.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
30 Attack
117 / MATK 190 Required Lvl 210 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | Be careful with the rusty bladed garden knife, as it can be dangerous from deadly poison. MATK +190 Random chance to autocast Level 1 Killing Cloud when dealing melee physical attacks. Random chance to increase magical damage with Poison element by 15% when dealing physical attacks. Refine Level +7: Increases magical damage with every element by 15%. Refine Level +9: Increases magical damage against enemies of Small and Medium size by 10%. Refine Level +11: Increases magical damage with Poison element by 15%. [Bonus by Grade] [Grade D]: S.MATK +2 [Grade C]: SPL +3, S.MATK +1 [Grade B]: Magical Damage with every element +15%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus3 bAutoSpell,"SO_CLOUD_KILL",1,1; bonus2 bMagicAtkEle,Ele_Poison,15; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=9) { bonus2 bMagicAddSize,Size_Small,20; bonus2 bMagicAddSize,Size_Medium,20; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Poison,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bSmatk,2; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus bSpl,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_All,15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A Dagger designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Left Hand Mastery: Decreases after skill cast delay by 1%. Refine Level +9: Increases melee physical damage by 10%. Increases damage of Meteor Assault and Counter Slash by 25%. Refine Level +11: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Meteor Assault and Counter Slash by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bDelayrate,-1*getskilllv("KO_LEFT"); } if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"ASC_METEORASSAULT",25; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; } if (.@r>=13) { bonus2 bSkillAtk,"ASC_METEORASSAULT",15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0 Attack
240 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A katar designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each 2 Levels of Katar Mastery: Decreases after skill cast delay by 1%. Refine Level +9: Increases melee physical damage by 10%. Increases damage of Meteor Assault and Counter Slash by 25%. Refine Level +11: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Meteor Assault and Counter Slash by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bDelayrate,-(getskilllv("AS_KATAR")/2); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"ASC_METEORASSAULT",25; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; if (.@r>=13) { bonus2 bSkillAtk,"ASC_METEORASSAULT",15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; } } } } },{},{} |
Dropped By | No Result |
Counter Dagger [0] [One Hand] Item ID# 13056 (F_Counter_Dagger_C) | |
Type
Weapon
Class
Dagger
Buy
1z
Sell
0z
Weight
0 Attack
209 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Rental Item A dagger that has a high chance of inflicting critical damage to its target. Critical + 90% This item cannot be Dropped or Traded. |
Item Script | { bonus bCritical,90; },{},{} |
Dropped By | No Result |
Counter Dagger [0] [One Hand] Item ID# 13060 (E_Counter_Dagger_C) | |
Type
Weapon
Class
Dagger
Buy
1z
Sell
0z
Weight
0 Attack
209 Weapon Lvl 4 Slot 0 Refineable No | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Counter Dagger [1] [One Hand] Item ID# 13073 (Counter_Dagger_) Dagger of Counter | |
Type
Weapon
Class
Dagger
Buy
120000z
Sell
60000z
Weight
55 Attack
140 Required Lvl 55 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | A dagger that has a high chance to do critical damage to a target. CRIT +90 |
Item Script | { bonus bCritical,90; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
52000z
Sell
26000z
Weight
70 Attack
80 Required Lvl 55 Weapon Lvl 3 Slot 1 Property Neutral | |
Applicable Jobs | Thief Assassin Rogue Ninja Kagerou / Oboro |
---|---|
Description | This dagger is made by one cowardly assassin, that always had a problem with not being able to carry a shield. Out of sheer desperation in wanting to live, he made this dagger. DEF + 5 |
Item Script | { bonus bDef,5; },{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Dagger
Buy
52000z
Sell
26000z
Weight
70 Attack
80 Required Lvl 55 Weapon Lvl 3 Slot 2 Property Neutral | |
Applicable Jobs | Thief Assassin Rogue Ninja Kagerou / Oboro |
---|---|
Description | This dagger is made by one cowardly assassin, that always had a problem with not being able to carry a shield. Out of sheer desperation in wanting to live, he made this dagger. DEF + 5 |
Item Script | { bonus bDef,5; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Bow
Buy
56000z
Sell
28000z
Weight
150 Attack
150 Required Lvl 120 Weapon Lvl 3 Slot 2 Range 5 | |
Applicable Jobs | Ranger Minstrel / Wanderer |
---|---|
Description | A bow made with a strong stem from the devildom. By using spider web arrow, it ties enemies. When using physical attacks, has a chance to autocast Level 1 Spider Web. DEX +1 |
Item Script | { bonus bDex,1; bonus3 bAutoSpell,"PF_SPIDERWEB",1,200; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
250 Attack
180 Required Lvl 48 Weapon Lvl 4 Slot 0 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A heavy scythe that is usually carried by the Grim Reaper. CRIT +30 HIT +10 |
Item Script | { bonus bCritical,30; bonus bHit,10; },{},{} |
Dropped By | |
Enchantment | Socket Enchantable |
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
250 Attack
180 Required Lvl 48 Weapon Lvl 4 Slot 1 Range 3 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | A heavy scythe that is usually carried by the Grim Reaper. CRIT +30 HIT +10 |
Item Script | { bonus bCritical,30; bonus bHit,10; },{},{} |
Dropped By | |
Enchantment | Generated by Socket Enchanting |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
110 Attack
120 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A violin that generates powerful power from the accumulation of evil spirits. MATK +220 MATK +5%, SPL +2. Increases damage of Metallic Fury by 5%. Refine Level +5: Increases damage of Metallic Fury by additional 10%. Refine Level +7: Increases Magical Damage with every element by 5%. Refine Level +9: Increases damage of Metallic Fury by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Metallic Fury by additional 5%. Increases damage of Sound Blend by 15%. [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_SOUNDBLEND",15; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |