Renewal
.:Renewal Item Database:.
Weapon

Screaming Rifle [2]   [Two Handed]   Item ID# 810026 (Screaming_Rifle)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
220
Attack
265
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle that is said to make you hear screams from the accumulated resentment.

ATK +5%, CON +2
Increases damage of Hasty Fire in the Hole by 5%.

Refine Level +5:
Increases damage of Hasty Fire in the Hole by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Hasty Fire in the Hole by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Hasty Fire in the Hole by additional 5%.
Increases damage of Grenades Dropping by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"NW_GRENADES_DROPPING",15; bonus2 bSkillAtk,"NW_HASTY_FIRE_IN_THE_HOLE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Sea Witch's Foot [1]   [One Hand]   Item ID# 1973 (Sea_Witch_Foot)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
150
Attack
110
Required Lvl
70
Weapon Lvl
4
Slot
1
Range
2
Property
Neutral
Gender
Female Only
Applicable Jobs
Clown / Gypsy
Description
A whip made with a foot of the famous western sea witch. It says it steals your life essence, so be careful of the witch.

Recovers 5 SP each time a monster is killed.
Has a small chance of to autocast Level 3 Frost Nova on an enemy when the receiving physical attack.
Every physical attack has a small chance to inflict Silence to all enemies within a 11x11 cells area.
Item Script
{ bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,"WZ_FROSTNOVA",3,50,1; bonus3 bAutoSpell,"NPC_WIDESILENCE",2,100; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Sealed Aeon Staff [2]   [Two Handed]   Item ID# 2054 (Evt_Iron_Staff)
Sealed Iron Staff
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
100 / MATK 200
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Warlock
Description
Stainless steel metal staff.
It is said that a wizard of the past created it.

MATK +200.
For each 2 refine levels, MATK +10.
For each 3 refine levels, increases damage of Earth Strain by 12%.

Indestructible in battle

Refine Level +7:
Reduces variable cast time of all skills by 10%.

Refine Level +9:
Reduces cooldown time of Earth Strain by 1 sec.
Item Script
{ bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; } if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; } },{},{}
Dropped By No Result

Sealed Aquatic Spear [2]   [One Hand]   Item ID# 32021 (Evt_Undine_Spear_K)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
99
Weapon Lvl
4
Slot
2
Range
3
Applicable Jobs
Royal Guard
Description
A spear once used by hero that receives the blessing of water spirit.
This beautiful spear has a shape sea wave.

For each 2 refine levels, ATK +10.
For each 3 refine levels, increases ranged physical attack by 4%.

Refine Level +7:
Increases damage of Canon Spear and Banishing Point by 15%.

Refine Level +9:
Reduces after attack delay by 10%.
Increases damage of Canon Spear and Banishing Point by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"LG_BANISHINGPOINT",35; bonus2 bSkillAtk,"LG_CANNONSPEAR",35; } else if (.@r>=7) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } },{},{}
Dropped By No Result

Sealed Avenger [2]   [Two Handed]   Item ID# 28137 (Evt_Avenger)
Type
Weapon
Class
Two-handed Axe
Buy
n/a
Sell
n/a
Weight
0
Attack
270
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A Two-Handed Axe that is said to have been ground for a vengeance by a master blacksmith.
It is said that even the ability has changed due to excessive sealing.

Indestructible in battle

For each 2 refine levels: ATK +10.

For each 3 refine levels:
Increases damage of Power Swing by 10%.

Refine Level +7:
Decreases Axe Tornado skill cooldown by 1 second.

Refine Level +9:
Increases physical damage against all size enemies by 15%.
Item Script
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"NC_POWERSWING",10*(.@r/3); if (.@r>=7) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; } if (.@r>=9) { bonus2 bAddSize,Size_All,15; } },{},{}
Dropped By No Result

Sealed Bible [2]   [One Hand]   Item ID# 540053 (Sealed_Bible)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Cardinal
Description
A Bible sealed with evil energy.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Petitio by 5%.

Refine Level +5:
Increases damage of Petitio by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Petitio by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Petitio by additional 5%.
Increases critical damage by 20%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"CD_PETITIO",5; if (.@r>=5) { bonus2 bSkillAtk,"CD_PETITIO",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"CD_PETITIO",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"CD_PETITIO",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Sealed Eastern Sword [2]   [Two Handed]   Item ID# 21049 (Evt_Oriental_Sword)
Type
Weapon
Class
Two-handed Sword
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Rune Knight
Description
An ancient sword said has cut many eastern demons.

Every 2 refine levels, ATK +10.
Every 3 refine levels, increases damage of Sonic Wave by 10%.

Refine Level +7:
Has a chance to autocast Level 2 Sonic Wave when dealing physical attack.
(Or activates the learnt skill level whichever is higher.)

Refine Level +9:
Indestructible in battle
Item Script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"RK_SONICWAVE",10*(.@r/3); if (.@r>=7) { bonus5 bAutoSpell,"RK_SONICWAVE",max(2,getskilllv("RK_SONICWAVE")),100,BF_SHORT|BF_WEAPON,1; } if (.@r>=9) { bonus bUnbreakableWeapon; } },{},{}
Dropped By No Result

Sealed Evil Sword [2]   [One Hand]   Item ID# 13461 (Sealed_Evil_Sword)
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
150
Attack
100
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
High Swordman
High Merchant
High Thief
Lord Knight
Whitesmith
Assassin Cross
Paladin
Stalker
Creator
Description
An evil sword sealed with powerful seal.
It's not easy to draw the true power of this sword.
DEF -50, MDEF -10.
Adds a chance to auto cast Level 5 Frost Nova when dealing physical attacks.

Refine level +7: Crit +30, MDEF +10.
Refine level +10: ASPD +1, Crit +20, DEF +50.
Item Script
expand to view script
{ .@r = getrefine(); .@def = -50; .@mdef = -10; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,100; if (.@r >= 7) { .@crit = 30; .@mdef += 10; if (.@r >= 10) { bonus bAspd,1; .@crit += 20; .@def += 50; } bonus bCritical,.@crit; } bonus bDef,.@def; bonus bMdef,.@mdef; },{},{}
Dropped By

Sealed Exorcism Bible [2]   [One Hand]   Item ID# 28632 (Evt_D_H_Bible_K)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
0
Attack
165 / MATK 160
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Arch Bishop
Description
A Bible about the eradication of demons that is said to have been used by ancient high priests.

MATK +160.

For each 2 refine levels: MATK +10.
For each 3 refine levels: Increases damage of Duple Light by 25%.

Refine Level +7: Decreases after attack delay by 10%.
Refine Level +9: Increases damage of Duple Light by additional 30%.
Item Script
{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",30; } },{},{}
Dropped By No Result

Sealed Iron Nail [2]   [One Hand]   Item ID# 1864 (Evt_Iron_Nail_K)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Knuckle used by an ancient hero.
Its structure look different than normal knuckle, can knock down the enemy instantly.

For each 2 refine levels:
ATK +10.
For each 3 refine levels:
Long range physical attack 4% by increase.
Refine Level +7:
Rampage Blaster (Explosive Spirit Shot) damage increases by 10%.
Refine Level +9:
Rampage Blaster (Explosive Spirit Shot) skill cooldown decreases by 1 second.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10; } if (.@r>=9) { bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000; } },{},{}
Dropped By No Result

Sealed Katar of Shiver [2]   [Two Handed]   Item ID# 28040 (Evt_Shiver_Katar_K)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0
Attack
185
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Guillotine Cross
Description
Katar specially made to inflict lethal damage, it was once used by famous assassin in the past.

For each 2 refine levels, ATK +10.
For each 3 refine levels, increases critical damage by 4%.

Refine Level +7:
Increases physical damage inflicted on Demihuman and Brute monsters by 15%.

Refine Level +9:
Reduces after attack delay by 10%.

Refine Level +11:
Increases physical damage inflicted on Demihuman and Brute monsters by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bCritAtkRate,4*(.@r/3); if (.@r>=9) { bonus2 bAddRace,RC_Brute,35; bonus2 bAddRace,RC_DemiHuman,35; bonus bAspdRate,10; } else if (.@r>=7) { bonus2 bAddRace,RC_Brute,15; bonus2 bAddRace,RC_DemiHuman,15; } },{},{}
Dropped By No Result

Sealed Mado Sword [2]   [One Hand]   Item ID# 28759 (Evt_Magic_Sword)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
0
Attack
150 / MATK 150
Required Lvl
99
Weapon Lvl
4
Slot
2
Applicable Jobs
Shadow Chaser
Description
A dagger once used by ancient wizard. It resonates with Ancient Hero's Boots.

MATK +150.
Every 2 refine levels, MATK +10.
Every 3 refine levels, reduces after attack delay by 2%.

Refine Level +9:
Increases all elemental magical damage by 10%.

Refine Level +11:
Random chance to autocast Level 3 Psychic Wave when dealing melee physical attack.
Item Script
{ .@r = getrefine(); bonus bMatk,10*(.@r/2); bonus bAspdRate,2*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,10; } if (.@r>=9) { bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,100,BF_SHORT|BF_WEAPON,1; } },{},{}
Dropped By No Result

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