.:Renewal Item Database:.
Weapon
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
120 Attack
110 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Description | A one-handed sword specialized in magic attacks because of the devil's curse. MATK +220 MATK +5%, SPL +2 Increases damage of Napalm Vulcan Strike by 5%. Refine Level +5: Increases damage of Napalm Vulcan Strike by additional 10%. Refine Level +7: Increases Magical Damage with Ghost and Neutral element by 5%. Refine Level +9: Increases damage of Napalm Vulcan Strike by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Napalm Vulcan Strike by additional 5%. Increases damage of Ground Gravitation by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Ghost and Neutral element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
---|---|
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Neutral,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_GROUND_GRAVITATION",15; bonus2 bSkillAtk,"HN_NAPALM_VULCAN_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Devil God's Staff [0] [Two Handed] Item ID# 2029 (TStaff_Of_E_Slayer_J) God of Time Wand | |
Type
Weapon
Class
Two-handed Staff
Buy
56000z
Sell
28000z
Weight
80 Attack
30 / MATK 155 Required Lvl 70 Weapon Lvl 3 Slot 0 | |
Applicable Jobs | Novice Mage Acolyte Priest Wizard Supernovice Monk Sage Soul Linker |
---|---|
Description | A wand that has won against the genie and its followers. MATK +155. Refine Level +5: Increases physical and magical damage against Demon God Morocc monster by 40%. Decreases damage taken from Demon God Morocc monster by 10%. Refine Level +7: Increases physical and magical damage against Demon God Morocc monster by additional 60%. Decreases damage taken from Demon God Morocc monster by additional 20%. Refine Level +9: Increases physical and magical damage against Demon God Morocc monster by additional 80%. Decreases damage taken from Demon God Morocc monster by additional 40%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bAddDamageClass,1916,40; bonus2 bAddMagicDamageClass,1916,40; bonus2 bAddDefMonster,1916,10; bonus2 bAddMDefMonster,1916,10; if (.@r>=7) { bonus2 bAddDamageClass,1916,60; bonus2 bAddMagicDamageClass,1916,60; bonus2 bAddDefMonster,1916,20; bonus2 bAddMDefMonster,1916,20; } if (.@r>=9) { bonus2 bAddDamageClass,1916,80; bonus2 bAddMagicDamageClass,1916,80; bonus2 bAddDefMonster,1916,40; bonus2 bAddMDefMonster,1916,40; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
180 Attack
100 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Imperial Guard |
---|---|
Description | A one-handed sword used by the gatekeeper who guards the gates of hell. MATK +220 MATK +5%, SPL +2 Increases damage of Cross Rain by 5%. Refine Level +5: Increases damage of Cross Rain by additional 10%. Refine Level +7: Increases Magical Damage with Holy element by 5%. Refine Level +9: Increases damage of Cross Rain by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Cross Rain by additional 5%. Increases Magical Damage with Holy element by additional 15%. [Bonus by Grade] [Grade D]: Magical Damage with Holy element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; if (.@r>=5) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r>=9) { bonus2 bSkillAtk,"IG_CROSS_RAIN",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Holy,15; bonus2 bSkillAtk,"IG_CROSS_RAIN",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Holy,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
170 Attack
250 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver that has killed countless demons. ATK +5%, CON +2 Increases damage of Magazine for One by 5%. Refine Level +5: Increases damage of Magazine for One by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Magazine for One by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Magazine for One by additional 5%. Increases critical damage by 20%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250 Attack
330 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A grenade launcher crafted by a corrupted Gunmaster with demonic power. ATK +5%, CON +2 Increases damage of Spiral Shooting by 5%. Refine Level +5: Increases damage of Spiral Shooting by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Spiral Shooting by additional 10%. Refine Level +10: Decreases after skill cast delay by 10%. Refine Level +11: Increases damage of Spiral Shooting by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
140 Attack
95 / MATK 290 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A two-handed staff crafted to control demonic magic. Indestructible in battle MATK +290 MATK +5%, SPL +2 Increases damage of Soul Vulcan Strike by 5%. Refine Level +5: Increases damage of Soul Vulcan Strike by additional 10%. Refine Level +7: Increases Magical Damage with Ghost and Shadow element by 5%. Refine Level +9: Increases damage of Soul Vulcan Strike by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Soul Vulcan Strike by additional 5%. Increases damage of Mystery Illusion by 15%. [Bonus by Grade] [Grade D]: Magical Damage with Ghost and Shadow element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; if (.@r>=5) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Dark,5; bonus2 bMagicAtkEle,Ele_Ghost,5; if (.@r>=9) { bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_MYSTERY_ILLUSION",15; bonus2 bSkillAtk,"AG_SOUL_VC_STRIKE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Dark,10; bonus2 bMagicAtkEle,Ele_Ghost,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200 Attack
250 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 7 | |
Applicable Jobs | Rebellion |
---|---|
Description | A revolver known to use devil's bullets. ATK +5%, CON +2 Increases damage of Only One Bullet by 5%. Refine Level +5: Increases damage of Only One Bullet by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Only One Bullet by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Only One Bullet by additional 5%. Increases ranged physical damage by additional 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0 Attack
120 / MATK 125 Weapon Lvl 1 Slot 0 Refineable No | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | To the brave adventurers, this item is provided by the hazard adventurer guild. ATK +50%. |
Item Script | { bonus2 bAddClass,Class_All,50; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
1z
Sell
0z
Weight
0 Attack
135 Weapon Lvl 3 Slot 2 Refineable No | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Rental Item The diary of a great sage that was published without him ever knowing. MATK +20%, ASPD +5%. |
Item Script | { bonus bMatkRate,20; bonus bAspdRate,5; },{},{} |
Dropped By | No Result |
Diary Of Great Sage [2] [One Hand] Item ID# 1582 (E_Diary_Of_Great_Sage_C) E Diary Of Great Sage C | |
Type
Weapon
Class
Book
Buy
1z
Sell
0z
Weight
0 Attack
135 Weapon Lvl 3 Slot 2 Refineable No | |
Applicable Jobs | Priest Sage Star Gladiator |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
500 Attack
240 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A one-handed axe that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. Indestructible in battle MATK +210 |
Item Script | { bonus bUnbreakableWeapon; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120 Attack
210 / MATK 210 Required Lvl 230 Weapon Lvl 5 Slot 1 | |
Applicable Jobs | Novice Supernovice |
---|---|
Description | A dagger that lost its light due to poisonous magic. It seems to have to be handled in a different way from the existing Glacier weapons. MATK +210 |
Item Script | {},{},{} |
Dropped By | No Result |