Renewal
.:Renewal Item Database:.
Weapon

Devil Cursed Sword [2]   [One Hand]   Item ID# 500062 (Devil_Cursed_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120
Attack
110 / MATK 220
Required Lvl
215
Weapon Lvl
5
Slot
2
Description
A one-handed sword specialized in magic attacks because of the devil's curse.

MATK +220
MATK +5%, SPL +2
Increases damage of Napalm Vulcan Strike by 5%.

Refine Level +5:
Increases damage of Napalm Vulcan Strike by additional 10%.

Refine Level +7:
Increases Magical Damage with Ghost and Neutral element by 5%.

Refine Level +9:
Increases damage of Napalm Vulcan Strike by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Napalm Vulcan Strike by additional 5%.
Increases damage of Ground Gravitation by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Neutral element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",15; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil God's Staff [0]   [Two Handed]   Item ID# 2029 (TStaff_Of_E_Slayer_J)
God of Time Wand
Type
Weapon
Class
Two-handed Staff
Buy
56000z
Sell
28000z
Weight
80
Attack
30 / MATK 155
Required Lvl
70
Weapon Lvl
3
Slot
0
Applicable Jobs
Novice
Mage
Acolyte
Priest
Wizard
Supernovice
Monk
Sage
Soul Linker
Description
A wand that has won against the genie and its followers.

MATK +155.

Refine Level +5:
Increases physical and magical damage against Demon God Morocc monster by 40%.
Decreases damage taken from Demon God Morocc monster by 10%.

Refine Level +7:
Increases physical and magical damage against Demon God Morocc monster by additional 60%.
Decreases damage taken from Demon God Morocc monster by additional 20%.

Refine Level +9:
Increases physical and magical damage against Demon God Morocc monster by additional 80%.
Decreases damage taken from Demon God Morocc monster by additional 40%.
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddDamageClass,1916,40; bonus2 bAddMagicDamageClass,1916,40; bonus2 bAddDefMonster,1916,10; bonus2 bAddMDefMonster,1916,10; if (.@r>=7) { bonus2 bAddDamageClass,1916,60; bonus2 bAddMagicDamageClass,1916,60; bonus2 bAddDefMonster,1916,20; bonus2 bAddMDefMonster,1916,20; } if (.@r>=9) { bonus2 bAddDamageClass,1916,80; bonus2 bAddMagicDamageClass,1916,80; bonus2 bAddDefMonster,1916,40; bonus2 bAddMDefMonster,1916,40; } },{},{}
Dropped By No Result

Devil Guardian Sword [2]   [One Hand]   Item ID# 500072 (Devil_Guardian_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180
Attack
100 / MATK 220
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Imperial Guard
Description
A one-handed sword used by the gatekeeper who guards the gates of hell.

MATK +220

MATK +5%, SPL +2
Increases damage of Cross Rain by 5%.

Refine Level +5:
Increases damage of Cross Rain by additional 10%.

Refine Level +7:
Increases Magical Damage with Holy element by 5%.

Refine Level +9:
Increases damage of Cross Rain by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Cross Rain by additional 5%.
Increases Magical Damage with Holy element by additional 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Holy element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; if (.@r>=5) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r>=9) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil Hunter [2]   [Two Handed]   Item ID# 800027 (Devil_Hunter)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
170
Attack
250
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver that has killed countless demons.

ATK +5%, CON +2
Increases damage of Magazine for One by 5%.

Refine Level +5:
Increases damage of Magazine for One by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Magazine for One by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases critical damage by 20%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil Lord Launcher [2]   [Two Handed]   Item ID# 840020 (Devil_L_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher crafted by a corrupted Gunmaster with demonic power.

ATK +5%, CON +2
Increases damage of Spiral Shooting by 5%.

Refine Level +5:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Spiral Shooting by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil Wing Staff [2]   [Two Handed]   Item ID# 640036 (Devil_Wing_Staff)
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
140
Attack
95 / MATK 290
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Arch Mage
Description
A two-handed staff crafted to control demonic magic.

Indestructible in battle

MATK +290
MATK +5%, SPL +2
Increases damage of Soul Vulcan Strike by 5%.

Refine Level +5:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +7:
Increases Magical Damage with Ghost and Shadow element by 5%.

Refine Level +9:
Increases damage of Soul Vulcan Strike by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Soul Vulcan Strike by additional 5%.
Increases damage of Mystery Illusion by 15%.

[Bonus by Grade]
[Grade D]: Magical Damage with Ghost and Shadow element +10%.
[Grade C]: Magical Damage against enemies of every size +10%.
[Grade B]: Magical Damage against enemies of every race +10%.
[Grade A]: Magical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil's Bullet [2]   [Two Handed]   Item ID# 800026 (Devils_Bullet)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200
Attack
250
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver known to use devil's bullets.

ATK +5%, CON +2
Increases damage of Only One Bullet by 5%.

Refine Level +5:
Increases damage of Only One Bullet by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Only One Bullet by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Only One Bullet by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Diary Of Great Basil [0]   [One Hand]   Item ID# 1566 (Diary_Of_Great_Basil)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
120 / MATK 125
Weapon Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Priest
Sage
Star Gladiator
Description
To the brave adventurers, this item is provided by the hazard adventurer guild.

ATK +50%.
Item Script
{ bonus2 bAddClass,Class_All,50; },{},{}
Dropped By No Result

Diary Of Great Sage [2]   [One Hand]   Item ID# 1581 (F_Diary_Of_Great_Sage_C)
Type
Weapon
Class
Book
Buy
1z
Sell
0z
Weight
0
Attack
135
Weapon Lvl
3
Slot
2
Refineable
No
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Rental Item
The diary of a great sage that was published without him ever knowing.

MATK +20%, ASPD +5%.
Item Script
{ bonus bMatkRate,20; bonus bAspdRate,5; },{},{}
Dropped By No Result

Diary Of Great Sage [2]   [One Hand]   Item ID# 1582 (E_Diary_Of_Great_Sage_C)
E Diary Of Great Sage C
Type
Weapon
Class
Book
Buy
1z
Sell
0z
Weight
0
Attack
135
Weapon Lvl
3
Slot
2
Refineable
No
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Axe [1]   [One Hand]   Item ID# 520021 (D_Glacier_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
500
Attack
240 / MATK 210
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A one-handed axe that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

Indestructible in battle

MATK +210
Item Script
{ bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Dim Glacier Basic Knife [1]   [One Hand]   Item ID# 510076 (D_Glacier_B_Knife)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
210 / MATK 210
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Novice
Supernovice
Description
A dagger that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +210
Item Script
{},{},{}
Dropped By No Result

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