.:Renewal Item Database:.
Weapon
Type
Weapon
Class
One-handed Staff
Buy
10z
Sell
5z
Weight
100 Attack
100 / MATK 200 Required Lvl 120 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Warlock Shura Sorcerer |
---|---|
Description | This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6 MATK +200 Increases your Healing skills effectiveness by 15%. Magical attacks have a chance to restore HP and SP. Drain 100 HP every 10 seconds. When unequipped, drain 1000 HP. |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,15; autobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }"; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
140 Attack
100 / MATK 180 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Sorcerer |
---|---|
Description | Thanos' staff remodeled with the addition of Tim Artnard's technology. Indestructible in battle MATK +180 Magical attacks have a random chance to recover 1000 HP and 100 SP every second for 4 seconds. For each 2 Refine Levels: MATK +10 For each 3 Refine Levels: Increases damage of Varetyr Spear by 10%. Refine Level +7: Increases Wind elemental magical damage by 15%. Increases damage of Varetyr Spear by additional 15%. Refine Level +9: Decreases variable cast time by 15%. Decreases Varetyr Spear skill cooldown by 2.5 seconds. Refine Level +11: Increases magical damage against enemies of every size by 15%. Decreases Psychic Wave skill cooldown by 1 second. [Bonus by Grade] [Grade D]: MATK +2%, Damage of Lightning Land +10%. [Grade C]: MATK +3%, S.MATK +1. [Grade B]: Damage of Lightning Land +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; autobonus "{ bonus2 bHPRegenRate,1000,1000; bonus2 bSPRegenRate,100,1000; }",10,4000,BF_MAGIC; bonus bMatk,10*(.@r/2); bonus2 bSkillAtk,"SO_VARETYR_SPEAR",10*(.@r/3); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; if (.@r>=9) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2500; bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,2; bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; if (.@g >= ENCHANTGRADE_C) { bonus bSmatk,1; bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"EM_LIGHTNING_LAND",10; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
One-handed Sword
Buy
10z
Sell
5z
Weight
70 Attack
150 / MATK 100 Required Lvl 120 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Swordman Knight Crusader |
---|---|
Description | This sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6 MATK +100 When dealing physical attack, has a low chance of regaining 5% of your damage as HP and SP. Drains 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
One-handed Sword
Buy
n/a
Sell
n/a
Weight
100 Attack
190 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Genetic |
---|---|
Description | Thanos' sword remodeled with the addition of Tim Artnard's technology. Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: ATK +5% Decreases variable cast time by 15%. Refine Level +9: Increases damage of Cart Cannon by 15%. ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases physical damage against enemies of every size by 15%. Increases damage of Cart Cannon by additional 15%. [Bonus by Grade] [Grade D]: ATK +2%, Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%. [Grade C]: ATK +3%, P.ATK +1. [Grade B]: Damage of Acidified Zone (Fire/Water/Wind/Ground) +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bBaseAtk,10*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-15; bonus bAtkRate,5; if (.@r>=9) { bonus bAspdRate,10; bonus2 bSkillAtk,"GN_CARTCANNON",15; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSkillAtk,"GN_CARTCANNON",15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WIND",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_FIRE",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_WATER",10; bonus2 bSkillAtk,"BO_ACIDIFIED_ZONE_GROUND",10; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
10z
Sell
5z
Weight
140 Attack
120 / MATK 250 Required Lvl 120 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Warlock Shura Sorcerer |
---|---|
Description | This magic staff, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6 MATK +250 Increases your Healing skills effectiveness by 18%. Magical attack has chance to restore HP and SP. Drains 100 HP every 10 seconds. Drains 1000 HP as the item is unequipped. |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bHealPower,18; autobonus "{ bonus2 bHPRegenRate,300,2000; bonus2 bSPRegenRate,50,2000; }",50,60000,BF_MAGIC,"{ specialeffect2 EF_HEALSP; }"; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
Musical Instrument
Buy
10z
Sell
5z
Weight
200 Attack
200 / MATK 130 Required Lvl 120 Weapon Lvl 4 Slot 1 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6. Low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Drains 1000 HP when unequipped. MATK +130 |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
100 Attack
220 Required Lvl 190 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | Thanos' violin remodeled with the addition of Tim Artnard's technology. Physical attacks have a random chance to recover 2500 HP and 50 SP every second for 4 seconds. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases damage of Severe Rainstorm by 3%. Refine Level +7: Decreases variable cast time by 10%. Increases damage of Severe Rainstorm by additional 15%. Refine Level +9: Decreases after skill cast delay of all skills by 10%. Decreases Severe Rainstorm skill cooldown by 2 seconds. Refine Level +11: Increases physical damage against enemies of every size by 15%. Increases ranged physical damage by 15%. [Bonus by Grade] [Grade D]: ATK +2%, Damage of Rhythm Shooting +10%. [Grade C]: ATK +3%, P.ATK +1. [Grade B]: Damage of Rhythm Shooting +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); autobonus "{ bonus2 bHPRegenRate,2500,1000; }",1,4000,BF_WEAPON; bonus bBaseAtk,10*(.@r/2); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10*(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15; if (.@r>=9) { bonus bDelayrate,-10; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_B) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Whip
Buy
10z
Sell
5z
Weight
220 Attack
200 / MATK 130 Required Lvl 120 Weapon Lvl 4 Slot 1 Range 2 Gender Female Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | This whip, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6, VIT +6, LUK -6. Low chance to drain 5% of attack into HP and SP. Increases long range physical attack by 20%. Drains 100 HP every 10 seconds. Drains 1000 HP when unequipped. MATK +130 |
Item Script | { bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{ heal -1000,0; } |
Dropped By | No Result |
Obtainable From | Ghost Palace |
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
270 Attack
205 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | A black gatling gun with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully. It resonates with Ancient Hero's Boots. For each 2 refine levels, ATK +10. For each 3 refine levels, increases long ranged physical damage by 2%. Refine Level +7: Increases Round Trip damage by 15%. Increases SP Consumption of Round Trip by 10%. Refine Level +9: ATK + 50. After using Platinum Altar, increases long ranged physical damage by 10% for 90 seconds. Refine Level +11: Increases Round Trip damage by additional 15%. When equipped with Ancient Hero's Boots: Random chance to increase DEX by 20 and long ranged physical damage by 10% for 7 sec when dealing physical damage. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { .@val = 15; bonus2 bSkillUseSPrate,"RL_R_TRIP",-10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { .@val += 15; } } bonus2 bSkillAtk,"RL_R_TRIP",.@val; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300 Attack
225 Required Lvl 190 Weapon Lvl 5 Slot 2 Range 9 | |
Applicable Jobs | Rebellion |
---|---|
Description | An improved version of the black gatling gun used by those who have reached the level of a gun master who can handle all firearms skillfully. Resonates with Hero's Boots-LT. Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases ranged physical damage by 4%. Refine Level +7: ATK +50 Increases damage of Round Trip by 25%. Refine Level +9: Increases damage of Round Trip by additional 25%. Increases ranged physical damage by additional 15%. Refine Level +11: Increases physical damage against enemies of every size by 15%. Decreases damage taken from enemies of every size by 20%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bBaseAtk,50; bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=9) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"RL_R_TRIP",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bSubSize,Size_All,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
110 Attack
290 Required Lvl 215 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Shadow Cross |
---|---|
Description | A katar with a sharp blade used by a person called a Shinigami. ATK +5%, POW +2 Increases damage of Impact Crater by 5%. Refine Level +5: Increases damage of Impact Crater by additional 10%. Refine Level +7: Increases melee physical damage by 5%. Refine Level +9: Increases damage of Impact Crater by additional 10%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Impact Crater by additional 5%. Increases melee physical damage by additional 15%. [Bonus by Grade] [Grade D]: melee physical damage +10%. [Grade C]: Physical Damage against enemies of every size +10%. [Grade B]: Physical Damage against enemies of every race +10%. [Grade A]: Physical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",5; if (.@r>=5) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SHC_IMPACT_CRATER",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"SHC_IMPACT_CRATER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Bow
Buy
56000z
Sell
28000z
Weight
110 Attack
150 Required Lvl 100 Weapon Lvl 4 Slot 2 Range 5 | |
Applicable Jobs | Shadow Chaser |
---|---|
Description | A bow developed by thief guild, especially made to fire multiple arrows at a time. Increases Triangle Shot damage by (2*Refine level)%. Increases Triangle Shot SP cost based on refine level. |
Item Script | { .@r = getrefine(); bonus2 bSkillAtk,"SC_TRIANGLESHOT",(.@r*2); bonus2 bSkillUseSP,"SC_TRIANGLESHOT",-(.@r*2); },{},{} |
Dropped By |