Renewal
.:Renewal Item Database:.
Weapon - All Guns

Death Fire [1]   [Two Handed]   Item ID# 13192 (DEATHFIRE)
Type
Weapon
Class
Shotgun
Buy
1250000z
Sell
625000z
Weight
200
Attack
400
Required Lvl
108
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Maximize the damage in each of the shots. But his accuracy is pretty desperate
HIT -50.
Incease attack range by 5 cells.
Reduces after-cast skill delay by 10%.
Item Script
{ bonus bSplashRange,1; bonus bAtkRange,5; bonus bHit,-50; bonus bAspdRate,-10; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Demon Slayer Shot [2]   [Two Handed]   Item ID# 28256 (Demon_S_Shot)
Demon Slayer Shot Gun
Type
Weapon
Class
Shotgun
Buy
20z
Sell
10z
Weight
140
Attack
275
Required Lvl
100
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with the power of the soul used by those who have reached the level of Gunmaster, which can handle all firearms skillfully.
It resonates with Ancient Hero's Boots.

Enable splash damage on attack.

For each 2 refine levels, increases long ranged physical damage by 3%.
For each 3 refine levels, MaxSP +2%.

Refine Level +7:
Increases physical damage against Boss monsters by 10%.

Refine Level +9:
ATK +50.
After using Platinum Altar, increases long ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases physical damage against Undead and Demon race monsters by 15%.

When equipped with Ancient Hero's Boots:
Random chance to increase DEX by 20 and long ranged physical damage by 10% for 7 sec when dealing physical attack.

More Information on Combo:
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r >= 7) { bonus2 bAddClass,Class_Boss,10; if (.@r >= 9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; if (.@r >= 11) { bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } } } },{},{}
Dropped By No Result

Demon Slayer Shot-LT [2]   [Two Handed]   Item ID# 820007 (Demon_S_Shot_LT)
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
295
Required Lvl
190
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
An improved version of the demon extermination shotgun used by those who have reached the level of a gunmaster who can handle all firearms proficiently.
Resonates with Hero's Boots-LT.

Deals Splash Damage.

Indestructible in battle

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases ranged physical damage by 4%.

Refine Level +7:
Increases damage of Banishing Buster and Shattering Storm by 30%.
Increases ranged physical damage by additional 10%.

Refine Level +9:
Decreases Shattering Storm skill cooldown by 1 second.
Increases damage of Banishing Buster and Shattering Storm by additional 25%.

Refine Level +11:
Increases physical damage against enemies of Boss class, Demon and Undead race by 15%.
Increases physical damage against enemies of every size by 15%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: ranged physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSplashRange,1; bonus bUnbreakableWeapon; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",30; bonus2 bSkillAtk,"RL_S_STORM",30; if (.@r>=9) { bonus2 bSkillCooldown,"RL_S_STORM",-1000; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",25; bonus2 bSkillAtk,"RL_S_STORM",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus2 bAddClass,Class_Boss,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); },{},{}
Dropped By No Result

Desperado Fire Booster Revolver [0]   [Two Handed]   Item ID# 800008 (DF_B_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
220
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Rebellion
Description
A revolver designed to help adventurers grow.

Cannot be refined normally.

ATK +2%

For each Refine Level:
ATK +3

For each 15 Base Level:
ATK +3 (Applies up to Base Level 195)

Refine Level +7:
For each Level of Chain Action:
Increases ranged physical damage by 1%.

Refine Level +9:
Increases ranged physical damage by additional 10%.
Increases damage of Desperado and Fire Dance by 25%.

Refine Level +11:
Decreases after skill cast delay by 15%.
Increases physical damage against enemies of every size by 15%.

Refine Level +13:
Increases damage of Desperado and Fire Dance by additional 15%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); if (.@r>=9) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-15; if (.@r>=13) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } } },{},{}
Dropped By No Result

Destroyer [0]   [Two Handed]   Item ID# 13160 (Destroyer)
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120
Attack
220
Required Lvl
52
Weapon Lvl
2
Slot
0
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A top of the line, high performance grenade launcher.
Each physical attack has a low chance of destroying an enemy's armor.
Item Script
{ bonus bBreakArmorRate,200; },{},{}
Dropped By

Destroyer [1]   [Two Handed]   Item ID# 13161 (Destroyer_)
Type
Weapon
Class
Grenade Launcher
Buy
110000z
Sell
55000z
Weight
120
Attack
220
Required Lvl
52
Weapon Lvl
2
Slot
1
Range
9
Applicable Jobs
Gunslinger
Rebellion
Description
A top of the line, high performance grenade launcher.
Each physical attack has a low chance of destroying an enemy's armor.
Item Script
{ bonus bBreakArmorRate,200; },{},{}
Dropped By

Devil Hunter [2]   [Two Handed]   Item ID# 800027 (Devil_Hunter)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
170
Attack
250
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver that has killed countless demons.

ATK +5%, CON +2
Increases damage of Magazine for One by 5%.

Refine Level +5:
Increases damage of Magazine for One by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Magazine for One by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Magazine for One by additional 5%.
Increases critical damage by 20%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus bCritAtkRate,20; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil Lord Launcher [2]   [Two Handed]   Item ID# 840020 (Devil_L_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
250
Attack
330
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher crafted by a corrupted Gunmaster with demonic power.

ATK +5%, CON +2
Increases damage of Spiral Shooting by 5%.

Refine Level +5:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Spiral Shooting by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Spiral Shooting by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Devil's Bullet [2]   [Two Handed]   Item ID# 800026 (Devils_Bullet)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
200
Attack
250
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver known to use devil's bullets.

ATK +5%, CON +2
Increases damage of Only One Bullet by 5%.

Refine Level +5:
Increases damage of Only One Bullet by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Only One Bullet by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Only One Bullet by additional 5%.
Increases ranged physical damage by additional 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; if (.@r>=5) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",10; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dim Glacier Gatling Gun [1]   [Two Handed]   Item ID# 830015 (D_Glacier_Gatling)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
350
Attack
350 / MATK 200
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A gatling gun that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Grenade Launcher [1]   [Two Handed]   Item ID# 840010 (D_Glacier_Launcher)
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
300
Attack
300 / MATK 200
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
A rifle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +200
Item Script
{},{},{}
Dropped By No Result

Dim Glacier Pistol [1]   [Two Handed]   Item ID# 800015 (D_Glacier_Revolver)
Dim Glacier Revolver
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
220
Attack
230 / MATK 230
Required Lvl
230
Weapon Lvl
5
Slot
1
Range
7
Applicable Jobs
Rebellion
Description
A revolver that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +230
Item Script
{},{},{}
Dropped By No Result

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