.:Renewal Item Database:.
Weapon
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220 Attack
265 Required Lvl 215 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A rifle that is said to make you hear screams from the accumulated resentment. ATK +5%, CON +2 Increases damage of Hasty Fire in the Hole by 5%. Refine Level +5: Increases damage of Hasty Fire in the Hole by additional 10%. Refine Level +7: Increases ranged physical damage by 5%. Refine Level +9: Increases damage of Hasty Fire in the Hole by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Hasty Fire in the Hole by additional 5%. Increases damage of Grenades Dropping by 15%. [Bonus by Grade] [Grade D]: ranged physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_GRENADES_DROPPING",15; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
150 Attack
110 Required Lvl 70 Weapon Lvl 4 Slot 1 Range 2 Property Neutral Gender Female Only | |
Applicable Jobs | Clown / Gypsy |
---|---|
Description | A whip made with a foot of the famous western sea witch. It says it steals your life essence, so be careful of the witch. Recovers 5 SP each time a monster is killed. Has a small chance of to autocast Level 3 Frost Nova on an enemy when the receiving physical attack. Every physical attack has a small chance to inflict Silence to all enemies within a 11x11 cells area. |
Item Script | { bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; },{},{} |
Dropped By | |
Obtainable From | Old Blue Box, Old Violet Box |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
100 / MATK 200 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | Stainless steel metal staff. It is said that a wizard of the past created it. MATK +200. For each 2 refine levels, MATK +10. For each 3 refine levels, increases damage of Earth Strain by 12%. Indestructible in battle Refine Level +7: Reduces variable cast time of all skills by 10%. Refine Level +9: Reduces cooldown time of Earth Strain by 1 sec. |
Item Script | { bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 99 Weapon Lvl 4 Slot 2 Range 3 | |
Applicable Jobs | Royal Guard |
---|---|
Description | A spear once used by hero that receives the blessing of water spirit. This beautiful spear has a shape sea wave. For each 2 refine levels, ATK +10. For each 3 refine levels, increases ranged physical attack by 4%. Refine Level +7: Increases damage of Canon Spear and Banishing Point by 15%. Refine Level +9: Reduces after attack delay by 10%. Increases damage of Canon Spear and Banishing Point by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",35; bonus2 bSkillAtk,"LG_CANNONSPEAR",35; } else if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0 Attack
270 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mechanic |
---|---|
Description | A Two-Handed Axe that is said to have been ground for a vengeance by a master blacksmith. It is said that even the ability has changed due to excessive sealing. Indestructible in battle For each 2 refine levels: ATK +10. For each 3 refine levels: Increases damage of Power Swing by 10%. Refine Level +7: Decreases Axe Tornado skill cooldown by 1 second. Refine Level +9: Increases physical damage against all size enemies by 15%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3); if (.@r>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100 Attack
210 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Cardinal |
---|---|
Description | A Bible sealed with evil energy. Indestructible in battle ATK +5%, POW +2. Increases damage of Petitio by 5%. Refine Level +5: Increases damage of Petitio by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Petitio by additional 10%. Refine Level +10: Critical +10 Refine Level +11: Increases damage of Petitio by additional 5%. Increases critical damage by 20%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"CD_PETITIO",5; if (.@r>=5) { bonus2 bSkillAtk,"CD_PETITIO",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"CD_PETITIO",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"CD_PETITIO",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Rune Knight |
---|---|
Description | An ancient sword said has cut many eastern demons. Every 2 refine levels, ATK +10. Every 3 refine levels, increases damage of Sonic Wave by 10%. Refine Level +7: Has a chance to autocast Level 2 Sonic Wave when dealing physical attack. (Or activates the learnt skill level whichever is higher.) Refine Level +9: Indestructible in battle |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3); if (.@r>=7) { bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; } if (.@r>=9) { bonus bUnbreakableWeapon; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150 Attack
100 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | High Swordman High Merchant High Thief Lord Knight Whitesmith Assassin Cross Paladin Stalker Creator |
---|---|
Description | An evil sword sealed with powerful seal. It's not easy to draw the true power of this sword. DEF -50, MDEF -10. Adds a chance to auto cast Level 5 Frost Nova when dealing physical attacks. Refine level +7: Crit +30, MDEF +10. Refine level +10: ASPD +1, Crit +20, DEF +50. |
Item Script |
expand to view script{ .@r = getrefine(); .@def = -50; .@mdef = -10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; if (.@r >= 7) { .@crit = 30; .@mdef += 10; if (.@r >= 10) { bonus bAspd,1; .@crit += 20; .@def += 50; } bonus bCritical,.@crit; } bonus bDef,.@def; bonus bMdef,.@mdef; },{},{} |
Dropped By |
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0 Attack
165 / MATK 160 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Arch Bishop |
---|---|
Description | A Bible about the eradication of demons that is said to have been used by ancient high priests. MATK +160. For each 2 refine levels: MATK +10. For each 3 refine levels: Increases damage of Duple Light by 25%. Refine Level +7: Decreases after attack delay by 10%. Refine Level +9: Increases damage of Duple Light by additional 30%. |
Item Script | { .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0 Attack
180 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shura |
---|---|
Description | Knuckle used by an ancient hero. Its structure look different than normal knuckle, can knock down the enemy instantly. For each 2 refine levels: ATK +10. For each 3 refine levels: Long range physical attack 4% by increase. Refine Level +7: Rampage Blaster (Explosive Spirit Shot) damage increases by 10%. Refine Level +9: Rampage Blaster (Explosive Spirit Shot) skill cooldown decreases by 1 second. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; } if (.@r>=9) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0 Attack
185 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | Katar specially made to inflict lethal damage, it was once used by famous assassin in the past. For each 2 refine levels, ATK +10. For each 3 refine levels, increases critical damage by 4%. Refine Level +7: Increases physical damage inflicted on Demihuman and Brute monsters by 15%. Refine Level +9: Reduces after attack delay by 10%. Refine Level +11: Increases physical damage inflicted on Demihuman and Brute monsters by 20%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bCritAtkRate,4*(.@r/3); if (.@r>=9) { bonus2 bAddRace,RC_Brute,35; bonus2 bAddRace,RC_DemiHuman,35; bonus bAspdRate,10; } else if (.@r>=7) { bonus2 bAddRace,RC_Brute,15; bonus2 bAddRace,RC_DemiHuman,15; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0 Attack
150 / MATK 150 Required Lvl 99 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A dagger once used by ancient wizard. It resonates with Ancient Hero's Boots. MATK +150. Every 2 refine levels, MATK +10. Every 3 refine levels, reduces after attack delay by 2%. Refine Level +9: Increases all elemental magical damage by 10%. Refine Level +11: Random chance to autocast Level 3 Psychic Wave when dealing melee physical attack. |
Item Script | { .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=9) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1; } },{},{} |
Dropped By | No Result |