.:Renewal Item Database:.
Weapon - Musical Instrument
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
70 Attack
110 Required Lvl 70 Weapon Lvl 3 Slot 3 Gender Male Only | |
Applicable Jobs | Clown / Gypsy |
---|---|
Description | A Large low voiced Violin Instrument. The strings have 4 Lines and shows a silent but relaxing tone for group bands. AGI +2, DEX +3 Add 2 cells knock back effect when using Musical Strike. Add 3 cells knock back effect when using Arrow Vulcan. |
Item Script | { bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,"BA_MUSICALSTRIKE",2; bonus2 bAddSkillBlow,"CG_ARROWVULCAN",3; },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
20000z
Sell
10000z
Weight
25 Attack
180 / MATK 120 Required Lvl 130 Weapon Lvl 3 Slot 2 Gender Male Only | |
Applicable Jobs | Minstrel / Wanderer |
---|---|
Description | The double bass, also known as large musical instrument called the violin strains. Large and powerful enough to be a weapons. MATK +120. Reduce Improvised Song cooldown by 2 seconds. |
Item Script | { bonus2 bSkillCooldown,"WM_RANDOMIZESPELL",-2000; },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
n/a
Sell
n/a
Weight
110 Attack
120 / MATK 220 Required Lvl 215 Weapon Lvl 5 Slot 2 Gender Male Only | |
Applicable Jobs | Troubadour / Trouvere |
---|---|
Description | A violin that generates powerful power from the accumulation of evil spirits. MATK +220 MATK +5%, SPL +2. Increases damage of Metallic Fury by 5%. Refine Level +5: Increases damage of Metallic Fury by additional 10%. Refine Level +7: Increases Magical Damage with every element by 5%. Refine Level +9: Increases damage of Metallic Fury by additional 10%. Refine Level +10: Decreases variable cast time by 10%. Refine Level +11: Increases damage of Metallic Fury by additional 5%. Increases damage of Sound Blend by 15%. [Bonus by Grade] [Grade D]: Magical Damage with every element +10%. [Grade C]: Magical Damage against enemies of every size +10%. [Grade B]: Magical Damage against enemies of every race +10%. [Grade A]: Magical Damage against enemies of every element +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatkRate,5; bonus bSpl,2; bonus2 bSkillAtk,"TR_METALIC_FURY",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=7) { bonus2 bMagicAtkEle,Ele_All,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_METALIC_FURY",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_SOUNDBLEND",15; bonus2 bSkillAtk,"TR_METALIC_FURY",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
80 Attack
80 Required Lvl 70 Weapon Lvl 3 Slot 2 Range 2 Gender Male Only | |
Applicable Jobs | Bard / Dancer |
---|---|
Description | Violin with red light radiance. ATK increased by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Level. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |