.:Renewal Item Database:.
Weapon - Katar
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
100 Attack
130 Required Lvl 50 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Assassin Cross |
---|---|
Description | An unusually designed katar. Symbolizes the eternal cycle of Karma. HIT + 10 when Katar Mastery is fully learned. Increases damage when using skill Meteor Assault by 20%. More Information on Combo: |
Item Script | { if (getskilllv("AS_KATAR") == 10) { bonus bHit,10; } bonus2 bSkillAtk,"ASC_METEORASSAULT",20; },{},{} |
Dropped By |
Type
Weapon
Class
Katar
Buy
n/a
Sell
n/a
Weight
0 Attack
240 Required Lvl 100 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Guillotine Cross |
---|---|
Description | A katar designed to help adventurers grow. Cannot be refined normally. ATK +2% For each Refine Level: ATK +3 For each 15 Base Level: ATK +3 (Applies up to Base Level 195) Refine Level +7: For each 2 Levels of Katar Mastery: Decreases after skill cast delay by 1%. Refine Level +9: Increases melee physical damage by 10%. Increases damage of Meteor Assault and Counter Slash by 25%. Refine Level +11: Decreases after skill cast delay by additional 10%. Increases physical damage against enemies of every size by 15%. Refine Level +13: Increases damage of Meteor Assault and Counter Slash by additional 15%. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkRate,2; bonus bBaseAtk,3*.@r; bonus bBaseAtk,3*(min(BaseLevel,195)/15); if (.@r>=7) { bonus bDelayrate,-(getskilllv("AS_KATAR")/2); if (.@r>=9) { bonus bShortAtkRate,10; bonus2 bSkillAtk,"ASC_METEORASSAULT",25; bonus2 bSkillAtk,"GC_COUNTERSLASH",25; if (.@r>=11) { bonus2 bAddSize,Size_All,15; bonus bDelayrate,-10; if (.@r>=13) { bonus2 bSkillAtk,"ASC_METEORASSAULT",15; bonus2 bSkillAtk,"GC_COUNTERSLASH",15; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Katar
Buy
20z
Sell
10z
Weight
130 Attack
130 Required Lvl 70 Weapon Lvl 3 Slot 2 | |
Applicable Jobs | Assassin |
---|---|
Description | Katar with red light radiance blade. ATK increases by (Refine Level * Refine Level), up to +15. Base Level 70 or higher: ATK +5 for every 10 Base Levels. |
Item Script | { .@r = getrefine(); bonus bBaseAtk,(((BaseLevel-70)/10)*5)+(.@r<=15?pow(.@r,2):225); },{},{} |
Dropped By |