorcerer
Soul Reaper
Description
A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +180.

For each refine level:
Increases your Healing skills effectiveness by 2%.

Refine Level +7:
MATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
MATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (Decreases after attack delay by 10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against monsters of all elements by 15%.

Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,.@r*2; if (.@r>=7) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

Abyss Wing [1]   [Two Handed]   Item ID# 18177 (Variant_Wing)
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
90
Attack
160 / MATK 170
Required Lvl
165
Weapon Lvl
4
Slot
1
Range
5
Applicable Jobs
Ranger
Shadow Chaser
Minstrel / Wanderer
Description
A weapon that has been mutated in response to the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +170
Decreases damage taken from Players by 30%.

Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10%.

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped By No Result

AC-B44-OS [2]   [Two Handed]   Item ID# 18180 (AC_B44_OS)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
60
Attack
190 / MATK 135
Required Lvl
130
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Shadow Chaser
Description
High strength bow made of fused carbon.

MATK +135.
Increases bow weapon damage by 5%.

Refine Level +7, reduces after attack delay by 7%.

Refine Level +9, increases Triangle Shot damage by 15%.

Refine Level +11, increases bow weapon damage by additional 10%.
Item Script
{ .@r = getrefine(); .@dmg = 5; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SC_TRIANGLESHOT",15; if (.@r >= 11) { .@dmg += 10; } } } bonus2 bWeaponDamageRate,W_BOW,.@dmg; },{},{}
Dropped By No Result

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