Renewal
.:Renewal Item Database:.
Weapon

Sharp Star Bow [2]   [Two Handed]   Item ID# 18185 (Sharp_Star_Bow)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
150
Attack
150
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
5
Applicable Jobs
Ranger
Description
Glossy red light bow.

Critical +5
For each refine level, increases critical damage by 1%.

Refine Level +9:
Increases long range physical damage by 7%.

Refine Level +11:
Increases damage of Sharp Shooting by 10%.
Item Script
{ .@r = getrefine(); bonus bCritical,5; bonus bCritAtkRate,.@r; if (.@r>=9) bonus bLongAtkRate,7; if (.@r>=11) bonus2 bSkillAtk,"SN_SHARPSHOOTING",10; },{},{}
Dropped By No Result

Sharpbolt Booster Bow [0]   [Two Handed]   Item ID# 700016 (SB_B_Bow)
Sharp Bolt Booster Bow
Type
Weapon
Class
Bow
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
5
Applicable Jobs
Ranger
Description
A Bow designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Vulture's Eye:
Increases ranged physical damage by 1%.

Refine Level +9:
Decreases after skill cast delay by 10%.
Increases damage of Sharp Shooting and Aimed Bolt by 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
ATK +10%

Refine Level +13:
Increases damage of Sharp Shooting and Aimed Bolt by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r+3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("AC_VULTURE"); } if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillAtk,"RA_AIMEDBOLT",25; bonus2 bSkillAtk,"SN_SHARPSHOOTING",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bAtkRate,10; } if (.@r>=13) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",15; } },{},{}
Dropped By No Result

Sharpened Legbone of Ghoul [0]   [Two Handed]   Item ID# 1260 (Ghoul_Leg)
Sharpened Ghoul Leg Bone
Type
Weapon
Class
Katar
Buy
52500z
Sell
26250z
Weight
170
Attack
150
Required Lvl
65
Weapon Lvl
3
Slot
0
Property
Immortality / Undead
Applicable Jobs
Assassin
Description
A katar crafted from a ghoul's femur that still radiates a dark, deathly aura.
Item Script
{ bonus bAtkEle,Ele_Undead; },{},{}
Dropped By

Sharpshooter Revolver [0]   [Two Handed]   Item ID# 13111 (Sharpshooter_Revolver)
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
0
Attack
105
Weapon Lvl
4
Slot
0
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Rental Item
Sharpshooter Revolver.
Increases 25% damage with Desperado skill.
DEX + 2.
Item Script
{ bonus bDex,2; bonus2 bSkillAtk,"GS_DESPERADO",25; },{},{}
Dropped By No Result

Shining Light Katar [2]   [Two Handed]   Item ID# 610045 (Shining_Light_Katar)
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
100
Attack
290
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Shadow Cross
Description
A katar infused with the power of radiant light to fight the devil.

ATK +5%, POW +2.
Increases damage of Eternal Slash by 5%.

Refine Level +5:
Increases damage of Eternal Slash by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Eternal Slash by additional 10%.

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Increases damage of Eternal Slash by additional 5%.
Increases damage of Savage Impact by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",5; if (.@r>=5) { bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",15; bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Shiver Katar [2]   [Two Handed]   Item ID# 1298 (Shiver_Katar)
Katar Of Horror
Type
Weapon
Class
Katar
Buy
60000z
Sell
30000z
Weight
270
Attack
110
Required Lvl
105
Weapon Lvl
4
Slot
2
Applicable Jobs
Assassin
Description
Katar that has killed many victims, its shape make enemy shivering.
Every refine level]
Crit +1
[+Mobster Card]
Increase critical damage by 5%.
[+Sedora Card]
Increase critical damage by 5%.
Item Script
{ bonus bCritical,getrefine(); },{},{}
Dropped By No Result

Shiver Katar-LT [2]   [Two Handed]   Item ID# 610033 (Shiver_Katar_K_LT)
Katar of Shiver-LT
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
140
Attack
255
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Guillotine Cross
Description
An improved version of Katar that maximized the lethal power said to have been used by a famous assassin in the past.
Resonates with Hero's Boots-LT.

ATK +5%

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases critical damage by 5%.

Refine Level +7:
Increases damage of Cross Impact by 20%.
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Cross Impact by additional 25%.
Increases physical damage against monsters of DemiHuman, Brute and Dragon race by 25%.

Refine Level +11:
Critical +15
Decreases Dark Claw skill cooldown by 10 seconds.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: melee physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"GC_CROSSIMPACT",20; if (.@r>=9) { bonus2 bAddRace,RC_Brute,25; bonus2 bAddRace,RC_Dragon,25; bonus2 bAddRace,RC_DemiHuman,25; bonus2 bSkillAtk,"GC_CROSSIMPACT",25; if (.@r>=11) { bonus bCritical,15; bonus2 bSkillCooldown,"GC_DARKCROW",-10000; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bCritAtkRate,5*(.@r/3); },{},{}
Dropped By No Result

Shooting Star [0]   [Two Handed]   Item ID# 18100 (Shooting_Star_C)
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
0
Attack
190
Weapon Lvl
4
Slot
0
Range
5
Refineable
No
Applicable Jobs
Hunter
Bard / Dancer
Description
Rental Item
Beautiful bow with a graceful appearance.
Increases long range physical attack by 20%.

When VIP Status is active:
ATK +10, MATK +10.
Has a chance to autocast Level 2 Double Strafe when dealing physical attack.
Item Script
{ bonus bLongAtkRate,20; },{},{}
Dropped By No Result

Short Foxtail Staff [0]   [One Hand]   Item ID# 1681 (Newbie_Foxtail)
Shoot Foxtail Staff
Type
Weapon
Class
One-handed Staff
Buy
20z
Sell
10z
Weight
0
Attack
30
Weapon Lvl
1
Slot
0
Applicable Jobs
Summoner
Spirit Handler
Description
A foxtail sprout that owned by every doram race.

Unrefineable

Item Script
{},{},{}
Dropped By No Result

Six Abbreviations [1]   [One Hand]   Item ID# 540018 (Military_Law_Book)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
80
Attack
120 / MATK 140
Required Lvl
100
Weapon Lvl
4
Slot
1
Applicable Jobs
Star Gladiator
Description
Not Available

[iRO Description]
A book containing the Eastern art of the Orient.

When an attack hits, SP + 2

When a physical attack hits,
Adds 1% chance to drain 20% of damage as HP.

When refined to +7,
adds a chance to drain HP by 1% per 1 refine rate
ATK + 360, MATK + 160
Type : Book
Weapon Level : 4
Required Level : 100
Class : Star Emperor
Item Script
{ .@r = getrefine(); bonus bAllStats,10; bonus bReduceDamageReturn,10*.@r; },{},{}
Dropped By No Result

Six Shooter [1]   [Two Handed]   Item ID# 13100 (Six_Shooter)
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40
Attack
30
Required Lvl
10
Weapon Lvl
1
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A six chambered revolver that is the most basic weapon for Gunslingers.
HIT - 10
Item Script
{ bonus bHit,-10; },{},{}
Dropped By

Six Shooter [2]   [Two Handed]   Item ID# 13101 (Six_Shooter_)
Type
Weapon
Class
Revolver
Buy
4500z
Sell
2250z
Weight
40
Attack
30
Required Lvl
10
Weapon Lvl
1
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
A six chambered revolver that is the most basic weapon for Gunslingers.
HIT - 10
Item Script
{ bonus bHit,-10; },{},{}
Dropped By No Result

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