.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80 Attack
37 Required Lvl 2 Weapon Lvl 1 Slot 0 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
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Description | A flanged, solid club that is effective for simple smashing. |
Item Script | {},{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80 Attack
37 Required Lvl 2 Weapon Lvl 1 Slot 3 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A flanged, solid club that is effective for simple smashing. |
Item Script | {},{},{} |
Dropped By | No Result |
Buyable At | Click here for a list of venders |
Obtainable From | Old Blue Box |
Type
Weapon
Class
Mace
Buy
1600z
Sell
800z
Weight
80 Attack
37 Required Lvl 2 Weapon Lvl 1 Slot 4 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | A flanged, solid club that is effective for simple smashing. |
Item Script | {},{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
120 Attack
140 / MATK 180 Required Lvl 100 Weapon Lvl 3 Slot 2 Property Holy | |
Applicable Jobs | Arch Bishop |
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Description | A mace that strikes like the Judges gavel in deciding the fate of evil. MATK +180, STR +1, INT +1. Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. [Judgement set] Shoes of Judgement Shawl of Judgement Robe of Judgement Mace of Judgement Increase physical and magical damage against Undead monsters by 15%. Increase damage of Adoramus by 200% but increase SP cost of Adoramus by 30. More Information on Combo: |
Item Script |
expand to view script{ bonus bAtkEle,Ele_Holy; bonus bStr,1; bonus bInt,1; autobonus "{ bonus2 bMagicAddRace,RC_Demon,20; }",30,7000,BF_MAGIC,"{ specialeffect2 EF_SPELLBREAKER; }"; autobonus "{ bonus2 bAddRace,RC_Demon,20; }",5,7000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
150 Weapon Lvl 3 Slot 0 Refineable No | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
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Description | Rental Item Mace of Insanity. Increases 25% damage with Cart Revolution skill. STR + 2. |
Item Script | { bonus2 bSkillAtk,"MC_CARTREVOLUTION",25; bonus bStr,2; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
130 Attack
130 Required Lvl 160 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Novice Swordman Acolyte Merchant Knight Priest Blacksmith Supernovice Crusader Monk Alchemist |
---|---|
Description | Mace imbued with evil spirit. Increase ATK by (Refine Level * Refine Level), up to +15. Indestructible. |
Item Script | { bonus bBaseAtk,pow(min(getrefine(),15),2); bonus bUnbreakableWeapon; },{},{} |
Dropped By |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80 Attack
150 / MATK 150 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A dagger once used by ancient wizard. It resonates with Ancient Hero's Boots. MATK +150. Every 2 refine levels, MATK +10. Every 3 refine levels, reduces after attack delay by 2% (ASPD +2%). Refine Level +9: Increases magical attack by 10%. Refine Level +11: Random chance to autocast Level 3 Psychic Wave when dealing melee physical attack. When equipped with Ancient Hero's Boots: Random chance to increase INT by 20 and MATK by 15% for 7 sec when dealing physical attack. |
Item Script | { .@r = getrefine(); if (.@r>=2) { bonus bMatk,.@r/2*10; } if (.@r>=3) { bonus bAspdRate,.@r/3*2; } if (.@r>=9) { bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1; } },{},{} |
Dropped By | No Result |
Mage's Memory [1] [One Hand] Item ID# 26177 (Wizards_Memory) | |
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
30 Attack
60 / MATK 120 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Summoner Spirit Handler |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { .@r = getrefine(); bonus bAspdRate,2*.@r; bonus2 bSkillAtk,"WL_FROSTMISTY",BaseLevel; bonus2 bSkillAtk,"WL_JACKFROST",BaseLevel; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
190 / MATK 180 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A Dagger designed to help adventurers grow. Cannot be refined normally. MATK +180 ATK +2% MATK +2% For each Refine Level: ATK +3 MATK +3 For each 15 Base Level: ATK +3 MATK +3 (Applies up to Base Level 195) Refine Level +7: For each Level of Plagiarism: Increases magical damage with Neutral element by 1%. For each Level of Back Stab: Decreases after skill cast delay by 1%. Refine Level +9: ASPD +1 Increases damage of Fatal Menace by 25%. Refine Level +11: Increases Damage against enemies of every size by 15%. Increases melee physical damage by 15%. Refine Level +13: Increases damage of Fatal Menace by additional 15% and Psychic Wave by 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bMatkRate,2; bonus bAtkRate,2; bonus bMatk,3*(.@r+(min(BaseLevel,195)/15)); bonus bBaseAtk,3*(.@r+(min(BaseLevel,195)/15)); if (.@r>=7) { bonus bDelayrate,-1*getskilllv("RG_BACKSTAP"); } if (.@r>=9) { bonus bAspd,1; bonus2 bSkillAtk,"SC_FATALMENACE",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus bShortAtkRate,15; } if (.@r>=13) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15; bonus2 bSkillAtk,"SC_FATALMENACE",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
80 Attack
150 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | An improved version of the dagger said to have been used by wizards who admired magic swords. Resonates with Hero's Boots-LT. MATK +195 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: ASPD +2% (Decreases after attack delay by 2%). Refine Level +7: Melee Physical attacks have a certain chance to autocast Level 7 Meteor Storm. Refine Level +9: Increases magical damage with every element by 15%. Increases magical damage against enemies of every element by 15%. Refine Level +11: Melee Physical attacks have a certain chance to autocast Level 5 Psychic Wave. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: magical damage of every element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bMatk,195; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus5 bAutoSpell,"WZ_METEOR",7,100,BF_SHORT|BF_WEAPON,1; if (.@r>=9) { bonus2 bMagicAddEle,Ele_All,15; bonus2 bMagicAtkEle,Ele_All,15; if (.@r>=11) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",5,100,BF_SHORT|BF_WEAPON,1; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_All,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus bAspdRate,2*(.@r/3); },{},{} |
Dropped By | No Result |
Magical Blade [2] [One Hand] Item ID# 13438 (Magical_Blade) | |
Type
Weapon
Class
One-handed Sword
Buy
60000z
Sell
30000z
Weight
200 Attack
165 / MATK 110 Required Lvl 105 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A magical enchanted sword, coveted by the famous witch-warrior Lila Contrary. With the power of lunar light, it could be wielded by Sailor Musa. Randomly autocasts random magic spells when dealing physical attack. Increases the chances for every 2 refine level. MATK +110 |
Item Script | {},{},{} |
Dropped By | No Result |
Magical Blade [3] [One Hand] Item ID# 13448 (Magical_Blade_) | |
Type
Weapon
Class
One-handed Sword
Buy
1z
Sell
0z
Weight
200 Attack
165 / MATK 110 Required Lvl 105 Weapon Lvl 4 Slot 3 | |
Applicable Jobs | Novice Swordman Merchant Thief Knight Blacksmith Assassin Supernovice Crusader Rogue Alchemist |
---|---|
Description | A sword created by a wizard who wants to be a magical swordsman who works with swords. However, he was unable to equip himself. MATK +110. When a physical attack hits, a magic attack is activated with a certain probability. For every 2 refine levels: Increases the number of types of magic attacks that can be activated. When equipped with either Skeggiold Card or Centipede Larva Card: The magic attack activation rate increases (not implemented). When equipped with Skeggiold Card and Centipede Larva Card: The magic attack activation rate increases even more (not implemented). |
Item Script | {},{},{} |
Dropped By | No Result |