Renewal
.:Renewal Item Database:.
Weapon - All Guns

Antique Gatling Gun [1]   [Two Handed]   Item ID# 830005 (Antique_Gatling_Gun)
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
300
Attack
180 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Not Available

[iRO Description]
A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology.

When physically attacking, adds 1% chance to drain 5% of damage as SP.
Increase damage of Round Trip by 7% per 10 base AGI.
Increase damage of Round Trip by 30% when total base Agi is above 110.
Adds 1% additional chance to drain SP per 2 refine rates.
MATK + 120
Type : Gatling Gun Attack : 180
Weapon Level : 4
Required level : 100
Class : Gunslinger Classes
Item Script
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_QD_SHOT",BaseLevel*5; bonus2 bSkillCooldown,"RL_HEAT_BARREL",-8000*.@r; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) bonus2 bSkillAtk,"RL_R_TRIP",30; },{},{}
Dropped By No Result

Avenger [2]   [Two Handed]   Item ID# 28226 (Revenger)
Type
Weapon
Class
Grenade Launcher
Buy
20z
Sell
10z
Weight
180
Attack
350
Required Lvl
120
Weapon Lvl
3
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher used by avengers.
Increases long range physical attacks by 20%.
Refine Level +7: Increases Dragon Tail damage by 15%.
Refine Level +9: Reduces Howling Mine skill cooldown by 1 second.
Item Script
{ bonus bLongAtkRate,20; if (.@r >= 7) { bonus2 bSkillAtk,"RL_D_TAIL",15; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_H_MINE",-1000; } } },{},{}
Dropped By

Beginner Rebel's Revolver [1]   [Two Handed]   Item ID# 13144 (Rebeginer_RL_Gun)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
3
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
A revolver for beginners who have just become a rebellion.
It will show it's true ability when equipped together with Beginner Armor set.

Decreases after attack delay by 10% (ASPD +10%).

Refine Level +7:
Increases damage of Fire Dance by 15%.

When equipped with Beginner's Hat, Beginner's Suit, Beginner's Manteau, Beginner's Boots and Beginner's Ring:
For each 10 Base Level:
ATK +3 (up to Base Level 150)
ASPD +1.
Increases long range physical damage by 5%.
Item Script
{ bonus bAspdRate,10; if (getrefine()>=7) { bonus2 bSkillAtk,"RL_FIREDANCE",15; } },{},{}
Dropped By No Result

Black Rose [1]   [Two Handed]   Item ID# 13155 (Black_Rose)
Type
Weapon
Class
Shotgun
Buy
32000z
Sell
16000z
Weight
90
Attack
180
Required Lvl
35
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A dark, stylish shotgun that has been modified so that it rapidly fires bullets from two muzzles to maximize it power.
Inflicts splash damage.
Item Script
{ bonus bSplashRange,1; },{},{}
Dropped By No Result
Buyable AtClick here for a list of venders

Bolt Revolver [2]   [Two Handed]   Item ID# 32303 (Ein_1HGUN)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
180
Attack
200
Required Lvl
170
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Gunslinger
Rebellion
Description
It was modified to launch other objects than
the nails used to in the Einbech mine.

Increases long ranged physical damage by 15%.
Increases damage of Fire Dance by 15%.

Refine Level +7:
ATK +60, ASPD +10% (After attack delay -10%).

Refine Level +9:
Increases damage of Fire Dance by additional 20%.
Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.

Refine Level +11:
Decreases after skill cast delay of all skills by 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,15; bonus2 bSkillAtk,"RL_FIREDANCE",15; if (.@r>=7) { bonus bAspdRate,10; bonus bBaseAtk,60; } if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",20; autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; } },{},{}
Dropped By No Result

Booster Gatling [2]   [Two Handed]   Item ID# 830000 (Boost_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
170
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A special Gatling Gun prepared for your rapid growth.

ATK +5%.
For each refine level: ATK +3.
For each 15 Base Level: ATK +3 (Up to Base Level 180).

Refine Level +7:
For each Level of Single Action:
Increases ranged physical damage by 1%.

Refine Level +9:
Increases ranged physical damage by additional 10%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
ATK +20. Increases physical damage against enemies of all sizes by 10%.

For each 15 Base Level:
Increases damage of Round Trip by 1%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Round Trip by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
ATK +20. Decreases Fire Rain skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Fire Rain by 2%. (Up to Base Level 180)

When using Rich's Coin:
Increases damage of Fire Rain by additional 35% for 60 seconds.
Item Script
{ bonus2 bAddClass,Class_All,5; .@r = getrefine(); bonus bBaseAtk,.@r*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_SINGLEACTION"); } if (.@r>=9) { bonus bLongAtkRate,10; } },{},{}
Dropped By No Result

Branch [3]   [Two Handed]   Item ID# 13150 (Branch)
Type
Weapon
Class
Rifle
Buy
3000z
Sell
1500z
Weight
50
Attack
50
Weapon Lvl
1
Slot
3
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A practical firearm with a long gun barrel which increases its range and accuracy.
Item Script
{},{},{}
Dropped By
Buyable AtClick here for a list of venders

Burning Rose [2]   [Two Handed]   Item ID# 28225 (Burning_Rose)
Type
Weapon
Class
Gatling Gun
Buy
20z
Sell
10z
Weight
250
Attack
200
Required Lvl
120
Weapon Lvl
3
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
When over heated, this gatling gun will turn as red as rose.
Increases long range physical attacks by 15%.
Refine Level +7: Increases Fire Rain damage by 30%.
Refine Level +9: Reduces Fire Rain skill cooldown by 1 second.
Item Script
{ bonus bLongAtkRate,15; if (.@r >= 7) { bonus2 bSkillAtk,"RL_FIRE_RAIN",30; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; } } },{},{}
Dropped By

Butcher [0]   [Two Handed]   Item ID# 13158 (Butcher)
Type
Weapon
Class
Gatling Gun
Buy
130000z
Sell
65000z
Weight
250
Attack
75
Required Lvl
68
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Gatling Gun imbued with enormous destructive power.

Critical +10 when attacking Brute monster.
Item Script
{ bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10; },{},{}
Dropped By

Butcher [1]   [Two Handed]   Item ID# 13159 (Butcher_)
Type
Weapon
Class
Gatling Gun
Buy
130000z
Sell
65000z
Weight
250
Attack
75
Required Lvl
68
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A Gatling Gun imbued with enormous destructive power.

Critical +10 when attacking Brute monster.
Item Script
{ bonus2 bCriticalAddRace,RC_Brute,10; bonus2 bCriticalAddRace,RC_Player_Doram,10; },{},{}
Dropped By

Calf Anaconda [2]   [Two Handed]   Item ID# 28242 (Calf_Anaconda)
Type
Weapon
Class
Shotgun
Buy
10z
Sell
5z
Weight
140
Attack
305
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
This shotgun is mainly used by small groups.
The design is quite sophisticated and has a good feeling.

MaxSP +2%. Deals Splash Damage.
For each 2 refine levels: Increases ranged physical damage by 5%.

Refine Level +7: Increases damage of Banishing Buster by 20%.

Refine Level +9: Increases ranged physical damage by additional 5%.

Refine Level +12: Reduces SP cost of Banishing Buster by 15%.
Item Script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bMaxSPrate,2; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 8 ? 5 : 0); if (.@r > 6) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",20; } if (.@r > 11) { bonus2 bSkillUseSPrate,"RL_BANISHING_BUSTER",15; } },{},{}
Dropped By No Result

Calf Deathadder [2]   [Two Handed]   Item ID# 13146 (Calf_Deathadder)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
140
Attack
170
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
This revolver is mainly used by small groups. It is said that it is rather heavy for the general public.

ASPD +10%.
For each 2 refine levels, ranged physical attack +5%.

Refine Level +7: ASPD +5%.
Refine Level +9: Fire Dance damage +25%.
Refine Level +12: Ranged physical attack damage +5%.
Item Script
{ .@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 6) { bonus bAspdRate,5; } if (.@r > 8) { bonus2 bSkillAtk,"RL_FIREDANCE",25; } },{},{}
Dropped By No Result

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