Renewal
.:Renewal Item Database:.
Weapon

Unity Two-Handed Axe [1]   [Two Handed]   Item ID# 28110 (Union_Twohand_Axe)
Two-Handed Axe of Solidarity
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
100
Attack
190
Weapon Lvl
3
Slot
1
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A certified kingdom equipment for adventurer.
Increase ATK by (Refine*Refine*1.25)
Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Unity Two-Handed Staff [1]   [Two Handed]   Item ID# 2030 (Union_Twohand_Staff)
Two-Handed Staff of Solidarity
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
50
Attack
95 / MATK 135
Weapon Lvl
3
Slot
1
Applicable Jobs
Mage
Wizard
Sage
Soul Linker
Description
A certified kingdom equipment for adventurer.

MATK +135
Increase MATK by (Refine*Refine*1.25)

Item Script
{ bonus bMatk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Unity Violin [1]   [One Hand]   Item ID# 1941 (Union_Viollin)
Violin of Solidarity
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
40
Attack
76
Weapon Lvl
3
Slot
1
Range
2
Gender
Male Only
Applicable Jobs
Bard / Dancer
Description
A certified kingdom equipment for adventurer.

Increase ATK by (Refine*Refine*1.25)

Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Unity Whip [1]   [One Hand]   Item ID# 1997 (Union_Wire)
Whip of Solidarity
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40
Attack
76
Weapon Lvl
3
Slot
1
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A certified kingdom equipment for adventurer.

Increase ATK by (Refine*Refine*1.25)

Item Script
{ bonus bBaseAtk,pow(getrefine(),2)*125/100; },{},{}
Dropped By No Result

Upg Book [1]   [One Hand]   Item ID# 1585 (Upg_Book)
Upgrade Book
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
60
Attack
45 / MATK 20
Weapon Lvl
3
Slot
1
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Book that is coated by Oridecon and Gold with perfect level.
MATK +20
Every refine level: ATK +10, MATK +5.

If Base Level at least 70: ATK +5 for every 10 Base Level above 70.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

Upg Bow [1]   [Two Handed]   Item ID# 18112 (Upg_Bow)
Upgrade Bow
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
60
Attack
60
Weapon Lvl
3
Slot
1
Range
5
Applicable Jobs
Archer
Hunter
Bard / Dancer
Description
Bow that is coated by Oridecon and Gold with perfect level.
Every Refine: ATK +7, increases long range physical attacks by 2%.
If Base Level is at least 70, ATK +10 for every 10 levels above 70.

If wearer is Hunter Classes, additional ATK +20.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*7); bonus bLongAtkRate,(.@r*2); if (BaseJob == Job_Hunter) bonus bBaseAtk,20; if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
Dropped By No Result

Upg Dagger [1]   [One Hand]   Item ID# 13071 (Upg_Dagger)
Upgrade Dagger
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
60
Attack
55
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
Dagger that is coated by Oridecon and Gold with perfect level.
For each refine level, ATK +10 and MATK +5.
Additional ATK +5 for every 10 Base Level after level 70.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

Upg Huuma Shuriken [1]   [Two Handed]   Item ID# 13316 (Upg_Huuma_Shuriken)
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
150
Attack
55
Weapon Lvl
3
Slot
1
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Shuriken coated with Oridecon and Gold mixed at a golden ratio.

ATK +10, MATK +5, and increases long range physical attack damage by 1% per refine level.
Character Level 70+: ATK increases additional +5 for every 10 Base Level after level 70.

Indestructible.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bMatk,(.@r*5); bonus bLongAtkRate,(.@r); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); bonus bUnbreakableWeapon; },{},{}
Dropped By No Result

Upg Katar [1]   [Two Handed]   Item ID# 1292 (Upg_Katar)
Upgrade Katar
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
100
Attack
80
Weapon Lvl
3
Slot
1
Applicable Jobs
Assassin
Description
A katar that is coated with elunium and gold.
Every refine level: ATK +10, Critical Damage +2%
Base Level 70: ATK +10 for every 10 base level above 70.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bCritAtkRate,(.@r*2); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
Dropped By No Result

Upg Lance [1]   [Two Handed]   Item ID# 1491 (Upg_Lance)
Upgrade Two Handed Spear
Type
Weapon
Class
Two-handed Spear
Buy
20z
Sell
10z
Weight
150
Attack
105
Weapon Lvl
3
Slot
1
Range
3
Applicable Jobs
Swordman
Knight
Crusader
Description
Two-Handed Spear that is coated by Oridecon and Gold with perfect level.

For each refine level, ATK +12.

Base Level 70 or Higher: ATK +10 for every 10 Base Level above 70.
Item Script
{ bonus bBaseAtk,(getrefine()*12); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*10); },{},{}
Dropped By No Result

Upg Mace [1]   [One Hand]   Item ID# 16019 (Upg_Mace)
Upgrade Mace
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
80
Attack
80
Weapon Lvl
3
Slot
1
Applicable Jobs
Novice
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Supernovice
Crusader
Monk
Alchemist
Description
Mace that is coated by Oridecon and Gold with perfect level.
Every refine level adds ATK +10 and increases healing effectiveness by +1%.
If Base Level is higher than 70: Every 10 level after 70 adds ATK +5.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*10); bonus bHealPower,.@r; if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

Upg Revolver [1]   [Two Handed]   Item ID# 13115 (Upg_Revolver)
Upgrade Revolver
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
50
Attack
35
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
Revolver that is coated by Oridecon and Gold with perfect level.
For each refine level, ATK +5 and long range physical attack damage +2%.
Additional ATK +5 for every 10 Base Level after level 70.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bLongAtkRate,(.@r*2); if (BaseLevel>70) bonus bBaseAtk,(((BaseLevel-70)/10)*5); },{},{}
Dropped By No Result

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