Renewal
.:Renewal Item Database:.
Weapon - Knuckle

Claw of Flash [2]   [One Hand]   Item ID# 1833 (Claw_Of_Flash)
Type
Weapon
Class
Knuckle
Buy
60000z
Sell
30000z
Weight
40
Attack
140
Required Lvl
105
Weapon Lvl
4
Slot
2
Applicable Jobs
Priest
Monk
Description
A claw that leave beautiful wounds.
ASPD +1.

For each refine level:
ASPD +1% and damage against Medium size monsters +1%.
Item Script
{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{}
Dropped By No Result

Claw of Flash [3]   [One Hand]   Item ID# 1841 (Claw_Of_Flash_)
Type
Weapon
Class
Knuckle
Buy
60000z
Sell
30000z
Weight
40
Attack
140
Required Lvl
105
Weapon Lvl
4
Slot
3
Applicable Jobs
Priest
Monk
Description
A claw that leave beautiful wounds.

ASPD +1
Each refine level adds 1% ASPD and 1% damage against Medium size monsters.
Item Script
{ bonus bAspd,1; bonus bAspdRate,getrefine(); bonus2 bAddSize,Size_Medium,getrefine(); },{},{}
Dropped By No Result

Combo Battle Glove [4]   [One Hand]   Item ID# 1822 (Combo_Battle_Glove)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
50
Attack
30
Required Lvl
60
Weapon Lvl
3
Slot
4
Property
Neutral
Applicable Jobs
Priest
Monk
Description
The special spells of blessing written on this battle gloves causes Monks that follow the path of the God to bring about much stronger damage.
Raging Trifecta Blow (Triple Attack) damage increased by 15%.
Raging Quadruple Blow (Chain Combo) damage increased by 15%.
Raging Thrust (Combo Finish) damage increased by 20%.
Item Script
{ bonus2 bSkillAtk,"MO_TRIPLEATTACK",15; bonus2 bSkillAtk,"MO_CHAINCOMBO",15; bonus2 bSkillAtk,"MO_COMBOFINISH",20; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Crimson Knuckles [2]   [One Hand]   Item ID# 1839 (Scarlet_Knuckle)
Crimson Knuckle
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
100
Attack
100
Required Lvl
70
Weapon Lvl
3
Slot
2
Applicable Jobs
Priest
Monk
Description
Knuckle with red light radiance.
ATK increased by (Refine Level * Refine Level), up to +15.
Base Level 70 or higher: ATK +5 for every 10 Base Level.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); bonus bUnbreakableWeapon; },{},{}
Dropped By

Dedicated Bandage [2]   [One Hand]   Item ID# 1866 (Asura_Bandage)
Fighting God's Bandage
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
80
Attack
220
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Shura
Description
Bandages tied to hands that engulfed with black lights.

Increases ranged physical attack by 10%.

For each refine level:
ATK +4

Refine Level +9:
Increases damage of Knuckle Arrow by 40%.
Refine Level +11:
Reduces after skill delay by 7%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7; },{},{}
Dropped By No Result

Demonic Claw [2]   [One Hand]   Item ID# 560036 (Demonic_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Inquisitor
Description
A knuckle imbued with the power to slay numerous demons.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Explosion Blaster by 5%.

Refine Level +5:
Increases damage of Explosion Blaster by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Explosion Blaster by additional 10%.

Refine Level +10:
Critical +10

Refine Level +11:
Increases damage of Explosion Blaster by additional 5%.
Increases damage of Oleum Sanctum by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; if (.@r>=5) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",10; if (.@r>=10) { bonus bCritical,10; if (.@r>=11) { bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",15; bonus2 bSkillAtk,"IQ_EXPOSION_BLASTER",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

Dim Glacier Knuckle [1]   [One Hand]   Item ID# 560037 (D_Glacier_Knuckle)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
150
Attack
240 / MATK 220
Required Lvl
230
Weapon Lvl
5
Slot
1
Applicable Jobs
Shura
Description
A knuckle that lost its light due to poisonous magic.
It seems to have to be handled in a different way from the existing Glacier weapons.

MATK +220
Item Script
{},{},{}
Dropped By No Result

Diva Claw [1]   [One Hand]   Item ID# 1842 (Diva_Claw)
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
40
Attack
140 / MATK 100
Required Lvl
150
Weapon Lvl
4
Slot
1
Applicable Jobs
Arch Bishop
Shura
Description
A weapon of unknown origin that contains the magic of the labyrinth.
It is unclear what kind of material it is made of, and the same weapons have different performances.

MATK +100.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.

When compounded with Labyrinth Baphomet Card:
ATK +10%.
Normal attacks inflicts splash damage.
Item Script
{ .@r = getrefine(); if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{}
Dropped By No Result

Eden Knuckle I [0]   [One Hand]   Item ID# 1831 (P_Knuckle1)
Eden Group Knuckle I
Type
Weapon
Class
Knuckle
Buy
n/a
Sell
n/a
Weight
0
Attack
120
Required Lvl
60
Weapon Lvl
3
Slot
0
Refineable
No
Applicable Jobs
Priest
Monk
Description
A claw that is made by the Paradise Group. It is suitable for those who have more advanced experience as Champions.
Unrefineable
Item Script
{},{},{}
Dropped By No Result

Electric Fist [3]   [One Hand]   Item ID# 1820 (Electric_Fist)
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
65
Attack
80
Required Lvl
75
Weapon Lvl
3
Slot
3
Property
Neutral
Applicable Jobs
Priest
Monk
Description
A knuckle made with the power of lightning. It appears like any other knuckles, but it sometimes cause massive shock to the enemies. Due to the specifically designed components inside of the knuckles, the user is not affected.
Add a 1% chance of auto casting Level 5 Lighting Loader on wearer when dealing physical attack.
Item Script
{ bonus3 bAutoSpell,"SA_LIGHTNINGLOADER",5,10; },{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Finger [1]   [One Hand]   Item ID# 1811 (Finger)
Type
Weapon
Class
Knuckle
Buy
58000z
Sell
29000z
Weight
50
Attack
97
Required Lvl
24
Weapon Lvl
3
Slot
1
Applicable Jobs
Priest
Monk
Description
Claws shaped like human fingers with long, sharp nails.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Finger [2]   [One Hand]   Item ID# 1812 (Finger_)
Type
Weapon
Class
Knuckle
Buy
58000z
Sell
29000z
Weight
50
Attack
97
Required Lvl
24
Weapon Lvl
3
Slot
2
Applicable Jobs
Priest
Monk
Description
Claws shaped like human fingers with long, sharp nails.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

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