Renewal
.:Renewal Item Database:.
Weapon - All Guns

Paradise Gunslinger Revolver [0]   [Two Handed]   Item ID# 800005 (2Para_Revolver_GS)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Description
A revolver made by the Paradise Group.

ATK +3%

Base Level at least 60:
ASPD +10% (Decreases after attack delay by 10%).

Base Level at least 75:
Increases damage of Rapid Shower by 20%.

Base Level at least 90:
Increases damage of Desperado by 20%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bAspdRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_RAPIDSHOWER",20; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_DESPERADO",20; },{},{}
Dropped By No Result

Paradise Gunslinger Rifle [0]   [Two Handed]   Item ID# 810003 (2Para_Rifle_GS)
Type
Weapon
Class
Rifle
Buy
n/a
Sell
n/a
Weight
0
Attack
180
Required Lvl
45
Weapon Lvl
3
Slot
0
Range
9
Refineable
No
Applicable Jobs
Gunslinger
Description
A rifle made by the Paradise Group.

ATK +3%

Base Level at least 60:
Increases ranged physical damage by 10%.

Base Level at least 75:
Increases damage of Tracking by 20%.

Base Level at least 90:
Increases damage of Tracking by additional 15%.
Item Script
{ bonus bAtkRate,3; if (BaseLevel>=60) bonus bLongAtkRate,10; if (BaseLevel>=75) bonus2 bSkillAtk,"GS_TRACKING",10; if (BaseLevel>=90) bonus2 bSkillAtk,"GS_TRACKING",15; },{},{}
Dropped By No Result

Paradise Rebellion Gatling Gun [0]   [Two Handed]   Item ID# 830004 (3Para_Gatling_RL)
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
9
Refineable
No
Applicable Jobs
Rebellion
Description
A high-quality revolver made by the Paradise Group.

ATK +5%

For each Level of Single Action:
Increases ranged physical damage by 1%.

Base Level at least 105:
Decreases Fire Rain skill cooldown by 1 second.
Increases damage of Fire Rain and Round Trip by 25%.

Base Level at least 110:
Increases ranged physical damage by additional 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Fire Rain and Round Trip by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("GS_SINGLEACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus2 bSkillCooldown,"RL_FIRE_RAIN",-1000; bonus2 bSkillAtk,"RL_FIRE_RAIN",25; bonus2 bSkillAtk,"RL_R_TRIP",25; if (BaseLevel>=110) { bonus bLongAtkRate,10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RL_FIRE_RAIN",15; bonus2 bSkillAtk,"RL_R_TRIP",15; } } } },{},{}
Dropped By No Result

Paradise Rebellion Revolver [0]   [Two Handed]   Item ID# 800006 (3Para_Revolver_RL)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
200
Required Lvl
100
Weapon Lvl
4
Slot
0
Range
7
Refineable
No
Applicable Jobs
Rebellion
Description
A high-quality revolver made by the Paradise Group.

ATK +5%

For each Level of Chain Action:
Increases ranged physical damage by 1%.

Base Level at least 105:
Increases ranged physical damage by additional 10%.
Increases damage of Desperado and Fire Dance by 25%.

Base Level at least 110:
Decreases after skill cast delay by 10%.
Increases physical damage against enemies of every size by 15%.

Base Level at least 115:
Increases damage of Desperado and Fire Dance by additional 15%.
Item Script
expand to view script
{ .@a = getskilllv("GS_CHAINACTION"); bonus bAtkRate,5; bonus bLongAtkRate,1*.@a; if (BaseLevel>=105) { bonus bLongAtkRate,10; bonus2 bSkillAtk,"GS_DESPERADO",25; bonus2 bSkillAtk,"RL_FIREDANCE",25; if (BaseLevel>=110) { bonus bDelayrate,-10; bonus2 bAddSize,Size_All,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"GS_DESPERADO",15; bonus2 bSkillAtk,"RL_FIREDANCE",15; } } } },{},{}
Dropped By No Result

Paradise Revolver [0]   [Two Handed]   Item ID# 800004 (1Para_Revolver)
Type
Weapon
Class
Revolver
Buy
n/a
Sell
n/a
Weight
0
Attack
60
Required Lvl
10
Weapon Lvl
2
Slot
0
Range
7
Refineable
No
Applicable Jobs
Gunslinger
Description
A revolver for beginners made by the Paradise Group.

Base Level at least 20:
ATK +15

Base Level at least 30:
ATK +20

Base Level at least 45:
ATK +25
Item Script
{ if (BaseLevel>=20) bonus bBaseAtk,15; if (BaseLevel>=30) bonus bBaseAtk,20; if (BaseLevel>=45) bonus bBaseAtk,25; },{},{}
Dropped By No Result

Patent Crimson Rose [2]   [Two Handed]   Item ID# 800002 (Up_Crimson_Rose)
Awakened Crimson Rose
Type
Weapon
Class
Revolver
Buy
20z
Sell
10z
Weight
100
Attack
200
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
7
Applicable Jobs
Rebellion
Description
A revolver decorated with red roses, used by those who have reached the level of gun master who can handle all firearms skillfully.
Seeing the state of the red rose, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
ATK +10

For each 3 Refine Levels:
Increases damage of Fire Dance by 2%.

Refine Level +7:
ATK +5%
Increases ranged physical damage by 10%.

Refine Level +9:
When Heat Barrel is used:
Increases damage of Fire Dance by 25% and ranged physical damage by 20% for 60 seconds.

Refine Level +11:
Decreases after skill cast delay by 10%.

When equipped with Great Hero's Boots:
DEX +10, ATK +7%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus2 bSkillAtk,"RL_FIREDANCE",.@r/3*2; if (.@r>=7) { bonus bAtkRate,5; bonus bLongAtkRate,10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",25; autobonus3 "{ bonus bLongAtkRate,20; }",1000,60000,"RL_HEAT_BARREL"; } if (.@r>=11) { bonus bDelayrate,-10; } },{},{}
Dropped By No Result

Patent Demon Slayer Shot [2]   [Two Handed]   Item ID# 820001 (Up_Demon_S_Shot)
Awakened Demon Slayer Shot
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
230
Attack
295
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A shotgun with the power of the soul used by those who have reached the Level of Gunmaster, which can handle all firearms skillfully.
He regained the glory of the past and began to show his abilities.
It seems to resonate with the Great Hero's Boots.

Deals Splash Damage.

For each 2 Refine Levels:
Increases ranged physical damage by 3%.

For each 3 Refine Levels:
MaxSP +2%

Refine Level +7:
Increases physical damage against enemies of Boss class, Demon and Undead race by 15%.

Refine Level +9:
When Platinum Alter is used:
Increases ATK by 50 and ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases damage of Banishing Buster and Shattering Storm by 35%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bSplashRange,1; bonus bLongAtkRate,3*(.@r/2); bonus bMaxSPrate,2*(.@r/3); if (.@r>=7) { bonus2 bAddClass,Class_Boss,15; bonus2 bAddRace,RC_Undead,15; bonus2 bAddRace,RC_Demon,15; } if (.@r>=9) { autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bSkillAtk,"RL_BANISHING_BUSTER",35; bonus2 bSkillAtk,"RL_S_STORM",35; } },{},{}
Dropped By No Result

Patent Golden Lord Launcher [2]   [Two Handed]   Item ID# 840001 (Up_Golden_L_Launcher)
Awakened Golden Road Launcher
Type
Weapon
Class
Grenade Launcher
Buy
20z
Sell
10z
Weight
240
Attack
350
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A grenade launcher made of gold used by those who have reached the level of gun master who can handle all guns skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
Increases ranged physical damage by 3%.

For each 3 Refine Levels:
ATK +20

Refine Level +7:
Increases damage of Dragon Tail by 15%.
Decreases Dragon Tail skill cooldown by 1 second.

Refine Level +9:
Increases damage of Dragon Tail by additional 20%.

Refine Level +11:
Increases physical damage against enemies of against enemies of all elements by 15%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bLongAtkRate,3*(.@r/2); bonus bBaseAtk,20*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",15; bonus2 bSkillCooldown,"RL_D_TAIL",-1000; } if (.@r>=9) { bonus2 bSkillAtk,"RL_D_TAIL",20; } if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } },{},{}
Dropped By No Result

Patent Master Soul Rifle [2]   [Two Handed]   Item ID# 810001 (Up_Master_Soul_Rifle)
Awakened Master Soul Rifle
Type
Weapon
Class
Rifle
Buy
20z
Sell
10z
Weight
100
Attack
200 / MATK 250
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A rifle with the power of the soul used by those who have reached the Level of Gunmaster who can handle all guns skillfully.
A powerful force was inhabited and began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

MATK +250

For each 2 Refine Levels:
MATK +15

For each 3 Refine Levels:
Increases damage of Soul Strike and Napalm Vulcan by 15%.

Refine Level +7:
Increases damage of Soul Expansion by 20% and magical damage with Fire element by 15%.

Refine Level +9:
Ranged physical attacks have a 15% chance to autocast Level 10 Soul Strike.

Refine Level +11:
Ranged physical attacks have a 7% chance to autocast Level 3 Napalm Vulcan or Level 3 Soul Expansion.

When equipped with Great Hero's Boots:
INT +10
Increases magical damage with Ghost element by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"MG_SOULSTRIKE",15*(.@r/3); bonus2 bSkillAtk,"HW_NAPALMVULCAN",15*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WL_SOULEXPANSION",20; bonus2 bMagicAddEle,Ele_Ghost,15; } if (.@r>=9) { bonus5 bAutoSpell,"MG_SOULSTRIKE",10,150,BF_LONG,1; } if (.@r>=11) { bonus5 bAutoSpell,"HW_NAPALMVULCAN",3,70,BF_LONG,1; bonus5 bAutoSpell,"WL_SOULEXPANSION",3,70,BF_LONG,1; } },{},{}
Dropped By No Result

Patent The Black [2]   [Two Handed]   Item ID# 830002 (Up_The_Black_Gatling)
Awakened The Black
Type
Weapon
Class
Gatling Gun
Buy
n/a
Sell
n/a
Weight
300
Attack
225
Required Lvl
150
Weapon Lvl
4
Slot
2
Range
9
Applicable Jobs
Rebellion
Description
A black gatling gun used by those who have reached the level of Gunmaster who can handle all firearms skillfully.
Through the strength and grip of the barrel, it began to show its natural strength.
It seems to resonate with the Great Hero's Boots.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases ranged physical damage by 4%.

Refine Level +7:
Increases damage of Round Trip by 20%.
Increases SP Consumption of Round Trip by 10%.

Refine Level +9:
Increases damage of Round Trip by additional 15%.

When Platinum Alter is used:
Increases ATK by 50 and ranged physical damage by 10% for 90 seconds.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.

When equipped with Great Hero's Boots:
DEX +10
Increases ranged physical damage by 5%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); bonus bLongAtkRate,4*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_R_TRIP",20; bonus2 bSkillUseSPrate,"RL_R_TRIP",10; } if (.@r>=9) { bonus2 bSkillAtk,"RL_R_TRIP",15; autobonus3 "{ bonus bBaseAtk,50; bonus bLongAtkRate,10; }",1000,90000,"RL_P_ALTER"; } if (.@r>=11) { bonus2 bAddSize,Size_All,15; } },{},{}
Dropped By No Result

Peace Breaker [0]   [Two Handed]   Item ID# 13194 (P_BREAKER)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
0
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By No Result
Buyable AtClick here for vender information

Peace Breaker [1]   [Two Handed]   Item ID# 13196 (P_BREAKER_)
Type
Weapon
Class
Shotgun
Buy
1950000z
Sell
975000z
Weight
140
Attack
250
Required Lvl
140
Weapon Lvl
3
Slot
1
Range
9
Applicable Jobs
Rebellion
Description
Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots.

HIT -25, ASPD +25%.
Item Script
{ bonus bHit,-25; bonus bAspdRate,25; },{},{}
Dropped By

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