Renewal
.:Renewal Item Database:.
Weapon

Valorous Huuma Front Shuriken [0]   [Two Handed]   Item ID# 13306 (BF_Huuma_Shuriken2)
Type
Weapon
Class
Fuuma Shuriken
Buy
20z
Sell
10z
Weight
0
Attack
55
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Ninja
Kagerou / Oboro
Description
Huuma Shuriken that holds great strength and brings extraordinary power in battles against Demi-Humans.

STR +2, DEX +1.
Increases physical damage inflicted on DemiHuman monsters by 95%.
Has a chance of increasing attack damage of Throw Huuma Shuriken and Final Strike (Killing Strike) by 100% for 10 seconds when attacking.
Indestructible.
Item Script
expand to view script
{ bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bAddRace,RC_Player_Human,95; autobonus "{ bonus2 bSkillAtk,\"NJ_HUUMA\",100; bonus2 bSkillAtk,\"NJ_ISSEN\",100; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Valorous Insane Battle Axe [0]   [Two Handed]   Item ID# 1379 (BF_Two_Handed_Axe1)
Valorous Battle Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
200
Required Lvl
80
Weapon Lvl
3
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
A terrifying two-handed axe that is said to stimulate the nerves in order to kill DemiHumans, once it's in the wearer's hands.

STR + 3
Increases physical damage on DemiHuman monsters by 55%.
Ignores physical defense of DemiHuman monsters by 20%.

Indestructible.
Item Script
{ bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; },{},{}
Dropped By No Result
Obtainable FromBattleground

Vanishing Cannon Booster Spear [0]   [One Hand]   Item ID# 530005 (BC_B_Spear)
Banishing Cannon Booster Spear
Type
Weapon
Class
One-handed Spear
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
3
Applicable Jobs
Royal Guard
Description
A One-Handed Spear designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Spear Quicken:
ASPD +1% (Decreases after attack delay by 1%).

Refine Level +9:
ASPD +1
Increases damage of Overbrand, Banishing Point and Cannon Spear by 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
Increases melee and ranged physical damage by 15%.

Refine Level +13:
Increases damage of Overbrand, Banishing Point and Cannon Spear by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bAspdRate,getskilllv("CR_SPEARQUICKEN"); } if (.@r>=9) { bonus bAspd,1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",25; bonus2 bSkillAtk,"LG_CANNONSPEAR",25; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bLongAtkRate,15; } if (.@r>=13) { bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus2 bSkillAtk,"LG_CANNONSPEAR",15; } },{},{}
Dropped By No Result

Vecer Axe [2]   [One Hand]   Item ID# 1311 (Vecer_Axe)
Type
Weapon
Class
One-handed Axe
Buy
20z
Sell
10z
Weight
150
Attack
140
Required Lvl
50
Weapon Lvl
3
Slot
2
Applicable Jobs
High Swordman
High Merchant
Lord Knight
Whitesmith
Paladin
Creator
Description
A luxurious axe decorated in red. It creates wind with a unique sound when you wave it.

Base LUK is at least 90, ATK +20.
Base DEX is at least 90, Critical +5.

If both base LUK and DEX at least 90:
Increases damage of Mammonite by 15%.
Item Script
{ if (readparam(bLuk)>=90) { bonus bBaseAtk,20; } if (readparam(bDex)>=90) { bonus bCritical,5; } if (readparam(bDex)>=90 && readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } },{},{}
Dropped By

Vellum Arbalest [0]   [Two Handed]   Item ID# 18113 (Velum_Arbalest)
Bellum Arbalest
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
110
Attack
50
Required Lvl
95
Weapon Lvl
4
Slot
0
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
*Effects in WoE & PVP area
Decreases target's SP by 4% on each physical attack. (Does not work with skill attacks.)
ASPD -5.
Item Script
{ bonus3 bSPVanishRaceRate,RC_Player_Human,1000,4; bonus bAspd,-5; },{},{}
Dropped By No Result

Vellum Arc Wand [0]   [Two Handed]   Item ID# 2016 (Velum_Arc_Wand)
Bellum Arc Wand
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
80
Attack
110 / MATK 220
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Mage
Acolyte
Priest
Wizard
Monk
Sage
Soul Linker
Description
**Stats during WoE & PVP

MATK +220.
Increases magic attack damage to enemy Players by 25%.
Ignores magical defense of enemy Players by 25%.

Refine Level +6:
MATK +15%.

Refine Level +9:
Reduces variable cast time of all skills by 50%.
Reduces fixed cast time of all skills by 0.2 seconds.
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus2 bMagicAddRace,RC_Player_Human,25; bonus2 bMagicAddRace,RC_Player_Doram,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,25; .@r = getrefine(); if (.@r>5) { bonus bMatkRate,15; } if (.@r>8) { bonus bVariableCastrate,-50; bonus bFixedCast,-200; } },{},{}
Dropped By No Result

Vellum Bible [0]   [One Hand]   Item ID# 1586 (Velum_Bible)
Bellum Bible
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
60
Attack
110 / MATK 125
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
Effect applies only in WoE & PVP.

MATK +125.
Increases your Healing skills effectiveness based on your Base Level.

[Refine level +6 or higher]
Removes skill cooldown for Lauda Agnus, Lauda Ramus and Clearance.
Increase SP cost of the mentioned skills by 60.
Item Script
expand to view script
{ bonus bHealPower,(BaseLevel/5)-20; if (getrefine()>=6) { bonus2 bSkillCooldown,"AB_LAUDAAGNUS",-3000; bonus2 bSkillCooldown,"AB_LAUDARAMUS",-3000; bonus2 bSkillCooldown,"AB_CLEARANCE",-10000; bonus2 bSkillUseSP,"AB_LAUDAAGNUS",-60; bonus2 bSkillUseSP,"AB_LAUDARAMUS",-60; bonus2 bSkillUseSP,"AB_CLEARANCE",-60; } },{},{}
Dropped By

Vellum Buster [0]   [Two Handed]   Item ID# 1395 (Velum_Buster)
Bellum Buster
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
250
Attack
50
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
*Effects during WoE & PVP
Reduces the target's SP by 10% on each successful normal physical attack. (Skill attacks are not affected by this.)
Item Script
{ bonus bUnbreakableWeapon; bonus3 bSPVanishRaceRate,RC_Player_Human,1000,10; bonus3 bSPVanishRaceRate,RC_Player_Doram,1000,10; },{},{}
Dropped By No Result

Vellum Claw [0]   [One Hand]   Item ID# 1832 (Velum_Claw)
Bellum Claw
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
65
Attack
160
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Monk
Description
*Stats during WoE & PVP
Increases physical damage against enemy players by 100%
[When refined to +8 or higher]
Increases physical damage against enemy players by an additional 20%.
[When refined to +10 or higher]
Has a chance to autocast Dangerous Soul Collect (Zen) when casting Explosion Spirits (Fury).
Removes cast time of Asura Strike (Guillotine Fist).
Consumes 500 HP every 3 seconds.
Item Script
expand to view script
{ bonus2 bAddRace,RC_Player_Human,100; bonus2 bAddRace,RC_Player_Doram,100; .@r = getrefine(); if (.@r>7) { bonus2 bAddRace,RC_Player_Human,20; bonus2 bAddRace,RC_Player_Doram,20; } if (.@r>9) { bonus2 bVariableCastrate,"MO_EXTREMITYFIST",-100; bonus2 bFixedCastrate,"MO_EXTREMITYFIST",-100; bonus4 bAutoSpellOnSkill,"MO_EXPLOSIONSPIRITS","CH_SOULCOLLECT",1,1000; bonus2 bHPLossRate,500,3000; } },{},{}
Dropped By

Vellum Claymore [0]   [Two Handed]   Item ID# 21001 (Velum_Claymore)
Bellum Claymore
Type
Weapon
Class
Two-handed Sword
Buy
20z
Sell
10z
Weight
350
Attack
260
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Knight
Crusader
Description
*Effects in WoE & PVP area

Increases physical damage against enemy Players by 80%.
Bypasses physical defense of enemy Players by 30%.

Refine Level +6:
Increases physical damage against Players by additional 40%.

Refine Level +9:
Has a chance to reflect damage back to the enemy as well as casting Magic Mirror.
Item Script
expand to view script
{ bonus2 bAddRace,RC_Player_Human,80; bonus2 bAddRace,RC_Player_Doram,80; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; .@r = getrefine(); if (.@r>=6) { bonus2 bAddRace,RC_Player_Human,40; bonus2 bAddRace,RC_Player_Doram,40; } if (.@r>=9) { bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,300,BF_MAGIC,0; } },{},{}
Dropped By

Vellum CrossBow [0]   [Two Handed]   Item ID# 18114 (Velum_CrossBow)
Bellum Crossbow
Type
Weapon
Class
Bow
Buy
20z
Sell
10z
Weight
110
Attack
110
Required Lvl
95
Weapon Lvl
4
Slot
0
Range
5
Applicable Jobs
Archer
Thief
Hunter
Rogue
Bard / Dancer
Description
Effect applies only in WoE & PVP.
Increase damage on DemiHuman by 30%, each refine level adds an additional 1%.
Ignores physical defense of DemiHuman by 30%.

When equiped with Siege Craft Arrow A, long range physical attack damage +40%.

When equiped with Siege Craft Arrow S, long range physical attack damage +70%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,30+.@r; bonus2 bAddRace,RC_Player_Doram,30+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,30; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,30; },{},{}
Dropped By

Vellum Damascus [0]   [One Hand]   Item ID# 13072 (Velum_Damascus)
Bellum Damascus
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
100
Attack
180
Required Lvl
95
Weapon Lvl
4
Slot
0
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
*Effects in WoE & PVP area

Reduces the target's DEF and MDEF to 1 for 5 seconds on each physical attack. (Does not trigger with skill attack.)

For each Refine Level: ASPD +1
Item Script
{ bonus4 bSetDefRace,RC_Player_Human,10000,5000,1; bonus4 bSetMDefRace,RC_Player_Human,10000,5000,1; bonus bAspdRate,getrefine(); },{},{}
Dropped By No Result

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