Renewal
.:Renewal Item Database:.
 

Weapon - Musical Instrument
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Tanos Violin [1]   [One Hand]   Item ID# 1933 (Tanos_Violin)
Thanatos Violin
Type Weapon Class Musical Instrument Buy 10z Sell 5z Weight 200
Attack 200 / MATK 130Required Lvl 120Weapon Lvl 4Slot 1
Applicable Jobs
Bard / Dancer
Description This magic violin, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6, VIT +6, LUK -6.
Low chance to drain 5% of attack into HP and SP.
Increase 20% ranged attack damage.
Drains 100 HP every 10 seconds.
Drains 1000 HP when unequipped.
MATK +130
Item Script
{ bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus bLongAtkRate,20; bonus2 bHPLossRate,100,10000; },{},{}
Dropped ByNo Result
Obtainable FromGhost Palace

TE Woe Guitar [0]   [One Hand]   Item ID# 1932 (TE_Woe_Guitar)
Type Weapon Class Musical Instrument Buy n/a Sell n/a Weight 0
Attack 100Required Lvl 40Weapon Lvl 3Slot 0
Applicable Jobs
Bard / Dancer
Description You cannot Trade this item.
Rental Items
** Extra option available in WoE TE area
Physical Attack Power +40% against other adventurers.
Physical attacks have a high Poisoning chance.
Item Script
{ bonus2 bAddRace,RC_Player,40; bonus2 bAddEff,Eff_Poison,3000; },{},{}
Dropped ByNo Result

Trumpet Shell [1]   [One Hand]   Item ID# 1940 (Trumpet_Shell)
Conch
Type Weapon Class Musical Instrument Buy n/a Sell n/a Weight 60
Attack 125Required Lvl 130Weapon Lvl 4Slot 1
Applicable Jobs
Minstrel / Wanderer
Description A flute made from a large shell.

For every refine level, INT +1 and DEX +1

Refine Level +5:
Increases Reverberation damage by 10% and reduces variable cast time by 10%.
Refine Level +7:
Increases Reverberation damage by 20% and reduces variable cast time by 20%.
Refine Level +9:
Increases Reverberation damage by 40% and reduces variable cast time by 40%.
Item Script
{ .@r = getrefine(); bonus bDex,.@r; bonus bInt,.@r; .@per = ((.@r > 9) ? 40 : ((.@r > 7) ? 20 : ((.@r > 5) ? 10 : 0))); bonus2 bSkillAtk,"WM_REVERBERATION",.@per; bonus2 bVariableCastrate,"WM_REVERBERATION",-.@per; },{},{}
Dropped ByNo Result