Renewal
.:Renewal Item Database:.
Weapon - Whip

Lariat Whip [0]   [One Hand]   Item ID# 1962 (Lariat)
Type
Weapon
Class
Whip
Buy
20z
Sell
10z
Weight
40
Attack
100
Required Lvl
44
Weapon Lvl
4
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
A hefty whip made from toughened snakeskin.
DEX + 5, AGI + 1
Item Script
{ bonus bDex,5; bonus bAgi,1; },{},{}
Dropped By

Lesser Guild Member's Lariat [0]   [One Hand]   Item ID# 26210 (Woe_Whip1_Z)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
40
Attack
70
Required Lvl
70
Weapon Lvl
3
Slot
0
Range
2
Gender
Female Only
Applicable Jobs
Bard / Dancer
Description
Not Available

[iRO Description]
Not Available
Item Script
expand to view script
{ .@r = getrefine(); bonus2 bAddRace,RC_Player_Human,15+.@r; bonus2 bAddRace,RC_Player_Doram,15+.@r; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; if (.@r>=7) { bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus2 bIgnoreDefRaceRate,RC_Player_Doram,5; } if (.@r>=9) { bonus2 bAddRace,RC_Player_Human,15; bonus2 bAddRace,RC_Player_Doram,15; } if (.@r>=10) { bonus bHit,20+(.@r-10); bonus bVariableCastrate,-30; autobonus3 "{ .@r = getrefine(); bonus2 bSkillAtk,\"DC_THROWARROW\",30+(.@r-10); }",1000,60000,"BD_ADAPTATION"; } },{},{}
Dropped By No Result

Level 1 Whip [4]   [One Hand]   Item ID# 580041 (aegis_580041)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
1
Slot
4
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 2 Whip [4]   [One Hand]   Item ID# 580042 (aegis_580042)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
2
Slot
4
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 3 Whip [4]   [One Hand]   Item ID# 580043 (aegis_580043)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
3
Slot
4
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 4 Whip [4]   [One Hand]   Item ID# 580044 (aegis_580044)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
4
Slot
4
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Level 5 Whip [4]   [One Hand]   Item ID# 580045 (aegis_580045)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
0
Attack
10 / MATK 10
Weapon Lvl
5
Slot
4
Range
2
Gender
Female Only
Applicable Jobs
Minstrel / Wanderer
Description
A whip that is shabby and nonfunctional.

MATK +10
Item Script
{},{},{}
Dropped By No Result

Light Power Spark [2]   [One Hand]   Item ID# 580038 (Light_Power_Spark)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
200
Attack
200
Required Lvl
215
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Troubadour / Trouvere
Description
A whip that releases the power of light.

ATK +5%, CON +2
Increases damage of Rythm Shooting by 5%.

Refine Level +5:
Increases damage of Rythm Shooting by additional 10%.

Refine Level +7:
Increases ranged physical damage by 5%.

Refine Level +9:
Increases damage of Rythm Shooting by additional 10%.

Refine Level +10:
Decreases variable cast time by 10%.

Refine Level +11:
Increases damage of Rythm Shooting by additional 5%.
Increases damage of Rose Blossom by 15%.

[Bonus by Grade]
[Grade D]: ranged physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,5; bonus bCon,2; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; if (.@r>=5) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@r>=7) { bonus bLongAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"TR_ROSEBLOSSOM_ATK",15; bonus2 bSkillAtk,"TR_RHYTHMSHOOTING",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

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