Renewal
.:Renewal Item Database:.
Weapon

Glaive [2]   [Two Handed]   Item ID# 1454 (Glaive)
Type
Weapon
Class
Two-handed Spear
Buy
20000z
Sell
10000z
Weight
120
Attack
104
Required Lvl
18
Weapon Lvl
2
Slot
2
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear with a huge sword-like spearhead.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Glaive [3]   [Two Handed]   Item ID# 1455 (Glaive_)
Type
Weapon
Class
Two-handed Spear
Buy
20000z
Sell
10000z
Weight
120
Attack
104
Required Lvl
18
Weapon Lvl
2
Slot
3
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
A spear with a huge sword-like spearhead.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Glorious Apocalypse [0]   [One Hand]   Item ID# 1577 (Krieger_Book2)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
90 / MATK 115
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
MATK + 115
Increases physical attack against DemiHuman monster by 80%.
Ignores magical defense of DemiHuman monster by 25%.
Indestructible (except in upgrade attempts).

[Refine level +6 or higher]
Ignores magical defense of DemiHuman monster by 5%.

[Refine level +9 or higher]
MATK +5%.
Reduces variable cast time of all skills by 5%.
Reduces after cast skill delay of all skills by 5%.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Arc Wand [0]   [One Hand]   Item ID# 1640 (Krieger_Onehand_Staff1)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
0
Attack
70 / MATK 135
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
MATK +135
Increases magical damage against Demihuman monsters by 15%.
Ignores magic defense of Demihuman monsters by 25%.
Indestructible

Refine level +6 or higher:
Ignore magic defense of Demihuman monsters by an additional 5%.

Refine level +9 or higher:
MATK +5%.
Reduce variable cast time by 5%.
Reduce after cast delay by 5%.
Item Script
expand to view script
{ bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player_Human,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if (.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Bloody Roar [0]   [Two Handed]   Item ID# 1281 (Krieger_Katar1)
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
0
Attack
140
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Assassin
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 70%.
Ignores physical defense of DemiHuman monsters by 20%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monsters by 5%.
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]


Refine Level +9:
When dealing physical attack, there is a chance to trigger weapon awakens effect that reduces after attack delay by 100% for 3 seconds.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) autobonus "{ bonus bAspdRate,100; }",70,3000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Claw [0]   [One Hand]   Item ID# 1826 (Krieger_Knuckle1)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
0
Attack
30
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
Increases physical attack against DemiHuman monster by 95%.
Ignores physical defense of Demihuman monster by 25%.
Indestructible (except in upgrade attempts).

[Refine Level +6 or higher]
Ignores physical defense of Demihuman monster by 5%.
Slaughter Level 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine Level +9 or higher]
Has a chance to autocast Level 5 Investigate (Occult Impact) when dealing physical damage.
Has a chance to autocast Level 1 Decrease Agility when dealing physical damage.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus3 bAutoSpell,"MO_INVESTIGATE",5,(.@r*10-50); bonus3 bAutoSpell,"AL_DECAGI",1,(.@r*10-50); } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Claymore [0]   [Two Handed]   Item ID# 1187 (Krieger_Twohand_Sword1)
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
220
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 70%.
Ignores physical defense of DemiHuman monsters by 25%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monsters by 5%.
[Slaughter] Lv 2 [(Refine-3) * (Refine-3) % physical damage bonus on DemiHuman targets, applies up to +14.]


Refine Level +9:
Has a chance to autocast Level 1 Concentration or Level 1 Aura Blade when dealing physical damage.
*If a higher Level of either spell has been learned, the corresponding Level is activated.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-3,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-3,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30; bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Cleaver [0]   [One Hand]   Item ID# 1310 (Krieger_Onehand_Axe1)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
130
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A weapon that only a champion of battlefield can wield.

Increases physical damage against DemiHuman monsters by 75%.
Ignores physical defense of DemiHuman monsters by 20%.

Indestructible in battle

Refine Level +6:
Ignores physical defense of DemiHuman monsters by 5%.
Decreases after attack delay by 5% (ASPD +5%).
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

Refine Level +9:
5% chance to inflict Critical Wound status on target when dealing physical damage.
Decreases after attack delay by 5% (ASPD +5%).
Has a chance to inflict Level 2 Critical Wound status on target when using Mammonite skill.
(Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher and other recovery items).
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if (.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Cure Wand [0]   [One Hand]   Item ID# 1641 (Krieger_Onehand_Staff2)
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
0
Attack
70 / MATK 135
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
MATK +135
Increases your healing skills effectiveness by 14%.
Reduce after cast delay 10%.

Refine level +6 or higher:
Ignore magic defense of Demihuman monsters +5%.
Increases your healing skills effectiveness by 5%.

Refine level +9 or higher:
When using Heal, has a chance to autocast Level 10 Heal.

Refine level +9 or higher:
Increases your healing skills effectiveness by 10%.
Item Script
expand to view script
{ bonus bHealPower,14; bonus bDelayrate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if (.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if (.@r > 9) { bonus bHealPower,10; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Destruction Staff [0]   [Two Handed]   Item ID# 2002 (Krieger_Twohand_Staff1)
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
0
Attack
70 / MATK 210
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
MATK +210
Magic attack damage to Demihuman monsters +15%.
Ignore magical defense of Demihuman monsters by 25%.
For each refine level, MATK + 1%.
Indestructible (except in upgrade attempts).


Refine level +6 or higher:
Ignore magical defense of Demihuman monsters by an additional 5%.
[Destruction] Lv 1
Destruction effect (applies up to +14):

(Refine-5)*2 % increase in magical damage against Demihuman.

Ignore magical defense against Demihuman by (Refine-5)*2 %.


Refine level +9 or higher:
When using Level 10 Lord of Vermilion, Level 10 Meteor Storm or Level 10 Storm Gust, has a chance of casting Level 10 Safety wall.
Item Script
expand to view script
{ .@r = min(14,getrefine()); bonus bMatkRate,.@r; bonus bUnbreakableWeapon; if (.@r>5) { .@bonus1 = 5; .@bonus2 = (.@r-5) * 2; } if (.@r>8) { bonus5 bAutoSpellOnSkill,"WZ_STORMGUST","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_METEOR","MG_SAFETYWALL",10,200,1; bonus5 bAutoSpellOnSkill,"WZ_VERMILION","MG_SAFETYWALL",10,200,1; } bonus2 bMagicAddRace,RC_DemiHuman,15+.@bonus2; bonus2 bMagicAddRace,RC_Player_Human,15+.@bonus2; bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25+.@bonus1+.@bonus2; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25+.@bonus1+.@bonus2; },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Fist [0]   [One Hand]   Item ID# 1827 (Krieger_Knuckle2)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
0
Attack
30
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
Increases physical attack against DemiHuman monster by 95%.
Ignores physical defense of Demihuman monster by 20%.
Indestructible (except in upgrade attempts).

[Refine Level +6 or higher]
Ignores physical defense of Demihuman monster by 5%.
Slaughter Level 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine Level +9 or higher]
Removes variable and fixed cast time of Asura Strike (Guillotine Fist).
When using Explosion Spirits (Fury), has a chance to autocast Level 1 Dangerous Soul Collect (Zen).
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>8) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bautospellonskill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; } },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Flamberge [0]   [One Hand]   Item ID# 13416 (Krieger_Onehand_Sword1)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
0
Attack
130
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Swordman
Merchant
Thief
Knight
Blacksmith
Assassin
Supernovice
Crusader
Rogue
Alchemist
Description
A weapon that only a champion of battlefield can wield.
Increases physical attack against DemiHuman monster by 75%.
Pierces physical defense of DemiHuman monster by 20%.

Indestructible (except in upgrade attempts).

[Refine Rate >= 6]
Pierces physical defense of DemiHuman monster by 5%.
[Slaughter] Lv 1 [(Refine-4) * (Refine-4) % physical damage bonus on DemiHuman targets, applies up to +14.]

[Refine Rate >= 7]
Attack Speed + 10%.

[Refine Rate >=9]
Add a chance of auto casting Level 2 Critical Wound when using skill Bash.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if (.@r>6) bonus bAspdRate,5; if (.@r>8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,"SM_BASH","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

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