Renewal
.:Renewal Item Database:.
Weapon - Book

One Sky One Sun-LT [2]   [One Hand]   Item ID# 540048 (OneSkyOneSun_LT)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
110
Attack
200
Required Lvl
190
Weapon Lvl
5
Slot
2
Applicable Jobs
Star Gladiator
Description
An improved version of an ancient book titled The Only Sun on the Sky.
Resonates with Hero's Boots-LT.

Indestructible in battle

Base Level at least 210:
POW +2, P.ATK +1.

For each 2 Refine Levels:
ATK +15

For each 3 Refine Levels:
Increases melee physical damage by 4%.

Refine Level +7:
Increases damage of Prominence Kick and Solar Burst by 20%.
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases damage of Prominence Kick and Solar Burst by additional 25%.

Refine Level +11:
Increases physical damage against enemies of every size by 15%.
Increases melee physical damage by additional 15%.

When equipped with Hero's Boots-LT:
ATK +10%, P.ATK +2.

[Bonus by Grade]
[Grade D]: ATK +3%
[Grade C]: melee physical damage +15%. P.ATK +1
[Grade B]: POW +3, P.ATK +2.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus bAspdRate,10; bonus2 bSkillAtk,"SJ_SOLARBURST",20; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; if (.@r>=9) { bonus2 bSkillAtk,"SJ_SOLARBURST",25; bonus2 bSkillAtk,"SJ_PROMINENCEKICK",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bShortAtkRate,15; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bShortAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus bShortAtkRate,4*(.@r/3); },{},{}
Dropped By No Result

Origin of Life [2]   [One Hand]   Item ID# 540055 (Orign_Of_Life)
Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
100
Attack
200
Required Lvl
215
Weapon Lvl
5
Slot
2
Applicable Jobs
Star Emperor
Description
A tablet meaning that the beginning of light is the source of recorded life.

Indestructible in battle

ATK +5%, POW +2.
Increases damage of Noon Blast by 5%.

Refine Level +5:
Increases damage of Noon Blast by additional 10%.

Refine Level +7:
Increases melee physical damage by 5%.

Refine Level +9:
Increases damage of Noon Blast by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Noon Blast by additional 5%.
Increases damage of Sunset Blast by 15%.

[Bonus by Grade]
[Grade D]: melee physical damage +10%.
[Grade C]: Physical Damage against enemies of every size +10%.
[Grade B]: Physical Damage against enemies of every race +10%.
[Grade A]: Physical Damage against enemies of every element +10%.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; bonus bPow,2; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; if (.@r>=5) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=7) { bonus bShortAtkRate,5; if (.@r>=9) { bonus2 bSkillAtk,"SKE_NOON_BLAST",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"SKE_SUNSET_BLAST",15; bonus2 bSkillAtk,"SKE_NOON_BLAST",5; } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; } } } } },{},{}
Dropped By No Result

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